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05 May, 2008

Grand Theft Auto IV Review

PS3 Review | Tell your friends to Nikoff, GTA is here.
The Grand Theft Auto franchise needs no introduction, but we'll give it one anyway. Grand Theft Auto I and II (and the London expansion pack) on PS1 and PC were top down action titles, that provided the player with a sense of freedom. With the leap to the PS2, Grand Theft Auto III brought the series into true 3D, and was one of the first games to show what the '128-bit' consoles were capable of. It reviewed well, sold millions of copies and inspired dozens of other open world titles. Rockstar followed GTA III with more expansive sequels set in Vice City and San Andreas, but now, after years of hype, several trailers and even a major delay, Grand Theft Auto IV has launched simultaneously on the Xbox 360 and the PlayStation 3. Has Rockstar reinvented the wheel (so to speak) yet again?

Grand Theft Auto IV opens by introducing the game's protagonist, Niko Bellic, an Eastern European who has fled his home country for a fresh start in the New York inspired Liberty City. He soon realises that his cousin Roman has exaggerated his successes in Liberty City, leaving Niko at the bottom of the food chain with no money and no credibility. While the story contains every New York gangster movie cliché there is, it is fantastically written and remains entertaining throughout.

Niko is given a mobile phone by Roman, which acts like a mini-menu for the game. Giving a character a phone in-game has been done before, but not on a scale like this. Missions come in via the phone, text messages are sent to Niko with hints, and it's even possible to call the characters in the game directly. If you're down on cash for example, you may want to call someone to request a job, just to get some extra cash.

We haven't quite been able to pull this off yet.

We haven't quite been able to pull this off yet.
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Initially, Liberty City can be quite staggering in GTA IV. It's a stunning looking game, a stylistic and technical triumph, with masses of well designed geometry and textures and a great draw distance. The city is gigantic, but it isn't just a one block re-textured and repeated, every single street looks different. There are slums, which are more dangerous and have a greater police presence, as well as 'richer' areas, with more well dressed citizens. Not only is the city highly detailed but the citizens on the street are just as unique. They go about their own activities, such as talking on the phone, or even breaking laws themselves. Irrespective of what Niko is doing, the city seems to be going about its business.

Probably the most major non-graphical changes over the game's predecessors are the combat mechanics. Taking cues from dedicated action games like Uncharted and Gears of War Niko can now take cover behind just about any object in the game. There are also several attack buttons so you can punch and kick your enemies, locking onto an enemy is much easier then before, and players are no longer forced to fight against the camera when trying to target an enemy. Firefights are a lot more tactical and and also feel a whole lot fairer. The physics in the game are also absolutely brilliant as well, watching Niko fly through the air or accidentally hitting a pole while on a bike is simply hilarious.

The wanted level system has been reworked for the better. If there a cop near you when committing a crime then you'll automatically get a wanted star, but if you kill in a spot where there isn't a huge police presence you may just get away with the shot. If the cops are after you then the map will light up and actually show where the police are looking for you, if you manage to escape without the police seeing you then you're safe. This isn't too difficult when you're on one star, but as soon as you hit four or five stars police start popping up everywhere and avoiding them is extremely difficult.

The new cover system makes the firefights a lot more tactical... and enjoyable.

The new cover system makes the firefights a lot more tactical... and enjoyable.
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Rockstar has dabbled in multiplayer before in the PSP GTA Stories games, but Grand Theft Auto IV takes it to a whole new level. Accessed via the phone, there are several options on offer. You can play ranked and unranked matches in several modes, such as deathmatch, team deathmatch, 'cops and crooks', 'turf war' and races, and can play in the city as a whole or in smaller areas. Sixteen players in a run and gun kill spree through the whole of Liberty City can be very entertaining. We did occasionaly get matched up in multiplayer with Americans where the lag was a little less tolerable, but for the most part the online multiplayer is a huge addition to the series. The multiplayer does have a few issues at the moment, we did occasionally get session errors during the game and often had trouble connecting to online games, but when it does work the multiplayer is very solid and should have most people coming back to GTA IV long after the single player campaign is finished.

