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10 Aug, 2007

Fury business plan revealed

PC News | Not entirely free....
Auran has announced their business plan today for the upcoming MMO Fury which is set to launch in Australia in early August. Fury first popped onto our radar as a free MMO but the whole service won't be free, although it won't be mandatory to pay.

Essentially the game will be free to play with regular free content updates. However, there is also an option to subscribe which offers additional benefits and choice.

In Fury all players start out as "Immortals" for their first month of play. Immortal status gives players quite a few benefits including Quick travel in the Sanctuaries and Schools, VoIP talk options, one additional item roll slot, extended "rested gold" bonus, selling privledges on the auction house, priority log-in queuing, entry into weekly and seasonal ladders, personal player battle statistics, in-game customer service access and elite access to the test server to preview new content.

After the first month players can choose to subscribe for USD $9.95 (Australian pricing still pending) to remain as an immortal. If not, they achieve hero status. Heroes can access all items, all abilities and can reach the highest ranks in the game without ever paying any more to play. They are not disadvantaged in terms of power they can achieve. Heroes can fight, advance, earn rewards, trade, buy auction items, join Clans, send mail and have access to the same number of Incarnation save slots as Immortals. They also receive the standard rested gold bonus, they have two item roll slots at the end of battle (Immortals have three) and can listen on Fury’s integrated VoIP system.

“We’ve put a lot of effort into getting the business model right for our game,” said Adam Carpenter, Fury Creative Director. “Some players will play Fury in their lunch time or for an hour after work and they will be less interested in a full subscription model. Other players will devote many hundreds of hours to FURY in order to complete over 800 Trials, unlock 4,000 Tiered abilities and rise to the rank of Eternal. So with FURY you can play casually and play for free, or if you are playing seriously for many hours, it is likely you will want to subscribe to receive the additional benefits.”

“We know players love to discuss the pros and cons of free-to-play versus subscription games,” added Phil White, Auran Online Producer. “Ultimately, we need to support the cost of running the game and providing new free content updates to players. Fury utilizes the same secure client-server architecture as a traditional MMO and we have to monitor and maintain the servers. Then there is the in-game customer service, online community staff and website and live support teams. The additional ongoing revenues from players help us maintain those high quality service levels.”

Tony Hilliam, Auran CEO, explains, “FURY is a game that blends elements from different genres; the pace and adrenaline rush from FPS games; the depth of character customization from RPGs; and the social and virtual economy aspects from MMOs” he said. “Therefore we wanted to make sure that our business model took into account the different expectations of various player types.”

Related Fury Content

Fury closes its doors
06 Aug, 2008 The end of the line.
Fury set to continue
22 Dec, 2007 Immortal status for life for those who paid up front.
Grab one of 1000 copies of Fury
10 Dec, 2007 Furific!
2 Comments
4 years ago
I have heard of worse business models. Sound promising.
4 years ago
looking pretty good, even sounds pretty good and the price doesn't sound to bad. either way, i'm excited to see what it offers, hopefully in terms of classes etc and how customisable the characters can be.
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Australian Release Date:
  17/10/2007 (Confirmed)
Standard Retail Price:
  $49.95 AU
Publisher:
  Auran
Genre:
  MMOG
Year Made:
  2007
System Requirements:
Windows XP
512Gb RAM
Pentium 4, 2GHz
NVIDIA GeForce 4Ti or ATI Radeon 9600
128Mb VRAM

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