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Luke
11 Jun, 2007

Mario Strikers Charged Football Review

Wii Review | A goal or a penalty?
If you've ever thought football was a little bit boring and have compared it to watching paint dry or even cutting grass with scissors then Mario Strikers Charged Football is your type of football game. Picture this; Australia against Greece in a semi final match, off comes Kewell and on comes Mario. Mario then uses a MegaStrike and scores six goals and Australia win the match. The thought of this type of soccer match will either entice you or puts you off soccer for life, if it's the latter then back away but if it's the former then welcome to Mario Strikers Charged Football.

Mario Strikers Charged Football is a noteworthy title in that it is the first Nintendo Wii game to feature online play. Games like Excitetruck and Wii Sports seem perfect for online play, but Strikers Charged is just as good of a match. The bad news is that the game uses friend codes. When you first log onto the Wifi connection (which is remarkably simple) you'll need to choose your Mii, after you've chosen your Mii you'll be assigned a friend code and you're ready to play. Your online profile is assigned to your Mii, so you'll need to make sure you don't delete your Mii or you'll lose your stats.

The pitch is looking just a little cracked.

The pitch is looking just a little cracked.
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Once you're online you'll be presented with the Nintendo WFC central menu. From this menu you can choose to play either a ranked or unranked match. If you're playing a ranked match then you'll get ten points for a win, one point for a loss and a point for each goal. From the WFC central menu you can bring up your friend roster and view their stats or invite them to a game. There is also a leaderdboard option with season rankings, friend rankings and season leaders. From the main menu you'll also be able to view the daily leader.

Once you've selected what sort of match you want to play you can jump into a match rather quickly, it's possible to see your opponent's connection rating before accepting a game and each game goes for three minutes. Every ranked online match has three games and the person who wins the most out of these three matches is the winner. Whilst we're pleased with Nintendo's online service, it is a little bit "light" on features at the moment. There are only a few customisation options (such as skill level, series length and game type) with no options for turning off items or MegaStrikes. However, the net code is sublime with very little lag and even though the friend codes return, it's very easy to jump into a game. Occasionally players will drop out after a loss in order to preserve their own statistics, this won't penalise you but it also doesn't appear to penalise them, if a player drops out several times then it should be noted on their profile somehow.

If you prefer offline play then there are only a few options and none of them are particularly deep. Firstly, there is the Strikers ABC mode which is a training mode that is just about essential for beginning players and returning players. There is also the dominator mode, which lets you choose a team, some sidekicks and a stadium and play in a single match. The striker challenges mode features twelve challenges which range in difficulty from novice through to legend. The striker challenges put you in an assigned scenario that you'll have to complete. Rounding out the single player modes is the Road to the Striker Cup. In the Road to the Striker Cup you'll compete in a few tournaments (such as the fire cup, crystal cup etc..) and try and take your team to victory. Unfortunately though that's all the single player modes that the game features. Since none of the single player modes are that substantial, Strikers Charged is most definitely targetted towards multiplayer gamers.

He is huge.

He is huge.
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The gameplay has gone through a few changes in comparison to its predecessor. The controls of course have been reworked and you'll use both the nunchuck and the Wii remote. Those hoping to use the classic controller should prepare to be disappointed, as the game doesn't support the use of the classic controller at all. The nunchuck is used to move the players and to utilise items. The A button on the Wii remote is assigned to pass and to switch to another player and the B button is for shooting, charging shots and for lob passes. The controls overall are very impressive, you're only using a few buttons so using an item, then passing off to your captain and shooting for goal becomes second nature very quickly.

Team selection is crucial this time around, you'll need to select a captain and two sidekicks who will make up your defence and a sidekick who will be the playmaker. Each character has a special move and unique attributes, Boo's special move for example, allows him to vanish and reappear down the pitch. The captain can pull off a Super Strike which shoots several balls at the goalie. If you're the goalie on the receiving end of the shot then you'll need to use the Wii remote to stop the balls from going into the net. You do this by directing the on screen hands towards the ball and pressing the A button. Adding to your worries on the soccer pitch are powerups, which are gained by tackling or pushing another player. All of this may seem "cheap" but results in an incredibly enjoyable game. You'll need tactics too, as you may have a powerup which makes Mario huge but if you use it at the incorrect time then you've wasted it. For a game that's so extremely chaotic it's surprising how often tactics come into play; much like real soccer.

He is still big, but look at the pitch now.

He is still big, but look at the pitch now.
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Graphically the game isn't exactly pushing the Wii but looks okay. Strikers Charged has only seen minor visual improvements from its Gamecube predecessor. Most importantly though, the frame rate is very steady which results in a very fast paced game of football. The sound is rather impressive too, with typical Mario tunes given a remix. At times the crowd will start chanting for one of the captain's too, which is sure to make you crack a smile.

As you play through the single player mode you'll unlock new captains and stadiums. The stadiums are rather varied and range from a pretty standard soccer pitch through to a mudpit. Multiplayer is where players will spend most of their time. The offline multiplayer is addictive and online play should keep you hooked for weeks. There are plenty of leaderboards so you can see where you're ranked and compete against your friends.

