This new service is said to include both free and premium content, with "a portion of the revenue" from the premium content going to the content's creator.
Blizzard's Design Chief, Rob Pardo, assures gamers that the company "totally intend[s] for there to be a lot of free content," stating that the focus of the move is to "make sure that the best amateur game designers out there are making maps for StarCraft 2, and not for Kongregate or Steam or anything like that."
Pardo envisaged that this move could eventually lead on to much more high-quality mod content being available to gamers, drawing comparison's with the Day of the Defeat mod for the original Counter-Strike title.
Pardo confirmed that the marketplace will not be available at StarCraft II's launch in order for the title to not face any further delays.

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