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10 Mar, 2008

Assassin's Creed PC Q&A

PC Interview | Developer Charles Beauchemin answers questions on the PC version of Assassin's Creed.
Assassin's Creed was one of our personal favourites here at PALGN when it was released for the PlayStation 3 and Xbox 360 late last year, now the game has been confirmed for the PC and Ubisoft has been kind enough to send through a Q&A on the game with one of the developers of the game on the PC, Charles Beauchemin. So, without delay, let's get into it.

PALGN: The game is being released four months after the console versions. How did you use this extra development time?

Charles Beauchemin: Based on the feedback we got after the release of the console versions, we decided to add even more variety by developing a total of 4 new investigation types (Archer assassination, rooftop race challenge, merchant stand destruction challenge and escort challenge). The archer assassination requires the player to assassinate the archers in a dedicated zone without being seen. In the rooftop race challenge, the player will meet an informer and will have a set amount of time to reach a second informer. In the merchant stand destruction, some merchants have ties to the assassination target and their activities must be stopped by Altaïr. Finally, in the escort challenge, the player needs to securely escort a fellow Assassin from point A to point B.

Is your PC crying yet?

Is your PC crying yet?
Close
PALGN: Will the game exploit DX 9 and DX10?

CB: The game comes with both DX9 and DX10 executables. If you own a DX10 card running on a Vista system, the game will use the full capabilities of the board to optimize the performances of the 3D graphics. You'll be able to play the game at high resolutions with minimal impact on your framerate.

PALGN: In your opinion, what is the average machine needed to play the game ?

CB: Any dual-core machine running at 2.2GHz and over with a decent graphic card (such as a ATi HD2600 or a NVidia 8600) will give great performances.

Our minimum requirement is a Pentium D 2.4GHz or a AMD X2 Athlon 3800+, equipped with a Shader Model 3.0 card (ATi X1300 and better, NVidia 6600 and better).

What about now?

What about now?
Close
PALGN: AC has been perceived as a new milestone on consoles but pretty repetitive at times – did you try to tune this on the PC version ?

CB: As mentioned in the first question, we included 4 new investigation missions to increase the variety so in total, we now have a total of 9 investigation missions. Also, you can now skip from one city to another without going through the kingdom once you visited every city.

PALGN: How did you manage to adapt the gameplay to the PC and to the PC controls in particular?

CB: Even though we support the Xbox 360 controller just like the console version, the user can choose to play with the keyboard and mouse for a more direct control over the camera and access to the menus. There are 4 default keyboard and mouse configurations that can all be customized to the player's needs.

Good old Altair..

Good old Altair..
Close
PALGN: It’s been said quite a few times that the AI on guards and on the crowd was not always as “ideal” as promised, have you managed to, improve this on the PC version?

CB: We modified the reaction of guards in certain occasions. Blending when close to a dead body doesn’t work anymore; guards will spot you if you stay too close. Also, the reaction of the guards to stealth assassination is now based on the number of NPC's around you making it more realistic. If there is no one around you, guards will spot you much faster and if the crowd is bigger, you won’t be spotted that fast.

PALGN: How are the Xbox 360 achievements translated to the PC version?

CB: You can still collect flags and templars but there are no achievements in the PC version.

PALGN: When is the game due to be released?

CB: The game will ship in the early days of April.

Related Assassin's Creed Content

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07 Feb, 2008 March release to feature 'brand new exclusive side missions'
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14 Oct, 2008 Care for a dip?
5 Comments
3 years ago
Great article Luke although will these new game-types come across in patch form for the Xbox 360 and Playstation 3 at all? If so I'd definitely hit Assassin's Creed up for another turn.
3 years ago
Quote
Our minimum requirement is a Pentium D 2.4GHz or a AMD X2 Athlon 3800+, equipped with a Shader Model 3.0 card (ATi X1300 and better, NVidia 6600 and better).
Sounds very reasonable to me.

I'm curious too V.James, I've got the Xbox 360 version (figured the game was more suited to a controller than a keyb+mouse) and it'd be great if the updated AI and new investigation types were added via patch or DLC to the 360/PS3 versions. Doubt it though..
3 years ago
Having only recently completed the game for the first time and absolutely loving every minute of it, i too am curious as to whether these additional investigation methods will be hitting the PS3 and XBOX 360 marketplace.

Although this game deserves a replay in its existing form, these additions would greatly improve my interest levels.
3 years ago
Hm, I still think that AC was the game that most suits console controllers rather than keyboard/mouse, so I'll probably skip the PC version.

I loved it on 360 though, definitely one of my top games. I'd be interested in how dx10 fares in terms of performance though, since computers are still struggling with dx10, but the interviewee says there's "minimal impact" on the framerate.
3 years ago
Nice. Been waiting for the PC port for a while. Will definitely be picking this up.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  27/03/2008 (Tentative)
Standard Retail Price:
  $89.95 AU
Publisher:
  UBI Soft
Genre:
  Stealth
Year Made:
  2007

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