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Brendan
08 Jun, 2003

The Legend of Zelda: The Wind Waker Review

GCN Review | The latest title in one of the longest running and most popular gaming series of all time makes its GameCube debut. Check out the full cel-shaded review inside.
Very few game franchises can claim to have a fifteen year history behind them. Mario, his brother, and their band of hombres is one such franchise. Samus Aran's hunting of those pesky Metroids is another. There's also a little series of games that start with the immortal words 'The Legend of Zelda'.

Throughout Nintendo's illustrious history, every generation has been treated to a brilliant Zelda game, from the Nintendo Entertainment Systems' The Legend of Zelda, through to the Nintendo 64's ground-breaking Ocarina Of Time. And now it's the GameCube's turn of the Zelda treatment, in the form of The Legend of Zelda: The Wind Waker.

You take on the role of a young boy, Link. And what do you know, it's your birthday! You've just turned the same age as the legendary hero of time was when he saved the land from the terrible evil. And what better way to celebrate then to dress up like him! As you frolic about the island with your sister, Aryll, a large, mysterious bird flies over head, dropping a young girl into the forest on top of your home, Outset Island. Immediately, you take it upon yourself to charge into the dangerous forest to save this mysterious girl, only to find out she's a pirate! As her crew arrives on the shore to reclaim her, the large bird returns... And flies off with Aryll! After some convincing, the pirates finally allow you to tag along, as you step onto the path to save Aryll.

It looks just like a cartoon?

As soon as the first movies and screenshots of The Wind Waker emerged from Nintendo's headquarters, there has been much skepticism. Sporting a unique, cartoony, cel-shaded look, many Nintendo fans were disgusted, furious with the lack of the fully 3D graphics that the game was shown to have up at Nintendo's annual Spaceworld show in 2001. Many threatened to boycott the game in protest. However, as soon as you power up the game, all doubts will fly away as you see how brilliantly the cel-shaded look has been implemented by Nintendo. All the characters, enemies and objects in the game have been carefully crafted and are brilliantly detailed, all fitting in with the games cartoon feel excellently. The facial expressions, particularly those shown by Link, really get the character's emotions across, and help the game's quest in seeming like a cartoon. Link's eyes alone prove to be a valuable addition in the game, as they will often be looking towards your next objective. The draw distance in the game is simply staggering, as you can literally see for miles around your present location as well as being able to see every island surrounding your current location. Doubters be damned - without a doubt, this is cel-shading at its finest.

Mmm, Orchestral

As with its forefathers, Ocarina of Time and Majora's Mask, The Wind Waker emphasizes a great deal on musical instruments. This time around, it's a conducting rod, or the Wind Waker if you will. Because of this, there is plenty of orchestral music throughout the game, which only serves to add to the epic feel the game creates. The score does the now standard trick of picking up and becoming more intense when danger is nearby, and trails off once that danger is gone. If you've played either of the game's Nintendo 64 predecessors, you will immediately begin to pick up some of the same tunes and sound effects. This can be slightly annoying at times, as you'd think that with new hardware, Nintendo would come up with completely new effects. It's not really a problem though, as the effects themselves are still top quality. The thwack of sword-on-enemy is particularly satisfying. However, some enemies, such as the evil birds that populate the land, make an extremely annoying drawling sound, which only encourages you to kill them as soon as possible unless you want to be driven insane by their incessant crowing.

Haven't I done this before?

This game plays virtually identically to Ocarina Of Time and Majora's Mask, which is definitely no bad thing. There are three buttons, Z, Y and X , which can have items assigned to them to be used at your leisure. There are two action buttons this time around, in the form of A and R. You can still lock onto enemies or center the camera using the L button. This works as well as it ever did, enabling you to keep yourself in the best possible position, even when facing multiple foes. B is the button used to unleash your sword, with multiple swipes being available to you, depending on where you're holding the analog stick. The auto jump feature is still included and works, for the most part, very well, except when you're trying to maneuver in tight spaces and instead of dropping down off a ledge, you end up jumping off into the darkness. Overall, these controls work extremely well, and will have you slaughtering lizards by the busloads in no time.

Because of the brilliant controls, and the fact that the game is so much fun to play, you will be hooked from the moment Aryll is taken from your island home, right through to the end credits. This game is extremely addictive and will force you to spend many late nights in front of the box, as the tale unravels before your eyes. Buyers beware.

A new addition to the gameplay can be accessed via. Game Boy Advance link up. You can talk to Tingle for hints and special items. This is quite an interesting little addition, but it doesn't really add anything to the game other than novelty value.

