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Joseph Rositano
07 Feb, 2007

Diddy Kong Racing DS Preview

DS Preview | Rare's first DS title.
Once somewhat of a legend to Nintendo fans everywhere, Rare was bought-out by Microsoft a few years back, but has since released numerous games for the Gameboy Advance. Most of these games have received negative responses from the press and gamers alike. when Nintendo released the Nintendo DS they launched it with a port of an old Nintendo 64 favourite, Super Mario 64. Following this, the British developer announced at E3 2006 they were working on a port of one of their own games: Diddy Kong Racing.

For those of you that didn’t read the instruction manual for the Nintendo 64 version, the basic premise of Diddy Kong Racing DS is the evil Wizpig has invaded Timber’s Island and is causing havoc for its populace. Annoyed by this, a small group of animals send letters to Diddy Kong and inform him of the trouble. Being the hero he is, Diddy Kong sets his sights on besting Wizpig and arrives on the island to assist his new found friends.

Diddy Kong Racing DS is similar to Super Mario 64 DS in the sense that at heart, it remains a port of a Nintendo 64 classic, while at the same time it implements new features that take advantage of the Nintendo DS’ capabilities. The touch screen is used for two main purposes: a bird’s eye view of the race in a similar style to Mario Kart DS and a new means of giving your vehicles a speed boost at the beginning of the race. As apposed to the usual “press A before the green light” method, Rare have implemented some rather gimmicky (and we use that word with caution) uses for the touch screen and microphone. During the countdown at the beginning of the race, you’ll be required to move the stylus up and down the touch screen rapidly to give your car a boost or in the case of a plane, move the stylus around in circles turning the propellers of the plane. The hovercraft on the other hand sees you blow into the microphone as if pumping up the hovercraft.

Some farmiliar scenery to be found in this game.

Some farmiliar scenery to be found in this game.
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The touch screen’s uses don’t stop there though. In Adventure mode, when you explore Timber’s Island, you can tap at coconuts and frogs – flicking them away from your vehicle. The same method is used to talk to people and to interact with other objects scattered across the island. It really brings the next step of interactivity to the game but to be quite frank, it isn’t needed for a racing game and will most likely get boring for players overtime.

Additionally, once again like Mario Kart DS, you will be able to draw your own character icon for easy identification during online play however, the icon isn’t painted on your vehicle and can’t be seen in anyway during single player mode. Designing your icon is basically the same as Mario Kart DS with the system being slightly more accurate and the option of saving up to six different icons included. Vehicles can also be upgraded and customised using a variety of options including selecting the colour of your vehicle and given it a performance upgrades. Performance upgrades are unlocked as you progress through adventure mode and can be purchased using coins, which have replaced bananas on the racetracks. At this stage, not too much is known about the upgrades but it’s a fair assumption that they’ll increase your speed and perhaps give you better defence when characters ram into you.

You can now create your own racetracks using the “Wish Race” unlockable in the game. Information has revealed that the Wish Race feature will offer two modes - one for single-player and one for multiplayer suggesting that you can show off your designing abilities to your friends as well as create a sort of training course for yourself.

We never did complete all of the T.T. time trails in the original.

We never did complete all of the T.T. time trails in the original.
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The final changes to the game are known are the exclusion of two characters from the original game: Banjo and Conker. This is presumably due to Microsoft buying out Rare and obtaining their respected licenses, however, four new racers have replaced them: Taj (the elephant guy from the original), Dixie Kong, Tiny Kong and Wizpig himself. As well as this, there are four exclusive courses that have been added to the DS version to be the icing on the cake, as it were, for the single player experience. Multiplayer has been included with support for up to eight players via single card download play and eight on Multicard. Nintendo’s Wi-Fi Connection Service has also been brought to the mix and will allow a maximum of six players to join in.

Apart from what we’ve mentioned, everything else retains its form from the original right down to the battle tracks and weapon/power up system where picking up multiple balloons of the same colour would upgrade your power up. With the inclusion of online support and a few other new features, Diddy Kong Racing DS appears to be as enjoyable as its Nintendo 64 counterpart. It’s currently scheduled for an April release in Australia and a Q1 2007 in Europe.
Overall:
At heart, Diddy Kong Racing DS has been left untouched from the Nintendo 64 and acts a little more like an expansion pack rather than an all new game. Still, if you liked the original and want to relive those treasured memories of yours, Diddy Kong Racing DS may just prove a worthy purchase in the future.

