The game features a Campaign mode, which runs in a similar fashion to Civilization, and tasks the player with building, moving and fighting, using a turn-based system. In these turns you’ll be able to build structures such as marketplaces, farms, roads, castles and unit-specific structures, all of which will increase certain factors, such as revenue, happiness, defences for that town and availability to certain troops.
For more information on Medieval II, why not read our extensive hands on with the game? Look out for a review on PALGN shortly.

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