Mario Strikers Charged Football is a game that is very easy to recommend. If you're a serious football fan then wait for FIFA 08 but if you love Mario and friends and want to have a bit of fun on the soccer pitch then you won't be disappointed by Strikers Charged. As the first game to utilise Wi-Fi there are still improvements to be made but overall it's a very respectable debut for Nintendo's foray into online gaming for the Wii.
The Score
Despite featuring only a short single player mode Mario Strikers Charged Football is an incredibly entertaining game and comes highly recommended for Wii owners who are starved for games.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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26 Comments
4 years ago
Let me get this straight. They are just simply porting games from the gamecube straight to the wii. There are no obvious graphical improvements whatsoever? That is totally crap.
4 years ago
Doag, it's a sequel. With more depth, modes, and online play.


Also, that score is surprisngly low. I mean, you rave about the gameplay, but give it a 7.5? This is one of the best games on Wii, imo. I'd rate it between 8.5-9.
4 years ago
The online still seems to be stupidly set up based on the review. I hated it in Mario Kark DS how people could just drop out without you receiving a win or them receiving a punishment. Ruined online for that game a bit for me. Nintendo makes online to be much better with friends, then makes it hard to add friends and ads no voice chat. icon_sad.gif
4 years ago
Luke wrote
Every online match has three games and the person who wins the most out of these three matches is the winner.
Luke, this is wrong. The person inviting has the option of changing both the length of the games and the number of games it will take to win.
4 years ago
legend166 wrote
Also, that score is surprisngly low. I mean, you rave about the gameplay, but give it a 7.5? This is one of the best games on Wii, imo. I'd rate it between 8.5-9.
This is the part where we regurgitate the stuff about how 5.0 is an average score, 8.0 is well above average, and anything higher than 9.0 (a rarity) is the bees f***ing knees. There is indeed a difference between good, and exceptional.
4 years ago
theory wrote
Luke wrote
Every online match has three games and the person who wins the most out of these three matches is the winner.
Luke, this is wrong. The person inviting has the option of changing both the length of the games and the number of games it will take to win.
I think Luke was referring to the ranked random matchings, I got this game the other day, and had a crack at online mode, I got owned lol they paired me up with rank 13 guy and it was my first try online lol

Anyway with random matchings you can't choose the options, its always best out of 3
4 years ago
Hrysicos_Ho wrote
theory wrote
Luke wrote
Every online match has three games and the person who wins the most out of these three matches is the winner.
Luke, this is wrong. The person inviting has the option of changing both the length of the games and the number of games it will take to win.
I think Luke was referring to the ranked random matchings
Cool, I see Luke has updated the review. icon_y1.gif
4 years ago
Yep, thanks for the heads up icon_smile.gif
4 years ago
i think i may just get this, sounds good to test my new lan adapter on
4 years ago
He is huge.

Woah such an inventive caption icon_razz.gif

Kiding, still a good review, I thought this game was coming out for a couple of months.
4 years ago
Nice sig. Luke icon_smile.gif
4 years ago
Can't you buy this game for $99 with a free Gamecube?
4 years ago
The first version, with less characters, less stages, less features and no online? Yeah, sure.
4 years ago
Ah okay, for a second I thought it wasn't worth the extra $400.

You would pay for online play and more characters instead of a Gamecube?
4 years ago
The Brett wrote
Ah okay, for a second I thought it wasn't worth the extra $400.

You would pay for online play and more characters instead of a Gamecube?
Lessons to be learnt on forums: Pull your head out of your arse before typing.
4 years ago
I picked up the game on launch and have to say it's fantastic fun.

I never played the original Strikers on the Gamecube so cant really compare them when it comes to features, but once you get the hang of the pace and put it all together, it flows thick and fast.

Ive played online a few times (and got my ass severely handed to me) and each game I played was flawless with zero lag and no drop outs. Im using a Nintendo Wi-Fi USB dongle too!

All in all, I strongly recommend this game to anyone who enjoys the Mario element in sports games. It's very satisfying.
4 years ago
Can you play this with the gamecube controller?
4 years ago
Nope. Wiimote / nunchuk only.
4 years ago
Damn nintendo to hell then. Guess single player it is.
4 years ago
Wow.

Someone that owns a Wii with only 1 Wiimote!

I thought the Wii was meant to be a social gaming console...

...Or do you mean you only have 1 nunchuk?
4 years ago
Okay...its one controller and its only not even week old. I didnt know there was a special way to play, where I need to buy more stuff to satisfy the Nintendo image of playing.
4 years ago
But you get a Wii Remote and Wii Nunchuk with the console so you should be covered for play on your own.

If you want to play multiplayer on one machine, then yeah.. you will need another Wii Remote and Nunchuk.
4 years ago
Mmm, gotta get me Nunchuk No. 2 this week. JB has 'em cheap, so win for me.
4 years ago
While I agree with the finaly score (I think a 7.5-8 is about right) I do like the graphics and think it's one of the better looking games on the Wii. I think overal it's better then Sonic (I hated the washed out look of Sonic). I love the different stages and smoothness of the game. The game has a lot of personality and colour, which to me, means a lot. Interface is slick as good.

Still for $69 @ JB, you can't go wrong. The game is a blast.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  7/06/2007 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Nintendo
Genre:
  Sports
Year Made:
  2006
Players:
  4

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