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Luke
08 Oct, 2006

Excite Truck Preview

Wii Preview | Exciting?
One of the surprise announcements of E3 2006 was when Nintendo announced that Excitetruck was on it's way to the Wii. Excitetruck is the successor to the NES game, Excitebike. Excitetruck is currently expected to be a launch title for the Wii on December 7th, so we thought we'd take a look at how the game is shaping up.

At first glance it seems that Excitetruck is merely a direct clone of the Burnout games. It's true that the two titles do have a bit in common; both games have an incredible sense of speed as well as a star rating system for achievements like drifting, air time and crash severity. Despite the similarities Excitetruck manages to maintain it's own unique style, mostly due in part to the Wii's control system.

The Excite Truck control scheme uses the same sideways Wii-mote control style as Tony Hawk's Downhill Jam. Tilting the the controller from side to side like a steering wheel controls the direction your truck travels and tilting forwards and backwards adjusts the pitch of the vehicle when airborne. The 1 and 2 buttons are used for braking and acceleration respectively, with the D-Pad handling the all important boost.

Unfortunately one of the only pictures we currently have of the game.

Unfortunately one of the only pictures we currently have of the game.
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As you would expect, boosting plays a huge role in this game. If you hold the boost button down while simply travelling around the track then your engine will overheat. The real benefit of boosting is when you can time your boost for when you come off the many bumps in the track. If you can come off a hill and then time your boost perfectly then you'll go faster and possible get an edge against your opponent. If you manage to land with all 4 wheels on the track then you'll also achieve a 'Nice Landing', doing so will give you a greater boost of speed as well.

Nintendo has stated that the environments in the game will be interactive, there are trees and plenty of obstacles littered throughout the tracks. The tracks will also deform in real time which should make every race different from the last. If you actually do happen to wrap your truck around a tree you can actually repeatedly tap the acceleration button, which will build up a gauge which rewards you with a boost once your truck is on the course; the emphasis here is on speed.

Graphically the game looks really impressive for a Wii launch title (we mean this in the best possible way). The environments look good and the real time deformation sounds promising. There are also a few other graphical touches in the game like motion blurring and lens flare. The game also has a zero draw distance so you'll never be staring into fog. Despite everything that was happening, the frame-rate seems very steady as well, which is impressive considering we played the game at E3, when the game still had six months of development to go.

Unfortunately, Nintendo have been rather coy about Excitetruck, so we're not sure yet whether the game will include multiplayer support, or how many vehicles or tracks will feature in the final game. We assume that Nintendo will be adding tracks and cars right up to the games release. Despite the fact we don't know much about Excitetruck we're pretty excited, if the game is anywhere near as addictive as Excitebike then we should be in for a treat.
Overall:
If the game is as fun as it's predecessor then Excitetruck will be the racing game to pick up come launch day.

Related Excite Truck Content

Excite Truck Review
16 Feb, 2007 Trucking good fun.
Excite Truck Preview
26 Nov, 2006 We go hands on with Excite Truck.
Wii to support custom soundtracks
11 Nov, 2006 One final surprise.
12 Comments
5 years ago
Luke wrote
Excite Truck Preview by Luke
Wii Preview: Exciting?
[View Article]

lets hope so
5 years ago
This looks very promising and is vying with Red Steel atm for a secendary Wii title for me to buy (after Zelda).
5 years ago
These kind of racing games don't appeal to me
5 years ago
Qbert wrote
This looks very promising and is vying with Red Steel atm for a secendary Wii title for me to buy (after Zelda).
Same here, looks like reviews will be deciding for me, but i will pick up both in time.
5 years ago
Excite Truck for Christmas for me. Is it even in the PAL launch period release?

I don't really care what the reviews will say, I want to do the steering.
5 years ago
Doesnt look good, but then again this isnt a must have game for the console.
5 years ago
UmbrellaCEO wrote
Doesnt look good, but then again this isnt a must have game for the console.
Are you kidding? Have you seen the gameplay? Looks like fun, ive already pre-ordered that one
5 years ago
renegadesx wrote
UmbrellaCEO wrote
Doesnt look good, but then again this isnt a must have game for the console.
Are you kidding? Have you seen the gameplay? Looks like fun, ive already pre-ordered that one
Its just a gimmicky version of burnout with little realism but more (i dont know word for it) like arcade-ish.
5 years ago
Becuase realism would make monster truck racing fun...? icon_confused.gif
5 years ago
Qbert wrote
Becuase realism would make monster truck racing fun...? icon_confused.gif
In my opinion it would, obvious too much realism makes the game dull, too little just appeal to me in some games, this being one of them.
5 years ago
I doubt very much I'll even rent this (assuming my local rental store decides to stock Wii games). I'm not into these sorts of racing games either. Bring on Diddy Kong Racing DS!
5 years ago
I understand mentioning Burnout, as it's a game a lot of people would be familiar with.

But does anyone else who remembers it agree with me that the gameplay looks a LOT like Hydro Thunder?

Which would be cool, because Hydro Thunder was an awesome game, especially playing on the arcade unit with the boost lever at your side (I used to work at a Timezone).
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Nintendo
Developer:
  Nintendo Software Technology
Players:
  1-2

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