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Jeremy Henderson
29 May, 2006

The Wrap #15

PALGN Feature | Imitation or Innovation, Not Drowning, Spinning, & Postscript.
Imitation or Innovation

They say imitation is the greatest form of flattery, unless it's that weird guy from the mailroom who suddenly started dressing exactly the same as me, starts talking like me in the staff lunchroom and insists that everyone else in the office refers to him as Twinsy Jez...but the less said about that the better. Where was I? Ah yes, imitation. There's been a lot of discussion about Sony's new controller. To the Nintendo fanboys, Sony’s motion sensing controller is a clear sign that, at best, Sony has lost its imagination, and at worst, that the company has lost its way altogether and simply copied a competitor's good idea.

Which is not really surprising. Fanboys (and girls I presume) show an intense blind loyalty to their console of choice that makes Ford and Holden supporters look positively disloyal, and religious fanatics look like they're wavering by comparison. Nintendo is on record as saying it half expected Sony to announce a motion sensor controller, but that Nintendo's Wii controller and nunchaku attachment is far superior. Well, they would say that. In a similar vein, Sony's attempts to compete with Microsoft's online abilities is also seen as Sony playing catch-up and blatantly copying the good work of their rival. Which begs the question, what do we actually expect from Sony, Nintendo and Microsoft? Just because Nintendo are the first to bring motion sensing capabilities to a home console, should the other two companies not follow suit? Nintendo has pursued motion sensing because the technology is refined, the price is right, and lastly and most importantly, the concept (hopefully) improves gameplay. If that’s the case, then I’d urge Microsoft to jump on in too.

Sony's detractors will have us believe that Sony wasn't even considering motion sensing until Nintendo first showed their hand. Perhaps, perhaps not. Frankly I don't care and I don't think it really matters. Motion sensing controllers, wireless controllers, online play. We're talking technological advancements. As long as neither company infringes on the patents and intellectual property of the other then what does it matter? It's called progress, people. Sometimes people act as if the video game industry exists or should exist on a separate plane to the rest of the grubby corporate capitalist world. It doesn't.

I'm not calling for an end to innovation. But when one company comes up with a better way of doing things, either step up and improve on that idea or the very least incorporate the idea and vision into your own product. If anything, I'm critical of Sony, Nintendo and Microsoft for not doing this more than they do. Back at E3 2002, Nintendo were first to release a first party wireless controller, the WaveBird; and a damn fine controller it was/is. It's taken three years for Microsoft to finally up the ante, releasing the Xbox 360 premium pack with a wireless controller as standard and freeing all those smart enough not to buy the core pack, from the tyranny of controller wires for ever.

Three years it's taken, and in the meantime we've put up with over-priced, dodgy, 2nd party offerings. Sure, the odd second party wireless controller has been okay, but there's been nothing out there that could compete with its wired first party equivalent. Had Microsoft and Sony taken Nintendo's lead back in 2002, we'd have all been the better for it. Sure we could have moaned about their lack of imagination, but when not complaining, we could have at least enjoyed wireless gaming without compromise.

Imitation without innovation.

Imitation without innovation.
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Sure it's duplication, but that's capitalism. That's why today you can't walk through your local Westfield without tripping over juice bars. One guy with a blender and too many guava fruits comes up with an idea and before you know it, everyone is doing it. In the utopian world that some fanboys mistakenly think they already live in, there would be only one console made by (Insert your Company of choice here). Incorporating all the great cutting edge ideas from an open development community, it would be more original and more innovative than Björk. But that's not the world we live in.

Of course there's a place for innovation. Without it, the industry would surely die. But we all gain the most, if all three companies both innovate and also adopt and reshape the best ideas from their competitors. It happens in every other industry and rather than bitch or moan about it, it's embraced and expected by the mass market. When horse and buggies became horseless carriages, buggy manufacturers either got with the times and gave the market what it wanted, or soon went out of business. Automotive advancements trickle down to all manufactures, who either licence technology or develop their own. Car manufacturers suffer if they can't provide the same level of safety and comfort as their competitors. Far from frowning, consumers expect it. All other sectors are driven by constant imitation and constant innovation. The video games industry should be no different, and thankfully it’s not.

