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Mike Perez
12 Mar, 2009

New Left 4 Dead Update released

PC News | More enhancements made to zombie apocalypse sim.
Valve has released another update for the PC version of Left 4 Dead today. While it's not the new free downloadable content that players are eagerly anticipating, this new patch makes a number of tweaks to the gameplay and interface. Say goodbye to the frustration of having your epic smoker pull interrupted by zombies. Tanks punching through walls and being 'parked' are now also a thing of the past.



The full official list of changes is as follows:

Versus Mode Changes
  • Tank melee attack can now hit multiple Survivors in one swing
  • Fixed Tank punch being able to hit targets behind walls
  • Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter
  • Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life
  • Fixed a case where the Tank was moving too slowly while crouching and being shot
  • Tanks now have the possibility of spawning in a slightly different position for the first and second teams
  • The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first
  • The Smoker tongue can now target and grab victims through common infected
  • Increased the cone in which a Smoker can grab a target
  • The Witch no longer cuts Smoker tongues in a radius around her
  • Boomers that explode in mid-air will now hit Survivors directly below them with Bile
  • Reduced the damage that burning Hunters do to pounced victims
  • Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.
  • Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them
  • Fixed a case where it was possible to spectate an AI infected and hit +use to take them over

Server Changes
  • Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types.

General changes
  • Fixed a case where players would join as a dead Survivor when a living Survivor was still available
  • Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart
  • Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1
  • The scoreboard now shows the numeric value of a player's ping

GameUI
  • Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns
  • Games in a finale are now joinable via the Friends and Steam Group games list

After a bit of testing, we have yet to see the tank hitting multiple survivors in one swing, but most of the gameplay changes have drawn positive comments from the community, except for the reduction in flaming hunter damage, for which the reaction has been mixed.

As usual, the update will be automatically applied through Steam.

Related Left 4 Dead Content

Left 4 Dead DLC coming next month
05 Aug, 2009 Gamers to get a 'Crash Course' in DLC.
The Weekend Steam
01 May, 2009 Brains... More brains...
Left 4 Dead Update released
26 Mar, 2009 Making Hunters a tad more useful.
4 Comments
2 years ago
Flaming hunters were doing way too much damage. So kudo's on the reduction.
2 years ago
agreed on the hunters. I would like to see some more maps asap.
2 years ago
L4D is an amazing game, thanks Valve making it even better icon_smile.gif
Bring on the DLC icon_smile.gif
2 years ago
sounds like a good update, hopefully i can get into this more, everytime i play it its for like 20 mins then back to cod4. grr!
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  20/11/2008 (Confirmed)
Publisher:
  Electronic Arts
Genre:
  Shooter
Year Made:
  2008
System Requirements:
Minimum:
Supported OS: Microsoft Windows XP / Vista / Vista64
Processor: Pentium 4 3.0GHz
Memory: 1 GB
Graphics: 128 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better
Hard Drive: At least 7.5 GB of free space
Sound Card: DirectX 9.0c compatible sound card
Recommended:
Supported OS: Microsoft Windows XP / Vista / Vista64
Processor: Intel core 2 duo 2.4GHz
Memory: 1 GB
Graphics: Shader model 3.0, NVidia 7600, ATI X1600 or better

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