What definitely can be said is that what sets Grand Theft Auto IV apart from other similar games are the details. There are hundreds of little touches in the game that you keep thinking could easily have gone un-noticed. Driving across bridges isn't a free exercise anymore, and players will have to drive up to a toll booth and pay the fee and if they don't then they'll be pursued by the police. If you try to steal a car and shoot the driver, sometimes the driver will fall on the steering wheel and the horn will honk repeatedly. In the grand scheme of things these are small additions, but with so many little details, GTA IV is a game that feels remarkably polished.

But it's not a game without flaws. There are a few technical issues; the frame rate does drop at times when things get hectic and there is some very noticeable pop-in when you're driving through the city. There are also a few glitches (such as body parts clipping into vehicles) - nowhere near as many glitches as in previous Grand Theft Auto titles, but given the production values they stick out much more. The lack of mid-mission checkpoints is disappointing as well, and really should have been fixed for the new generation. Internal environments can also be a bit of a problem at times, as they can be small and often the camera plays up when trying to navigate indoors.

This is going to a shootout.

This is going to a shootout.
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It is worth mentioning that the Australian version of Grand Theft Auto IV has been edited. Although Rockstar hasn’t commented on what is missing from the local version, we do know that when Niko picks up a prostitute the camera pans to the back of the car, rather than moving around, but that's all we currently know about the cuts. There is still plenty of swearing, violence and drug and sexual references, so Australians shouldn't feel like they have missed out on too much of the 'mature' content.

As previously mentioned, it's a very impressive looking game. Liberty City itself looks absolutely amazing at times, particularly when one of the atmospheric weather effects are going, such as rain. Sound effects are also spot-on, guns and cars sound great, the background noise gives areas a great 'buzz', and the voice acting is fantastic. The soundtrack is just as stellar, with several radio stations playing all sorts of music, as well as the now-standard hilarious talkback stations

Simply put, Grand Theft Auto IV is the best game ever released in its genre, and is the new standard to which other open-world titles will be measured. Age permitting, this is a game everyone should have in their collection. It's by no means perfect, but it's addictive, entertaining, often awe inspiring, and will be remembered for years to come.
The Score
A sensational game that lives up to the pre release excitement. There are a few flaws, but anyone of-age picking up this game is bound to have a lot of fun.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Grand Theft Auto IV Content

GTA IV receives multiplayer focused patch
24 Jun, 2008 Exploits and connectivity issues targeted.
GTA IV sells 8.5 million
06 Jun, 2008 That's a lot of copies in about six weeks.
GTA IV cut details emerge
24 May, 2008 So, what's missing from our version?
86 Comments
3 years ago
rufati wrote
And where are you reading that I don't like GTA as much because of Saints Row?
Between the lines, it seems. You point out what you like about Saint's Row as deficiencies of GTA.

rufati wrote
This is worse than the WoW forums. I say GTA is good, and I get hated on for not acting like it's the next coming of Jesus, Buddha, and whoever else. D:
Not really. It's not that you are criticising GTA, but it's the way you go about doing it. It appears you are intentionally downplaying its good points and over-emphasising its bad points purely to play it contrary to the masses. Also, when you're on certain forums/threads, you have to expect certain people to be reading it and expecting responces that match their own thoughts: I mean, you wouldn't burst into a feminist rally in real life, proclaim "where's my dinner?" and then wonder why you got such a negative responce.
3 years ago
rufati wrote
Blindly telling me that this is the most seamless experience I could ever imagine is bordering on fanboy-ism, or so I think. Because, correct me if I'm wrong, but Burnout Paradise does pretty much the same thing for its online. So then which is the most seamless?
Blindly? I guarantee I know a **** load more about games than you!