Not drowning, spinning.

I swear UMD video still has a pulse. I can see the disc spinning through the clear plastic case. Sony has recently marked down over fifty UMD video titles to below $20. Not spectacular savings, but certainly a step in the right direction. Video retailer EzyDVD have gone one step further, taking the axe to a selection of Universal Studio releases, lowering the price to below $10. There are bargains to be had and we're talking some decent recent releases, including King Kong, and Serenity. The King Kong release is a two UMD compilation and I doubt we'll see a more keenly priced, better value UMD video release this year.

I swear it's still spinning.

I swear it's still spinning.
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So is this a well overdue sign of smarter retail pricing or the first UMD fire sale? A case of pre-death twitching or a genuine sign of life? Either way, I'm doing my bit. If it's the death of UMD video, I'll at least have added to my collection, and if it's not yet time to administer the last rites, I'll have helped sustain a category for at least a few more months. I'd love to see an across-the-board price slash on all current and future releases. Barring that, perhaps we'll see some imaginative UMD pack-ins, along the lines of Capcom's recently announced Finder Love Special Edition.

As the Japlish suggest, this is a love sim aimed squarely at the Japanese market. Think Nintendogs with cute Japanese girls instead of labs and poodles and you're on the right track. Less virtual patting and more virtual photographing, and targeted, as you would expect, at a male demographic. You'll play the role of rookie photographer and have to capture winning shot of the girls which can then be traded with your fellow stalkers, sorry...gamers. If you're good enough you'll be awarded the S rank. Presumably the S stands for sleazy, sordid, seedy or shady? I'd like to see them work in some Talkman compatibility and voice recognition, ("Work it baby, that's it, make love to the camera, sexy baby.") cause without it the game's just not tacky enough!

But wait. It does get worse. Capcom's throwing in a bikini, the one worn by your favourite Finder Love girl, to those happy to shell out almost twice the standard price, for a limited edition copy. What are the purchasers going to do with the bikini? Give it to their girlfriend? I don't mean to be unkind, but if you’re playing Finder Love, you either don't have a girlfriend or certainly not one you'd encourage to wear a bikini! Even stranger, Capcom is on record as saying the bikini is not to be worn, which begs the question, what exactly is it for? Okay, don't answer that. This is a weird marketing gimmick, even for a country that used to sell used teenage girls panties in vending machines.

Still there's a good idea somewhere under all this smut. Taking a cue from Capcom's inventiveness, perhaps the movie studios can make their tired UMD video offerings a little more interesting with some added gimmicks. I'm thinking Deuce Bigalow - European Gigalo, with all the jokes they forgot to put in the original theatrical release. The Bone Collector with bones, Charlie and the Chocolate Factory with chocolate, the exorcism of Emily Rose with a bonus exorcism, and XXX with...well you get the idea.

Postscript

Last week I proclaimed that at the first sight of a video gaming tambourine peripheral I'd reconsider my involvement in gaming. As one knowledgeable PALGN member, the aptly named 'troublemaker' pointed out last week, a tambourine game has in fact already been released by Sega, back in 2002 no less. Thankfully, by my reckoning anyway, the game, Shakkato Tambourine never saw release outside of Japan. Nor did the Samba De Amigo inspired game have any Christian hymns to accompany the gameplay. There was no 'Abide With Me' and no 'All Glory be to God on High'. Instead, the game featured a tie-in with the popular (at the time) Japanese female group, Mini Moni. Players would hit and shake the tambourine to the beat of such wonderful songs as 'Mini Moni Telephone'. Just proves that truth is stranger than fiction. If you’re reading this ‘troublemaker’, as god is my witness, consider my video gaming involvement reconsidered. And I've put my researcher, Pablo on notice also. Good god Pablo. Don't you know how to Google?

