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Jeremy Henderson
23 May, 2009

The Wrap #31

PALGN Feature | Or is it just me? Frustrations of an incomplete gamer.
I need a game I can finish. Seriously; if I failed to complete books the way I fail to finish videogames I'd be illiterate and still half way through 'Where is the Green Sheep' (I've read it twice). Nor have I ever walked out of a movie screening either, and it's not just my Scottish heritage or that I only see great movies. I once dated a girl who worked at a local art-house movie theatre which mostly screened the movies that Dendy rejected. I didn't walk out of those foreign language stinkers either and they were free. Admittedly, I did fall asleep a couple of times.

No, I like to start what I finish. It's the completist in me. Blame it on a Protestant work ethic, stubbornness or determination, but there's a level of satisfaction in turning the last page of book, watching the credits roll on a film, or the season finale of a favourite TV show. Ticking it off my 'list of things to do' is all part of the experience.

If you're getting that same level of satisfaction from videogames on a regular basis then good luck to you. Not me. My collection of unfinished games - my pile of shame - far outweighs the titles I've clocked from start to finish. Sure there are more books and movies in the world then I'll ever find the time to read or watch but the difference is I don't tend to swing by my local Borders and drop cold hard cash on books and movies and then only partially consume them. My failure to complete all my games is my pastime’s greatest sense of frustration.

Am I just collecting games for the sake of it? Perhaps it's a sickness? On last Sunday's episode of CSI, (Kill me if you can) Dr Raymond Langston remarked that "Collecting's pathological whether you're a rich man or a serial killer." Still, he's a fictional character on a fictional TV show, so I shouldn't put too much faith in that. So why can't I finish what I start?

I'm pretty discerning when it comes to the games that I play, so I don't think I'm failing to finish games because they aren't compelling enough. And it's not like I've got a short concentration span either...'hey look, it's an ice-cream truck.'

...Sorry. Where was I? Is it just me? Could be. Sure, I'm a videogame writer. Does that mean if you put a video game controller in my hand that I'm suddenly possessed with the stealth of a ninja, the physical strength and dexterity of LeBron James in full flight and the ability to out snipe NCIS special Agent Jethro Gibbs with one eye closed? It's highly possible that I boasted as much on my PALGN job application, but I may have played a little hard and fast with the truth; the stealth of an injured LeBron in full flight might have been closer to the mark.

Truth is, regardless of my gaming ability, I don't think it is just me. We've all got our piles of shame. Over at the Neogaf Gaming forum, member LovingSteam posted a ‘call to arms’ last Thursday entitled Resolve to finish one game this week and beyond!.

LovingSteam's challenge: "So for all of us who have a gazillion games to finish, I say we should all agree to finish at least one game this week. It can be one that you are already playing
or one you haven't started. By this time next week let us all finish at least one."

One Titan too many.

One Titan too many.
Close
And while we're at it, lets sweep the leaves in the yard, mow the lawns and do a run to the tip. As one GAF'er, Moz La Punk responded, "When did we agree to make playing games feel like work?"

Perhaps some of those titles we've abandoned were just inexcusably bad and didn't deserve our time or attention. Perhaps we've grown and matured and what was shiny and bright and appealing to us six months ago is no longer of any interest. But what of the rest of the games, not played or incomplete? Titles we loved when we first played them six days, six weeks ago or six months ago, and still adore now. What's stopping us from seeing those games through to the bitter end?

Now The Wrap is all about solving problems. You won't find me bitching and moaning about the way things are without at least putting up a few positive ideas. There has to be some simple reason why I'm not completing these video games. They are either too long, too hard or just too boring. Let's take it as read that it's not the latter. What can we do about those other two possibilities?

First up, I need a 'Get Past'. Let me make myself perfectly clear. I don’t need a 'Walkthrough'. Walkthroughs tell me what to do and where to go, but very rarely help me do it. Just forget the stuff I can work out myself. Save yourself the trouble. Seriously, no one wants a refresher course on the control system. We've got an in-game tutorial and a game manual and if i really thought there was something enlightening in those pages I'd take the time to read them. Nor do I need your bastardised take on the story. Don't care, don't need it...not listening. What I do need is details, and alternate strategies for the bits you know I'm going to get stuck on. Focus on the tricky stuff and forget the rest. Rather than a detailed one foot in front of the other walkthrough, concentrate on those tough sections. So many walkthrough's simply tell me what I need to do. I already know what I'm meant to do. I just can't do it. Give me a detailed, multiple strategy 'Get Past'. That's what we need...or is it just me?