So Burnout Revenge...a game with just cars and a much smaller city is a more seamless experience? Right next thing you'll tell me the first pong console is the most seamless experience ever cuz as soon as you turn it on there is a two player game of pong ready to go. No loading and multiplayer....that's obviously all you're looking for right? Seriously man put it all into perspective, stop looking at one or two little points....GTA has cars, bikes, boats helicopters and on-foot action, you can configure these pretty much any way you like and you've got a massively detailed city to do it all in. I don't know of a single other game that can do all that at that level of quality.
3 years ago
Dear rufati,

pro tip: you wont 'win' an argument with ugh the boot, regardless of whether you have facts or common sense on your side. Sorry man.
3 years ago
ugh the boot wrote
So Burnout Revenge...
No. Paradise. Burnout Paradise.

Burnout Revenge is a remake/port of the original XBOX game of the same name. One is a linear menu-driven game, the other an open-world exploration driven game. A big difference. Way to know so much more about games than me.

DancesInUnderwear wrote
Dear rufati,

pro tip: you wont 'win' an argument with ugh the boot, regardless of whether you have facts or common sense on your side. Sorry man.
It's not about winning or losing, just provoking discussion. After all it is a forum, and not a race.

And @ psy: I just said that I liked Saint's, not anything in particular, but the game as a whole. Same with GTA. I just like to think we're a bit more open, and more civilised than a feminist rally...
3 years ago
rufati wrote
Why does everyone like putting words in my mouth? Is it because I'm new here? D:

What did I ever say about similar games?

4 years of production and then on release we get freezing issues? If QA picked that up and Rockstar didn't attempt to rectify the problem during that time... Then I apologise to the QA, and I guess I can blame Rockstar?
I didn't put words in your mouth, I quoted your post. I'll quote it again if you want:
rufati wrote
When mediocre copies are doing some things better, then you know there's a problem, and that the $100mil spent on production wasn't used as good as it could've been (a bit more QA, perhaps?).
You said that 'mediocre' copies were doing things better than GTA, and that that was a problem. Perhaps you didn't mean it in that way exactley, but then you should have been more clear in what you were saying.

As for the Freezing issue (which you did not actually mention in the post I quoted), I don't know enough about the actual problem to comment on it.
3 years ago
Karai Pantsu wrote
You said that 'mediocre' copies were doing things better than GTA, and that that was a problem. Perhaps you didn't mean it in that way exactley, but then you should have been more clear in what you were saying.
That was in response to someone saying

ugh the boot wrote
You do realise both those games are mediocre rip-offs of a genre GTA has created. So what if it doesn't do a couple of things aswell as those games, I guarantee it's doing over 100 other things better!
I did not initially say that mediocre copies did things better. Ugh did. I just made a point in response to that claim.

What I initially said was that GTA wasn't pushing the envelope in regards to the technical aspects of game design. But it does present itself better than other games in the genre.

I actually like the games, and feel as though they're better than mediocre. I just used the Ugh's words in my response.

So yeah, you didn't put words in my mouth, I guess. I just put someone else's words there >_>;;

edit: and with that I am off. 5am starts are no fun -_-. You can all hassle me some more late tomorrow night. 'Til then, it's been good discussing things with you guys.
3 years ago
I'm gonna go out on a limb here and say that, now a week after release, as I near completion of GTA IV, I can safely say it is the greatest game I have ever played in 10 years, and most likely still will be until GTA V. No story I've ever played has been so engrossing, no gameplay so addictive, no atmosphere so perfect. When I play this game, I don't just play it, I live it; I am Niko Bellic, and not just for half an hour, then go off to something else, for twelve hours yesterday I was a husk of a person as I felt my soul was inside the PS3.

Sure it has a couple of issues, there's some pop-in when you go really fast, the Algonquin Bridge's road texture doesn't load when you swing round the corner to the toll booths, and the frame-rate isn't perfect, but this has never once taken away from my experience, and so it doesn't matter a jot. To the people who have control issues with any aspect of the game, I want to ask how long they've spent with it. I'm not trying to seem high-and-mighty here, but I have about 30 hours' gameplay now, and while yes, I did used to find the cover system a little fiddly, and I did have trouble cornering at the start, I've found myself completely used to it all now, like second nature.