God damn it Pablo, I said Mini Moni.

God damn it Pablo, I said Mini Moni.
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Catch you next week on The Wrap.



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18 Comments
5 years ago
:: applause ::

Everybody should read the 'Imitation or Innovation' - every word of it is so damn true. I'm personally sick to death of the 'my console is better than yours' divisions that seem to be exclusive to this industry.

Pablo. icon_lol.gif
5 years ago
Yeah there's a difference though Jeremy, Sony totally ripped on(and still does atm, with off the collar remarks) nintendo's controller and whole direction when it first came to light.That's what makes it so wrong.

And to be honest, i don't agree with the train of thought concerning the evololution of cars.I personay find tht the wii-mote and nunchaka and all 'that' are not comparable to the natural evolution of safety features and aerodynamics and such in cars, but rather parallels should be drawn with, oh i don't know, automatic gearboxes or AWD technology or fuel injection-yes, the wii-mote is as 'far out of the box' as those automtovie features were when they were first introduced.

Either way, good read again.
5 years ago
ZOMG I'm famous!!

Please form an orderly queue for signatures! icon_biggrin.gif
5 years ago
Actually, Nintendo was the only innovative company over the past few years. DS touchscreens, Virtual Console and the Wiimote are truly innovative products. Online gaming is not a new concept, neither is graphics improvments or wireless controllers. And that seems to be all Microsoft and Sony are offering. I dont expect Microsoft to be innovative because their defenition of the word is copying other peoples ideas (and 9/10 they cant even get that right), but I was hoping for somthing "new" from Sony. I for one am sick of the same ****, new graphics. Sony should come up with somthing new if they really expect people to pay it's insane price tag
5 years ago
And then you hear all the non-Nintendo fanboys crying out: Touchscreens have been around for ages, and downloading old Nintendo games is old toooo waaaah... >__>

All that talk reminds me of 5 year olds talking/argueing about their dads jobs or something... My consoles good because it has HD and my consoles good because it has wireless and my consoles good because it has blahblahblah

So far my thoughts of Sony have deflated faster than well.. a deflating balloon... >__> I was expecting a new awesomely superior controller (the Playstation controllers are the worst controllers ive ever used... bar the 64 controller... It makes me bleed everywhere when i try to play fps... My Sony fanboy friend just answered: You can't improooooove on perfection... icon_rolleyes.gif Then the "Motion Sensing" thing... What next? Downloading old Playstation games.. oh wait... >__>
Then i saw the price... I was OK paying $650 for my Xbox 2 because i traded in my old Xbox 1 and all the crummy games i had for it... Plus i got it at launch... Are they (Sony and M$) losing money per console made selling it that expensive?

I expected more out of the PS3... but when i got my 360, i wasn't expecting anything, just better graphics and a suped up Xbox Live...

What has Sony said about the PS3 that makes it different from the rest of the herd? All i can think of is a letter better than 1080i, everything else is already out or already thought of...

Also, is the White PSP out here yet? How are the sales overseas? Its just a white copy isnt it? i mean, the DS lite is an actual "uprade" (like the PS2 slim)... How are the UMD sales looking overseas too?
5 years ago
I hate fanboys.

I hate anti-fanboys.

I hate everybody.
5 years ago
I like your avatar^
5 years ago
Make that "I hate everybody except Jibbs", then. icon_wink.gif
5 years ago
Congratulations to you sir, for writing one of the few rational, unbiased articles I've read regarding this subject.

It seems to be that using another company's ideas when it comes to anything else is fine (online gaming, memory cards, the use of optical discs over cartridges, dual analog sticks, analog triggers, wireless controllers, etc, etc) but using motion sensing? You rotten dirty THIEF!! Sure, they didn't INVENT motion sensing... or even hold any patents on the technology Sony are supposedly stealing... But STILL!!