Related Diddy Kong Racing DS Content

Diddy Kong Racing DS Review
16 May, 2007 Monkey see, monkey do.
Nintendo DS celebrates its 1st birthday
08 Mar, 2006 More importantly, a DS Lite announcement is on the way...
Online is good!
25 Jan, 2006 So say half a million DS owners.
16 Comments
5 years ago
Woot Dixie Kong is back. I loved playing as her in DKC2 and 3 icon_smile.gif
5 years ago
icon_confused.gif

Since when did Rare start making Nintendo games again?
5 years ago
As of the first day of this titles creation I guess. I'm guessing Microsoft aren't fussy seeing as they don't have a portable (plus it gives them, after some negotiations with Nintendo, a title which could perhaps be shifted onto XBLA in the future).
5 years ago
Capoeira wrote
icon_confused.gif

Since when did Rare start making Nintendo games again?
They've been making GBA games for years and Diddy Kong Racing was announced last year at E3 (which you attended icon_razz.gif).
5 years ago
Funny thing is that Banjo and Conker have been removed (2 of Rare's properties) I do not see Nintendo allowing it onto XBLA
5 years ago
Well if they fix the atrocious frame rate that plagued the original it was a pretty good game.

Given they probably have had more time now (if you remember back than Diddy Kong Racing was the only title available that Xmas and rushed out) than it should be a treat.
5 years ago
Isnt this the monkey version of Mario Kart? Or I'm missing something.
5 years ago
Ellegarden wrote
Isnt this the monkey version of Mario Kart? Or I'm missing something.
While it does have some similiarities to the Mario Kart series it also does a few things its own way. I like to use of weapons in the game. If you get one missle then grab another item box with another missle, your previous missle would be upgraded. The use of boosts pads and power slides is also different. After watching some video on this game today, my attitude towards it has improved a bit.
5 years ago
The adventure mode also let you explore the island. Mario Kart just has races. Diddy Kong Racing was also the first to feature CPU opponents in battle mode (something which I was glad to see in Mario Kart DS).
5 years ago
Oh right, I thought it looked similar to the Mario kart I had. Anyway does this have wifi support?
5 years ago
Ellegarden wrote
Oh right, I thought it looked similar to the Mario kart I had. Anyway does this have wifi support?
Yes it does and I think it mentions that in the preview which is worth your time reading. icon_wink.gif 6 people can play each other online. The online system for the game is meant to be really good.
5 years ago
You can also battle online which you couldn't do with Mario Kart DS, which is another plus.
5 years ago
why does Tiny King look soo much older than Dixie Kong?
(refresher: Tiny Kong was the Dixie Kong of Donkey Kong 64, she is meant to be Dixie's younger sister)

some attempt at getting in 'mature' gamers? icon_confused.gif

Some more WFC racing support, and battle mode online, nice icon_smile.gif
5 years ago
Dare wrote
Some more WFC racing support, and battle mode online, nice icon_smile.gif
Yes, the game has turned out nicely. Online play is a big plus, especially since the Wii is lacking as far as onine services. It's good to see that they're keeping their online system going. Let's hope they soon follow by allowing us to play Wii games online.

It's great to see some new life being put into a classic game.
5 years ago
Nexus wrote
Ellegarden wrote
Oh right, I thought it looked similar to the Mario kart I had. Anyway does this have wifi support?
Yes it does and I think it mentions that in the preview which is worth your time reading. icon_wink.gif 6 people can play each other online. The online system for the game is meant to be really good.
My bad. Yeah I didnt read it fully, it was a glance at the top paragraph.
5 years ago
admeister wrote
Dare wrote
Some more WFC racing support, and battle mode online, nice icon_smile.gif
Yes, the game has turned out nicely. Online play is a big plus, especially since the Wii is lacking as far as onine services. It's good to see that they're keeping their online system going. Let's hope they soon follow by allowing us to play Wii games online.

It's great to see some new life being put into a classic game.
I think there were some kinks with WIi Wifi that they needed to iorn out before the kits were ready to go 3rd party

Despite Conker and Banjo being pulled, this game looks like a sure winner.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Nintendo
Developer:
  Rareware
Players:
  1-8

Extra:
Wi-Fi enabled
Rumble Pack support

Read more...
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