Developers; help me out here. How many times do you want me to die? Twenty? Thirty? Really? You don't think the game is starting to lose it's shine? I've gone to the walkthrough. I know what to do but I just can't do it. I can't kill all three Titans. I need one cut down by friendly fire and the other to grow restless and just wander away. I think I can cope with the one remaining Titan. That's what I need; smart intuitive AI that will see me struggling and cut me some slack. Variable AI works both ways. If I'm shooting fish in a barrel, then take my gun away or at least stop leaving all those ammunition crates by my feet. Better still; don't put the fish in a barrel. And don't just tell me to play it on easy. I am playing it on easy! Variable AI will cut down on game length, or more accurately, will ensure that a ten hour game play will be a ten hour game play regardless of whether you’re a gaming god or just cannon fodder with a controller.

So you've hired a DVD from your local Blockbuster. It has more scratches than a hip hop DJ, and refuses to advance beyond a certain scene in the movie, repeatedly stopping at the same point. So you simply hit the FF button to get things moving along. Bingo. That's what video games need. Don't want to replay that scene over and over again until your eyeballs bleed? Hit the FF button. Sure it's cheating and by all means, you can keep your trophies and your achievement points. Just let me finish the game.

Either a Fast Forward functionality or simply unlock it all from the start. I'm an adult. I bought the game. Let me play it all. If I want to play the last scene first then let me. If I only want to play the last scene, let me. Unlock it all from the get go and I'd likely complete the game (in a manner of speaking) that much more quickly and then you can sell me your next title. Everybody wins. Or is it just me?

Until next weekend, that's The Wrap.



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11 Comments
2 years ago
Great article. I agree with the message, and even though I am trying to complete a greater percentage of the games I buy I still find myself in the same trap I was in last generation.

Resistance 2 was a slog, even on the easiest difficulty, I made it eventually. The original however, couldn't do it, too hard.

One of the problems I've found is that the multiplayer component of most blockbusters is more compelling than the single player campaign so I lose interest. Halo 3 and Killzone 2 immediately spring to mind.

I don't think I will ever finish Far Cry 2. I bought it because I liked the original, I thought it would be good and most of the gaming press seemed to agree. Instead what I have is a grind with an unforgiving checkpoint system. I'll finish a mission but get killed at a checkpoint on the way back to a safe house. I quit.

I wish I could press that FF button right now.
2 years ago
Agree 100%. Sometimes it's like "why am I paying to be frustrated?". Maybe people who play games for the top score like the challenge, but I play them for the story, the experience- and I can't enjoy a story if I'm fighting a tough boss over and over and getting ready to throw the controller at the floor because I got stuck in a polygon and died, or the boss magically healed during a cutscene, or... sigh.

Just looking at my "playing now" shelf makes me sigh; games I want to finish, but just can't be bothered. Tomb Raider Anniversary, too much effort climbing back up the tower over and over if I fall, can't be bothered; Mirrors Edge, trying to sneak on the boat has far too much combat, it's getting frustrating, can't be bothered; Forza 2, up to like level 30, only got long races left, can't be bothered...

While mentioning 'too hard' bits...

I'm reminded of when I was finishing Patapon. I got up to a boss (GateGhoul Baban), and I just could not beat him. I looked at all the FAQs, and they breezed over it like it wasn't an issue at all. I realised I needed to grind and grind and grind some more. After a few hours my guys were (just) strong enough to beat the boss, but then the rest of the game was TOO EASY!? I sneezed and killed the final boss. Honestly... now, I may not be a big game design bigwig, but wouldn't you sit down a bunch of people to play games and point out absurd inconsistencies like this? So many games (especially Japanese titles) have all these annoying quirks and out-of-place sections in games, and it's like "did they even test their own game?".