I think what makes this situation different is that we're all fully aware that the controller is the ONLY thing the Wii has going for it (hardware-wise). Without it, the console is simply an inferior piece of hardware. So any move by Sony to take that edge away is seen as the ultimate form of treachery.
5 years ago
'Actually, Nintendo was the only innovative company over the past few years.'

Sony hasn't innovated? You're joking right? Because Ico, Vib Ribbon, Shadow of the Colossus, Fantavision, SingStar and EyeToy have been done sooooo many times before?

I've gotta say: I detest this idea that Nintendo are the sole innovators in this industry. They're probably the most innovative and daring of the big three console manufacturers, but to suggest they're the only ones who ever innovate...tsch, really.

(As for Virtual Console, Xbox Live Arcade anyone?)
5 years ago
Chris-Leigh wrote
'Actually, Nintendo was the only innovative company over the past few years.'

Sony hasn't innovated? You're joking right? Because Ico, Vib Ribbon, Shadow of the Colossus, Fantavision, SingStar and EyeToy have been done sooooo many times before?

I've gotta say: I detest this idea that Nintendo are the sole innovators in this industry. They're probably the most innovative and daring of the big three console manufacturers, but to suggest they're the only ones who ever innovate...tsch, really.
I have to agree with Chris, as well as Jeremy and Nev.

Interacting with objects and the etc. inside a game was first introduced by the EyeToy - in terms of video games at least. Obviously, not done in the same way as the Wii will, but Sony fans have a similar right to complain about Nintendo stealing that idea if Nintendo fans complain about Sony stealing 'motion sensors' in a controller.

It's as if people don't understand a thing about business. If a competitor realises the potential of an idea you'd suspect that they would try to at least replica that and try to present their own unique style to it - as Sony have done with their controller. And as Jeremy pointed out, all Nintendo are doing are taking advantage of technology that has become cheaper over time and they obviously feel that they can make seem appealing.

"I think what makes this situation different is that we're all fully aware that the controller is the ONLY thing the Wii has going for it (hardware-wise). Without it, the console is simply an inferior piece of hardware."

Have to agree with that too. And that's why I'm a bit weary of whether Nintendo can position themselves into a better position - as they believe they can. The software hasn't exactly proven otherwise.
5 years ago
Chris-Leigh wrote
Sony hasn't innovated? You're joking right? Because Ico, Vib Ribbon, Shadow of the Colossus, Fantavision, SingStar and EyeToy have been done sooooo many times before?
Fair enough, excellent point raised! However EyeToy got rather boring IMO, it felt too repetitious just standing there swinging at stuff but having to stand fairly still, but nonetheless was very, very fun... And Kareoke is/was fun after a few drinks. Sony did a good job of getting themselves out there and as long as they're actually making money on the hardware, it would have gotten them very far, because it seems people really like a brand that they can trust... which i find contradicts there... Everyone i know with a PS2 has had problems with it... most of the consoles DIE, the other with minor problems... whereas everyone i know with an Xbox or GC has had no problems at all... but that's just me and probably an isolated case...

And i don't think the Hardware is the Wii's only selling point... It has a big +1 to older gamers who will buy it for the Virtual Console, even though they can easily get the games free by being naughty on the Internets... Is there/has there been any news on downloadable games being multiplayer online? Even though i highly doubt it, it would be (IMO) incredibly awesome...
5 years ago
Deus Sceleris wrote
Fair enough, excellent point raised! However EyeToy got rather boring IMO, it felt too repetitious just standing there swinging at stuff but having to stand fairly still, but nonetheless was very, very fun...
We have no idea if this will also be the reaction to alot of Wii games yet or not. It may be that shaking and manually aiming your way through an entire Zelda game turns out to be a bit of a chore after a while. If "playing is believing", we still have a good 4 months before we find out whether Nintendo's controller innovation is going to be as great as they are telling us it will be.