I don't think this game should get a 10/10. It shouldn't be compared to anything that's come before it, it's unique. You may say it's just a sequel, it's nothing we've not seen before, talk to a mob guy, he makes you kill someone, get money then blow it on guns and strippers; that's not the point of this game. The point is to pull you so far into the story that hours pass as seconds, that you emotionally react to in-game happenings and take the story-line choices to heart.

As far as I'm concerned, that is perfection, and I'd be (pleasantly) surprised if it was reached again this generation.
3 years ago
I can't see why everyone is taking a ticket to get in line to rip rufati a new one?I basically read it as rufati saying, in a round about sorta way, that gta is great but not perfect;mainly because it fails in certain areas that other 'lesser' games have previously nailed.Not once have i picked upon him actually inferring gta is not good, or a poor game or has no good features.

On the contrary he seems to simply arguing the point that the review has made; that gta4 is an awesome achievement and a gem, but does not deserve the seemingly bulletproof acclaim it has gotten worldwide as it's flaws, few as they maybe, are apparent and could have easily been fixed had rockstar chosen to do so.

I don't quite get the negativity directed towards him?
3 years ago
rufati wrote
I did not initially say that mediocre copies did things better. Ugh did. I just made a point in response to that claim.
And in doing so you suggested that it was a problem that/if it happened, which is what I replied about. I don't see that as a problem, that similar games don't always have the same rules/features/widgets - things would get pretty stale if all games just built strictly upon the functionality of previous titles.

In the case of just basic buggyness alone, then sure - games should be as bug free as possible. Always. But the reality is that games will have bugs, and especially open-world 'sandbox' games like GTA (doubley so ones with such a sheer weight of variety in them) are the most prone to problems. It isn't an excuse for a major crash bug (I have no idea how major this crashing issue with GTA4 is, haven't encountered it myself) being present in release code, sure, but it should be taken into consideration when evaluating the game.
3 years ago
rufati wrote
No. Paradise. Burnout Paradise.

Burnout Revenge is a remake/port of the original XBOX game of the same name. One is a linear menu-driven game, the other an open-world exploration driven game. A big difference. Way to know so much more about games than me.
Ah well...like I said know more about games not just 1 or two but games in general (I just can't imagine someone who plays games and knows much about games not hearing about GTA especially when they're playing/own Saint's Row), but anyways that's besides the point, what i'm trying to say is GTA does so much when other games do so little and the quality is comparable so of course a couple of exceptions should be made. I see what you're saying but I believe a couple of shortcomings barely scratch the surface of what this game offers. You know Resident Evil (all of them) are my fave games and I don't think Resident Evil 4 is more deserving of a 10 than GTAIV as much as i'd love it to be.....GTA just attempts and succeeds at so much more. I still love Resident Evil a million times more but I can't deny GTA what it does better than almost every other game ever and that's give the player more gameplay/options than they know what to do with and still have a blast.

Btw I got the game on Ps3 and you know what I haven't even opened it yet (about to do so after this post) but i've played xbox360 and ps3 versions at mate's places so I do know a bit about it.

Seriously I see what you're saying and I agree to a point but I think a couple of exceptions should be made when you're attempting something of this magnitude, that's just how I feel anyways.

I'm glad you're seeing this for what it is (debate/discussion) instead some people think they can chime in with a 1 or 2 line smart ass comment and think they're actually saying something of interest.
3 years ago
Personally, i think GTA4 is 10/10 material, despite the flaws. as good as RE4 and SMG are, i really think GTA4 is above and beyond those 2, even at the times of their release.

but this isn't MikeGN, so my opinion on the final score doesn't really matter.
3 years ago
The strange thing I find about GTA4 is it brings a lot of different people to the table.

My Mrs has clocked over 30 hours in the game. While I'm barely over 15 (I can't get on the 360 to play it). She, is not a gamer (thinks games are boring and that the controls are too hard), absouletly loves GTAIV and is totally hooked. Never seen anything like it. Took her about 5 hours to get used to the 'KNOB' as she calls it but from there she hasn't looked back.