Waking The Winds

The gaming world is for the most part made up of ocean. Your sea chart, which is obtained fairly early on in the game, shows that the world is up of forty-nine sectors, each with their own unique island. Make no mistake, the gaming world is absolutely huge - a number of sectors aren't even required to be visited in order to complete the game. In order to travel in the Wind Waker, you'll need to be proficient in the sailing department. With the trusty Wind Waker, Link is able to control the Winds of Hyrule, allowing him to traverse the seas in his boat with ease. The Wind Waker works in a similar method to the Ocarina Of Time. This time however, a metronome bounces from side to side on top of the screen. You must move the C stick into the desired location before the metronome hits the center. Do this three, four or six times to conduct a tune. Songs can be used to control the wind, to warp you throughout areas and other interesting things.

Into The Darkness?

One area that's always been synonymous with Zelda are the dungeons. The Wind Waker excels here. All the dungeons are entertaining to play, and, in an interesting addition to the series, a few of the dungeons must be solved with teamwork with help from a second controllable character. This adds some variation to the dungeons, and generally, all the puzzles involving two characters are well thought out. Actually, virtually ALL puzzles in the dungeons are quality. However, the only red cross against the dungeons is the fact that they are simply too easy. The puzzles may be well thought out, but they aren't hard enough. The dungeon bosses are bright, colourful, and all require an interesting method in order to defeat them, but unfortunately, they too are way, WAY too easy to defeat. I died only a single time against one foe, and that was the game's final boss. Fortunately, this is about the only chink in Zelda's armour.

It goes on and on?

As mentioned, the Wind Waker is far from a hard game. You shouldn't get stuck too often, if at all, in the game. Thankfully though, it is an extremely long one. You're looking between 25-35 hours for the quest alone, and side quests will add another 5-10 hours to that. There is definitely a hell of a lot more to this game than what there seems, and you will want to see every single island that the game has to offer. Possibly twice.

Buy. Now.

Simply put, The Wind Waker is arguably the best game on the machine. It's absolutely brilliant in every way. Whilst it's not the sort of game that will appeal to everyone, you should definitely give it a try. Why doesn't it get a perfect score, you ask? Well, this game is virtually Ocarina Of Time with a very, very shiny coat of paint on it. But don't let that stop you. Get this game.

Note: The Legend of Zelda: The Wind Waker was released here in PAL territories with a limited edition bonus disc, sporting Ocarina Of Time and Master Quest, a previously unreleased tweaking of Ocarina Of Time. If you a see a copy of the Wind Waker with this disc, grab it and guard it with your life. You get two and a half great games for the price of one, and something that may one day become a collector's item.
The Score
The Wind Waker does not disappoint. In spite of its controversial graphics technique, The Wind Waker is a game that will go down as one a classic. From the engrossing story to the fact that the game is just so damn fun to play, The Wind Waker is quality through and through. Don't let the graphics put you off - you need to buy this game today.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related The Legend of Zelda: The Wind Waker Content

Tingle: Queen of game characters
31 Jul, 2006 Fake fairy comes top in gay character poll.
Zelda Bonus disc = 60hz only
28 Apr, 2003 Bad news for people who own old TV sets.
Nintendo of Europe launch their Legend of Zelda advertising campaign
16 Apr, 2003 5 million Euros to market the Wind Waker.
12 Comments
8 years ago
icon_evil.gif I want the wind waker but the stupid kmart in armidale didnt get it and we cant order in from kmart. icon_evil.gif
8 years ago
Well I agree that dungeons and bosses are way too easy, the whole game seems way to easy to me, side quests are just tedious with minimal rewards for most of them, sailing around is the most tedious idea ever, it even beat Hyrule Field, but this should have been better not worse. The Wind Waker I don't feel like I am doing anything with, just pushing a stick up and down, least with the Ocarina it was easy to tell what the song sounded like, it felt like you were playing an Ocarina, holding down buttons meant blocking the holes. Much better idea.

I think this is the worst Zelda yet, deffinetely not worth 9.5, or 10. 10 would have to be perfect in every possible way, it is too easy therefore it isn't perfect. Zelda to me has always been a puzzle game in an adventure game design, there was few puzzles, if any that needed me to think what to do, all I had to do was explore and I would solve all the puzzles. There always has been some exploration to the puzzles, like the Water Temple in OoT, Eagle's Tower in Link's Awakening, but least when I got somewhere in Link's Awakening at least I would have to figure out how to do something.

I guess that's just my opinion and I am sure no one is going to agree with me (who's actually played it).
8 years ago
Opinions are like assholes, everyone's got 'em icon_smile.gif
8 years ago
The game was no doubt great but yet it wasn't outstanding. There were hundreads of Zelda things that were missing that made some of the past Zelda games classed as greats. Overall I give the game 8 out of 10. This game was easily ranked to high on everyone's reviews, I believe this is probably because it's backed up with the title "The Legend of Zelda' in it.
8 years ago
Armageedon and TDS I'm curious what titles you condsider better than ZTWW...

Can you both name 3 games that have been released this year that you have enjoyed more?