I think that's something I really appreciate about Valve, listening to the HL2:E2 commentary shows that they also realise how important it is to test games over and over and make sure each part isn't too easy, isn't too hard. They make their games Just Right. And I love them for it.
2 years ago
This generations easy mode is piss easy. A child could beat it. Games began as game play not as a story. If you cant beat the middle part of a game its very unlikely you will beat the next stage or the last stage. It may be just me but I have yet to come across a game I can't beat. If you have to many games unbeaten, then stop buying games and finish the ones you are playing.
2 years ago
Crash Bandicoot was the first game I noticed giving assist when I was struggling, spawning mask power ups when you died too often in the same place, but apparently its not that uncommon - google & MERCY MODE is your friend http://tvtropes.org/pmwiki/pmwiki.php/Main/MercyMode
2 years ago
I find that with many games i simply don't finish them because I'm enjoying them too much. Take Final Fantasy XII, I played it religously and loved it, but I never finished it through. I just didn't want the game to end - if it did, then it'd be over and there'd be nothing left. I mean I spent many hours doing the side quests and clocked over 100 hours but never quite got there. hmmm... i guess im not too crazy after all.
2 years ago
I tend to not finish games because I get new ones very often, thus distracting me from whatever I *was* playing.

Nietzsche wrote
stop buying games and finish the ones you are playing.
It might help if I did this. I could do this if I stopped looking for bargains. I probably won't.

edit: sometimes I just get bored with them. Usually with games that are overhyped and end up being underwhelming. Like GTAIV and Fallout3.
2 years ago
This article was amazing. Still havent finished LoZ:Tp (shame!)

HEY

I saw that reference to Moz La Punk, i used to read that guys website every day until one day it went down!!! does anyone know what happened to it? that guy had mad skills.

Plz reply someone.
2 years ago
I'm actually the opposite - if I start a game I basically have to finish it, it's like a compulsion. I rarely leave a game unfinished.
2 years ago
It does seem like a bit of a whinge. I have heaps of games I haven't finished but that's because I'm fortunate enough to be able to afford to buy a lot. I get half way through one and buy a new one so i try it and get hooked. If there's a particularly slow games release period i go back and finish old ones (or if they are particularly good I might even start them from scratch). I don't think games are to hard but agree that sometimes easy is TOO easy. I usually start on hard just to get a challenge.
Does anyone remember the old days when you only got 3 lives??? Alex the kid??? Even dying in the original sonics was an easy thing.. Then what ... Back to the Very START of the game. No i thank god i just saved. No My team mate will be along to revive me in a second. DEAD.

Admittedly those games were shorter than (most of) our games nowadays but this doesn't mean hey it already takes 4 hours to finish we'd better make it real easy so no one complains. If I pay $110 for a game I been waiting for and finish it in 4 hours i got ripped off!!

I guess even though I'm also not finishing all my games I am still on the other side of the fence because games should be fun and interesting but also challenging. That way when my hand is cramping beyond all recognition from attempting Hard difficulty on Guitar Hero I can switch over to Killing floor for some much needed training for the impending Zombie Apocalypse or fulfill my much needed desire for world domination with Little Kings Story....

Ill finish them when I finish them...... No matter how my wife nags "but you haven't finished" when a shiny new box art catches my eye through a store window.
2 years ago
Nice article, thanks for the effort you put into that!

I used to be one of those games; the type who would invest whatever amount of time is required to *completely* finish a game. This would even be the case for games I absolutely despised and wish never existed. But that has changed in the past couple of years as I no longer have the time, and thus, the patience, to spend my limited and cherished spare time suffering through a game I simply don't like. Likewise with Achievements in 360 games. As a result of my new perspective on gaming, I'm much more selective on what I buy and play, and now prefer to purchase a game a while into its shelf life at a reduced price so I can get rid of it without too much financial loss if it doesn't suit my tastes. All that being said, if I enjoy a game, I'm definitely going to try my upmost to completely finish it, or until I can't be bothered any more!
2 years ago
Fallout and gta are my two favourite games. I guess we have complety different taste in games
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