This game is like for non-gamers. Hardcore, dirty mouthed, whore killing non-gamers.
3 years ago
LeonJ wrote
Never seen anything like it. Took her about 5 hours to get used to the 'KNOB' as she calls it but from there she hasn't looked back.
Knob eh?I call mine 'big mickey'.Took my Mrs a while to learn the ropes as well.But 5 hours?Maybe you should try role playing or toys something?

Hang on..
3 years ago
I've said it before, but I figure I'll say it again for Rufati's sake, GTA is a phenomenal game but it has some truly outdated features. I honestly believe that the "GTA did it first" argument is what gives the most recent game it's credit. Nevermind that "lesser" titles have actually succeeded in elements GTA still fails at, GTA started sandbox games so we have to forgive the flaws just for that. You're kidding yourself.

Yes, GTA4 is awesome but to claim that it is 10/10 is ludicrous. For the simple fact that what it does wrong, other games have got right so it's not like it's impossible to do.
3 years ago
I wanna know what it is that these other games are supposedly doing better than GTA?

It's not that "gta did it first" gta creates an atmosphere that no other game can come close to replicating, everything else feels like a cheap rip-off (probably cuz it is). Look at how many radio stations and tv shows are packed into this game. That sort of track selection eclipses most music/rhythm games, then you have all the vehicles which again with their handling and variety eclipses most driving games. What i'm saying is that when you put all these elements together most games can't even begin to scratch the surface of what GTA offers in terms of variety, freedom and content. So when people start nitpicking at tiny little problems here and there they pale in comparison to what the game does right.

For the record neither Resident Evil 4 nor Super Mario Galaxy are perfect games (and neither of them even have multiplayer), they might be the best examplpe of their genre but again so is GTAIV. I don't want PALGN to change the score or anything but what i'm pointing out is that technically and artistically GTAIV is one of the best games ever made, you can score it however you want but you can't deny it that.

For me a 10/10 score means a game entertained me right throughtout, it was an amazing experience, it controls well, the length was good and the audio/visual package was impressive. If it's got a couple of flaws, so what? It did it's job of entertaining/immersing you! I don't expect anything in this world to be perfect yet I can have the time of my life when I do certain things, why should games be any different?
3 years ago
^^ First off, you arguing something based on opinion. Which is pointless. You think GTA IV is amazing, some people don't. I think both Resident Evil 4 and Super Mario Galaxy are much superior to Grand Theft Auto IV personally. I am already bored with GTA IV and its combat is so woeful that I can not be bothered playing any more missions. It will go right back on the shelf next to all the other GTA games I have never finished.

But that is just my opinion. It does not mean those games are better, it means I enjoy playing them more and will play them for a lot longer than GTA IV. Neither of those games have the variety of GTA but I find 60 percent or so of the extra stuff in GTA (watching tv, playing mini games etc) to be boring as hell... with the exception of watching the tv, but after 20 minutes or so you have seen it all. To me Grand theft Auto is like a show bag, mostly filled with random crap that looks cool but does not add anything to the gameplay.

And the issues with combat are just ridiculous. I do not know why rockstar can't just put a decent combat system in the game. It is terrible.

But that is just my opinion. There would be no point me trying to convince you, or you trying to convince me otherwise. Games are subjective.
3 years ago
Ok opinion it is then....and judging by it's current ranking....hmm #1....popular opinion seems to be that it is the best game. Case closed.
3 years ago
And Titanic is the best movie ever made. Case closed. Idiot.
3 years ago
Blink wrote
I dont totally understand this statement. You say that Chris was on of the best reveiwers... Then that an average games rating should be a five... yet when you look at Chris' reveiws his very lowest score was a four with average being >7. Now dont get me wrong here his reveiwes were and still are fantastic but they dont really mesh with what you think an average game should be?
Reviews are based on the games that come across our desks. They may be from the publisher or they may be games we've bought personally.

I, for one, would probably never have bought Ninja Scroll, my most recent review, not because I knew anything about it but because it's not the kind of game that would interest me. Because I tend to buy games that I enjoy / assume are going to be good, any games I personally purchase are hopefully going to be a 7 or higher game. Otherwise, I've wasted my money.

