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David Low
27 Nov, 2006

New Super Smash Bros. Brawl screens

Wii News | Get a good look at some of the new backgrounds inside.
The original Super Smash Bros. was a late-Nintendo 64 hit (very late in PAL regions), and its early GameCube sequel Super Smash Bros. Melee was the highest-selling game on Nintendo's fourth home console. And so it was only natural that HAL's original fighting series would see an upgrade early into the life of the Kyoto giant's next machine, the Wii. Many fans have waited patiently these five years for a fresh opportunity to belt Pikachu around with various other Nintendo characters, and due to the Wii's market positioning, they'll have to wait a little longer. Because of Nintendo's emphasis at launch on the introduction of the all-swinging, all-pointing Wii remote, the Wii installment of The Smash is taking a temporary back seat to the likes of Wii Sports and Zelda.

Delayed from the Wii launch to integrate its revolutionary 'classic' control method, Super Smash Bros. Brawl features a smattering of new characters and seems to use the Wii's additional grunt to allow a substantial visual upgrade from its elderly brethren. While we've seen evidence of this previously, we've gotten our hands on seven fresh new screens courtesy of the game's official page, the Smash Bros. Dojo. While there are less revealing shots of sans-armour Samus Aran in this batch, they're worth a look just to see Mario fighting Wario near Yoshi's Island. Hopefully some more characters and details will be revealed once the Wii launch hype starts to die down, perhaps some time after the machine actually launches in Japan and PAL territories.

There's also a new video of gameplay footage on the site, but it currently appears to be down. Check out the new screens in the Media Panel, and as usual, we'll keep you informed if anything crops up!

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27 Comments
5 years ago
Fox's backside is far too sculpted for my liking...


Are these the same screens that were scanned from a Japanese mag from a few days ago?
5 years ago


Give $2 Billion dollars or the puppy will die! Is there any point to this puppy? its cute, it will die.
5 years ago
^ i think its ONLY point is to be used as an item & obscure the screen icon_confused.gif

Those are some nice new pics, i'm looking forward to playing as Metaknight the more i see that game icon_biggrin.gif

& the movie/video on the site works fine for me icon_confused.gif
(its the SpaceWorld one, but its the actual video & not a version recorded off another TV icon_wink.gif)
5 years ago
I cant wait to get my hands on this. I hope Zelda/Shiek is still in it.
5 years ago
Quote
While there are less revealing shots of sans-armour Samus Aran in this batch, they're worth a look just to see Mario fighting Wario near Yoshi's Island.
It's quotes like these that really make me feel sorry for some people.
5 years ago
Eh. I liked the old Fox design better. His head looked less deformed.
5 years ago
Why did that read like a press release icon_razz.gif

But its all good icon_smile.gif This game is really impressing me, looks fantastic, go Wii!
5 years ago
Beepos wrote
Why did that read like a press release icon_razz.gif
Most of it was supposed to be sarcasm, 'revolutionary 'classic' control method' etc.
5 years ago
It's nice, I like. I wonder how many characters are in this one? More then Melee and no clones I hope.

I want to see Wario's fart in action.
5 years ago
^ it doesn't have 'as big' of an effect on the battlefield as that one in the first trailer, you know that right?

Anyway, I just wanna see more characters already!

When will they reveal more?

I was hoping for more than one new character in the Spaceworld trailer to be honest, but Fox is a good addition, although was expected icon_sad.gif
5 years ago
Pit looks so kick-ass, let's hope he plays well too. This game is definatly shaping up nicely, hopefully they won't screw up the online aspect of it.
5 years ago
^ he does look pretty cool, for me its a toss up between Metaknight & Pit to who will play better, but what's sold me for those two is the speed at which they move icon_biggrin.gif

Nintendo are still pretty new with the online stuff aren't they....

Question though, have each of the newer DS online titles online interfaces improved since the earlier releases like Mario Kart, and Tony Hawk?
So basically, would u get a better online-experience in a later released DS game than those earlier releases?
(eg. compare the online features of MK:DS and MPH. Improvements?)

Cause if that is so, there's a posibility that the online for SSBB would be pretty good icon_smile.gif
5 years ago
Wario looks like a riot to use. Not that that was really unexpected.
5 years ago
Quote
Most of it was supposed to be sarcasm, 'revolutionary 'classic' control method' etc.
Ahh doh, reading comprehension 101 for me icon_razz.gif
5 years ago
I'm still wondering how Snake will work. When he gets inside his box will he become an item or what?
5 years ago
InvivnI wrote
I'm still wondering how Snake will work. When he gets inside his box will he become an item or what?
I think that Snake is a playable charecter, if thats what your getting at...
And he has a box he gets into? icon_dumb.gif
5 years ago
Dare wrote
Question though, have each of the newer DS online titles online interfaces improved since the earlier releases like Mario Kart, and Tony Hawk?
So basically, would u get a better online-experience in a later released DS game than those earlier releases?
(eg. compare the online features of MK:DS and MPH. Improvements?)


Cause if that is so, there's a posibility that the online for SSBB would be pretty good icon_smile.gif
The answer, yes. The online feature of MK:DS was crap IMO, especially when compared to that of a later game such as Metroid Prime: Hunters. They have certainly made improvements over time, so I have high hopes for Brawl.

Anyway, I've always liked Fox as a character (I'd say the Fox in Brawl has been modeled from the one in Assault), so these new shots please me. I want to see more characters though. Pit and MetaKnight don't excite me all that much, I'd have to say that I find Snake and Samus more interesting so far. Bring on more characters. Wario looks like fun. icon_smile.gif
5 years ago
^
No no no.

IMO star fox looks like its based on the old snes era version not the assalt one.

it looks nothing like the assalt version.
5 years ago
Well, I disagree.icon_razz.gif But anyway, that's not important, I just care that the game looks awesome, and I can't wait until it's released.
5 years ago
Actually it looks to me like he's based on the atrocious looking Command model, particularly with his bell shaped head.

His Melee model beats the crap out of his new one.
5 years ago
Echo wrote
InvivnI wrote
I'm still wondering how Snake will work. When he gets inside his box will he become an item or what?
I think that Snake is a playable charecter, if thats what your getting at...
And he has a box he gets into? icon_dumb.gif
The first trailer showed him hiding in his box doing reconnaissance. I thought that one of his moves might be jumping in a box then bursting out to attack when a character goes to pick him up.
5 years ago
The box will probably be a defensive move I'd imagine.
5 years ago
^ Yeah, otherwise it would just be plain silly
5 years ago
Do you think SSBB will also have naked snake on it?
or at least a secret costume where snake has an eye patch.

Oh dog please don put Raiden on SSBB..
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  26/06/2008 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Nintendo
Genre:
  Fighting
Year Made:
  2007
Players:
  4

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