I'm not going to criticise your answers, I'm just perplexed that fans of the series can not be satisfied with this title... icon_eek.gif
8 years ago
the_devils_son88 wrote
The game was no doubt great but yet it wasn't outstanding. There were hundreads of Zelda things that were missing that made some of the past Zelda games classed as greats. Overall I give the game 8 out of 10. This game was easily ranked to high on everyone's reviews, I believe this is probably because it's backed up with the title "The Legend of Zelda' in it.
I think that's part of the problem, the fans were waiting so long for another game exactly like OOT and Wind Waker was too different.

I personally prefer Wind Waker and I think it has more Zelda feel to it, more Link's Awakening/Link to the Past style.
8 years ago
I agree with you there Sonic that yes I was expecting a lot more of the game altogether and when it didn't meet my standards I got annoyed. Don't get me wrong at all though it's one simply amazing game but I still wouldn't rate it over a 9. Maybe the highest I'll give it, probably stick with this score, a 8.8. Definitely no 9.

inquisitor that's a good question because the fact is there's been very poor amount of titles lined up for me this year. Get this I've only bought 7 games for the Gamecube this year, yeah I know it's bad. ( which brings my Gamecube game total to 28 now). Well three games I've enjoyed more then Wind Waker this year would have to be:

- Metroid Prime
- The Legend of Zelda: The Wind Waker

See like I said I didn't exactly hate this game but like Sonic pointed out true Zelda fans, like myself, were really expecting for something extremely outstanding something like Ocarina of Time x100. I still stick with how no way could it recieve a 9 though. It wasn't that good. I think it was just that it got good reviews was because it's a famous series, well that's just my opinion.
8 years ago
the_devils_son88 wrote
I agree with you there Sonic that yes I was expecting a lot more of the game altogether and when it didn't meet my standards I got annoyed.
Well, you can't have the world. icon_wink.gif I like Zelda for what it is, not for what it isn't.

the_devils_son88 wrote
Get this I've only bought 7 games for the Gamecube this year, yeah I know it's bad. ( which brings my Gamecube game total to 28 now).
I have 7 games period. I've bought 3 this year, and there are so many games I want but can't buy. Another example of severe differentiation. icon_wink.gif icon_razz.gif
8 years ago
Quite frankly I was expecting absolutely nothing of Zelda - I wasn't treating it like a member of the Zelda series. I've only played the N64 Zelda games, so I'm far from a devoted fan.

It's one of my top 4 or 5 games I've played in the last two or so years, along with GTA3, GT3, MGS, and, to a lesser extent, Metroid Prime.

I had so much FUN playing this game compared to virtually anything since Vice City and GTA3. The game engrossed me. I didn't have to force myself to play it, which has been rare of non pick up and play games of late.

Those reasons are why it got 9.5 from me.
8 years ago
I don't own the game but i've seen it played and i've played it. I hate the look of it, I hate the fact that they made it all cute and Nintendo screw a lot of things up by doing this. I hate the sailing sh*t and i've heard lots of magazines give it good reviews. I hate this because i know they are biased. The game doesn't deserve all that much in my opinion. I'm not going to get it and in my mind the only good thing about it is the bonus disk that you get with the game. Now that was a good idea!
8 years ago
Biased? So because other people enjoy a game you don't like, it makes them biased?

No other game in the past few years was as fun as Zelda was to play through, start to finish. Not even the Triforce fetching bothered me.

Nintendo screw up what by giving the game the cel-shaded treatment? I'll admit I would have rathered a full 3D effort, but the cel-shaded graphics are gorgeous.

Sailing can be annoying, but as soon as you get the warp tune, it won't bother you again.
8 years ago
crusen86 wrote
Sailing can be annoying, but as soon as you get the warp tune, it won't bother you again.
Still bothers me, even with the warp tune, I thought it was going to guide you where you were going, a short sail about 5 minutes here and there. That would have been fine, then later on I would get the warp and just go straight there. But sailing around seems to take forever and it is so devoid of things to do. With Epona you could take out enemies using your bow and arrow at least, without having to stop. With sailing everything you do makes you stop which I think is rubbish. Why take the sail every where? There's no point.

The graphics aren't the problem, I like it, except for the balloon heads.

Sure I had some fun with it, just apart from the main quest (just got to the triforce section) there's nothing really compelling to do. Getting the figures takes way too long, and it is rather pointless. Previous games in the series had some worthwhile side quests to do.

In this year. I preferred Metroid Prime over this. Ikaruga, well I wouldn't say it was better, just alot more fun (to me at least). A third, well if it doesn't have to be on the GCN, then Golden Sun: The Lost Age. If it does, then Pikmin, assuming you don't mean the calender year.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Nintendo
Developer:
  Nintendo EAD
Players:
  1
Memory Blocks:
  12 blocks

Extra:
GBA Connectivity
Vibration
Memory Card

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