So, just because an average reviewer's score is above 7, it doesn't mean that we're not using the full range of scores. It just means that publishers tend to send us the better games and that we prefer to buy good games.

We can run more Elf Bowling reviews if you'd like ... icon_wink.gif
3 years ago
The thing is that everyone can have an opinion. It takes a bit more effort to give an intelligent, critical, and well thought out opinion on a subject. (like reviewers do)

That's the reason why credible (although that's debatable now) review sites are the ones who get their scores added to stuff like GameRankings. And not Joe Blog who thinks X game is so awesome that it deserves a 15/10.

Now all we need is an R18+ rating in this country so no more bloody games have to jump through the OFLC hoops just so we can play them >_>

Also, yay @ Jibbs.

And finally, a lol to teashades.

Uni time ~_~
3 years ago
teashades wrote
And Titanic is the best movie ever made. Case closed. Idiot.
Actually dumbass it's The Shawshank Redemption...shows how much you know.
3 years ago
ugh the boot wrote
teashades wrote
And Titanic is the best movie ever made. Case closed. Idiot.
Actually dumbass it's The Shawshank Redemption...shows how much you know.
Nah man, it only runs at 24fps. Can't be the best.
3 years ago
James wrote
ugh the boot wrote
teashades wrote
And Titanic is the best movie ever made. Case closed. Idiot.
Actually dumbass it's The Shawshank Redemption...shows how much you know.
Nah man, it only runs at 24fps. Can't be the best.
But the PAL version runs at 25 fps at a higher resolution! See, us PAL gamers aren't always screwed around in terms of quality.
3 years ago
^f**king smart asses icon_razz.gif

Look having put more than 30 hours into GTA IV now, I can safely say that the game is one of the best games to come out in the past 10 years, and is more or less a groundbreaking title rather than the 'best game ever'.

I was never a fan of the original GTA's as, although they had the scale, they lacked polish in gameplay as it all felt sloppy (and visually it was terrible). GTA IV though successfully integrates competent gameplay mechanics, a solid and SEAMLESS graphics engine which almost never loads, fantastic audio with huge variety and complex AI and animation systems, all together to make a very good gaming experience. It's the best sandbox game ever, easily, and will be difficult to topple. But best game ever? No way in hell, and that's just a matter of opinion anyway.

I think GTA IV has just hit the hall of fame where Ocarina of Time resides. Where we'll all remember it and many of the old school gamers in 10 years will look back at it as the best game ever, but in reality it was simply a pioneer for sandbox games and redefined many aspects.

It deserves the scores it gets for what it's doing now and how it blends it all together so well. Consistency overall > perfectionism in one area but lack of design in other.
3 years ago
teashades wrote
And the issues with combat are just ridiculous. I do not know why rockstar can't just put a decent combat system in the game. It is terrible.
i actually like the combat system. it took me a few missions to get the hang of (i think mostly because i was just playing the GTA3-based games) but once i got used to using cover, swapping cover positions, exiting cover (was a big issue for me initially, now, not so much) and all that, i'm really loving it.
i now breeze through set combat pieces, rarely losing more than a quarter of the health/armour pool, although if the combat includes escaping cops afterwards, then all bets are off. the randomly spawning cops pretty much make the cover system redundant, since there's no point going into cover if enemies can spawn in a room you've just cleared.
but even a flaw as serious as this doesn't knock this from being a 10/10 game in my eyes.

and yes, i realise we're back (still) in opinion territory, it's just:
teashades wrote
But that is just my opinion. There would be no point me trying to convince you, or you trying to convince me otherwise. Games are subjective.
works both ways. icon_smile.gif

--
i will also admit that i'm still playing through the game, so perhaps there are plot events toward the end that ruin the experience, but it's hard to see Rockstar screwing the pooch on such magnitude as to ruin an otherwise brilliant game.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  29/04/2008 (Confirmed)
Standard Retail Price:
  $119.95 AU
Publisher:
  Rockstar Games
Genre:
  Action
Year Made:
  2007

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