As for "stealing" ideas... Sega probably ripped off Nintendo's analog controller - but I'm happy they did because NiGHTS without analog just isn't the same. If Sony (or anyone else) can use ideas promoted by their competitors and use it to provide an improved experience for everyone, then good on them.
5 years ago
Little bit light on to say only Nintendo innovates.

What I think Nintendo do well is design technology that is more comfortable to use as a gamer.

Nintendo didn't budge from cartridges until Sony completely hosed them with the PSone. And it wasn't about performance it was about control. Third party developers resented that control hence Square running swiftly to the Sony console. So Sony did innovate.

MS brought an easy to use online gaming system to consoles. Nintendo's DS service is a joke really and Sony still playing catch up.

MS used a hard drive to improve performance and a whole bunch of other objectives which seriously flipped the tables on both Sony and Nintendo.

Sony offer very good commercial incentives and back their systems up with popular games. Using third party rather more than more 1st party titles.

Nintendo have again tried to achieve an iniative with the Wii controller and good luck to them I say. Because I personally believe if they fail to convince Mr and Ms Average Gamer than this will spell the doom for them in the home console market.

There is no doubt MS are going to get a huge advantage by leading first. The technology is good and the market knows what it can achieve.

Sony have blundered spectacularly with their grandiose claims. But the Sony fanboys will buy it in droves you only just need to read the Japanese surveys.

Nintendo have said next gen who needs it we just need to be smarter.

2 years from now we will know who is a "winner" and who is a "loser". And I believe there is a winner and there is a loser. Thats just a fact of life.
5 years ago
This topic started off with a lot of fanboys rants but all posts from Nev downwards have all made valid points.

It seems all the major players have brought some sort of innovation to the industry....nintendo, sony, microsoft....and yep even sega (first with the modem in a home console)....so they all have valid points but I think Chris-Leigh makes an excellent point and that is "Nintendo are the most innovative and daring of the big three manufacturers". Just cuz they don't really have the funds to be taking as massive risks as companies like microsoft and sony (videogames are their only business after all)....so if they make a new console with a crazy new fandangled controller....they better hope to god it works cuz if it doesn't.....well it could spell doom for them....so this is where the "bigger risk or daring" aspect comes into it.

Also as mentioned before....we have yet to see if waving a stick around is going to be as innovative as it really is....cuz if i'm gonna have to swing my arm everytime I wanna make a swing in a tennis game? Well I might aswell go out and play real f***ing tennis then shouldn't I?!?! Anyone who disagrees with than must be a nerd beyond belief and probably prefers virtual sex over the real thing!

At the moment Xbox 360 is in the winning position...because quite frankly.... 1.) it's out. 2.) it's resonably priced. 3.) it works....and works well. 4.) it's already got a pretty big installed user-base.

The Ps3 and Wii both have yet to prove themselves......and quite frankly i'm gonna crack up if either of them fail. Sony because it'll shutup all their fanboys and Nintendo because it'll shutup all the fanboys that have jumped on the Nintendo bandwagon after hearing about the Wii.
5 years ago
Hey wtf boot, how was my post not relevant, how was that a rant?So basically anything that disagrees with nev/article is a rant and is wrong?Whatever.Everything i said was valid.
5 years ago
DancesInUnderwear wrote
Make that "I hate everybody except Jibbs", then. icon_wink.gif


And.... icon_cool.gif
5 years ago
Qbert wrote
DancesInUnderwear wrote
Make that "I hate everybody except Jibbs", then. icon_wink.gif


And.... icon_cool.gif
....Jeremy-H? icon_razz.gif


That is 6 kinds of awesome. Not sure what 6 kinds, but 6 kinds none-the-less.

EDIT: Awww... too big for an avatar. Any help? Please?
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