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05 May, 2008

Grand Theft Auto IV Review

PS3 Review | Tell your friends to Nikoff, GTA is here.
The Grand Theft Auto franchise needs no introduction, but we'll give it one anyway. Grand Theft Auto I and II (and the London expansion pack) on PS1 and PC were top down action titles, that provided the player with a sense of freedom. With the leap to the PS2, Grand Theft Auto III brought the series into true 3D, and was one of the first games to show what the '128-bit' consoles were capable of. It reviewed well, sold millions of copies and inspired dozens of other open world titles. Rockstar followed GTA III with more expansive sequels set in Vice City and San Andreas, but now, after years of hype, several trailers and even a major delay, Grand Theft Auto IV has launched simultaneously on the Xbox 360 and the PlayStation 3. Has Rockstar reinvented the wheel (so to speak) yet again?

Grand Theft Auto IV opens by introducing the game's protagonist, Niko Bellic, an Eastern European who has fled his home country for a fresh start in the New York inspired Liberty City. He soon realises that his cousin Roman has exaggerated his successes in Liberty City, leaving Niko at the bottom of the food chain with no money and no credibility. While the story contains every New York gangster movie cliché there is, it is fantastically written and remains entertaining throughout.

Niko is given a mobile phone by Roman, which acts like a mini-menu for the game. Giving a character a phone in-game has been done before, but not on a scale like this. Missions come in via the phone, text messages are sent to Niko with hints, and it's even possible to call the characters in the game directly. If you're down on cash for example, you may want to call someone to request a job, just to get some extra cash.

We haven't quite been able to pull this off yet.

We haven't quite been able to pull this off yet.
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Initially, Liberty City can be quite staggering in GTA IV. It's a stunning looking game, a stylistic and technical triumph, with masses of well designed geometry and textures and a great draw distance. The city is gigantic, but it isn't just a one block re-textured and repeated, every single street looks different. There are slums, which are more dangerous and have a greater police presence, as well as 'richer' areas, with more well dressed citizens. Not only is the city highly detailed but the citizens on the street are just as unique. They go about their own activities, such as talking on the phone, or even breaking laws themselves. Irrespective of what Niko is doing, the city seems to be going about its business.

Probably the most major non-graphical changes over the game's predecessors are the combat mechanics. Taking cues from dedicated action games like Uncharted and Gears of War Niko can now take cover behind just about any object in the game. There are also several attack buttons so you can punch and kick your enemies, locking onto an enemy is much easier then before, and players are no longer forced to fight against the camera when trying to target an enemy. Firefights are a lot more tactical and and also feel a whole lot fairer. The physics in the game are also absolutely brilliant as well, watching Niko fly through the air or accidentally hitting a pole while on a bike is simply hilarious.

The wanted level system has been reworked for the better. If there a cop near you when committing a crime then you'll automatically get a wanted star, but if you kill in a spot where there isn't a huge police presence you may just get away with the shot. If the cops are after you then the map will light up and actually show where the police are looking for you, if you manage to escape without the police seeing you then you're safe. This isn't too difficult when you're on one star, but as soon as you hit four or five stars police start popping up everywhere and avoiding them is extremely difficult.

The new cover system makes the firefights a lot more tactical... and enjoyable.

The new cover system makes the firefights a lot more tactical... and enjoyable.
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Rockstar has dabbled in multiplayer before in the PSP GTA Stories games, but Grand Theft Auto IV takes it to a whole new level. Accessed via the phone, there are several options on offer. You can play ranked and unranked matches in several modes, such as deathmatch, team deathmatch, 'cops and crooks', 'turf war' and races, and can play in the city as a whole or in smaller areas. Sixteen players in a run and gun kill spree through the whole of Liberty City can be very entertaining. We did occasionaly get matched up in multiplayer with Americans where the lag was a little less tolerable, but for the most part the online multiplayer is a huge addition to the series. The multiplayer does have a few issues at the moment, we did occasionally get session errors during the game and often had trouble connecting to online games, but when it does work the multiplayer is very solid and should have most people coming back to GTA IV long after the single player campaign is finished.

What definitely can be said is that what sets Grand Theft Auto IV apart from other similar games are the details. There are hundreds of little touches in the game that you keep thinking could easily have gone un-noticed. Driving across bridges isn't a free exercise anymore, and players will have to drive up to a toll booth and pay the fee and if they don't then they'll be pursued by the police. If you try to steal a car and shoot the driver, sometimes the driver will fall on the steering wheel and the horn will honk repeatedly. In the grand scheme of things these are small additions, but with so many little details, GTA IV is a game that feels remarkably polished.

But it's not a game without flaws. There are a few technical issues; the frame rate does drop at times when things get hectic and there is some very noticeable pop-in when you're driving through the city. There are also a few glitches (such as body parts clipping into vehicles) - nowhere near as many glitches as in previous Grand Theft Auto titles, but given the production values they stick out much more. The lack of mid-mission checkpoints is disappointing as well, and really should have been fixed for the new generation. Internal environments can also be a bit of a problem at times, as they can be small and often the camera plays up when trying to navigate indoors.

This is going to a shootout.

This is going to a shootout.
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It is worth mentioning that the Australian version of Grand Theft Auto IV has been edited. Although Rockstar hasn’t commented on what is missing from the local version, we do know that when Niko picks up a prostitute the camera pans to the back of the car, rather than moving around, but that's all we currently know about the cuts. There is still plenty of swearing, violence and drug and sexual references, so Australians shouldn't feel like they have missed out on too much of the 'mature' content.

As previously mentioned, it's a very impressive looking game. Liberty City itself looks absolutely amazing at times, particularly when one of the atmospheric weather effects are going, such as rain. Sound effects are also spot-on, guns and cars sound great, the background noise gives areas a great 'buzz', and the voice acting is fantastic. The soundtrack is just as stellar, with several radio stations playing all sorts of music, as well as the now-standard hilarious talkback stations

Simply put, Grand Theft Auto IV is the best game ever released in its genre, and is the new standard to which other open-world titles will be measured. Age permitting, this is a game everyone should have in their collection. It's by no means perfect, but it's addictive, entertaining, often awe inspiring, and will be remembered for years to come.
The Score
A sensational game that lives up to the pre release excitement. There are a few flaws, but anyone of-age picking up this game is bound to have a lot of fun.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Grand Theft Auto IV Content

GTA IV receives multiplayer focused patch
24 Jun, 2008 Exploits and connectivity issues targeted.
GTA IV sells 8.5 million
06 Jun, 2008 That's a lot of copies in about six weeks.
GTA IV cut details emerge
24 May, 2008 So, what's missing from our version?
86 Comments
3 years ago
ugh the boot wrote
I wanna know what it is that these other games are supposedly doing better than GTA?
Like I said, I've already mentioned this but the traffic AI in GTA4 is pathetic, red lights are there for a reason, cars should stop, they should also be half intelligent and know that a car coming towards them, with a green light, is not going to stop and allow them to make a turn, that's backwards to the actions of general road use. The cop AI (apparantly I'm allowed to crash into anything BUT a cop car, also if I'm shooting at wanted criminals from a cop car I don't expect to get chased by police, that's just plain stupid) and the cheapness of the cop spawning sucks balls too. I wouldn't say it ruins the game, merely that other sandbox titles I've played, have nailed these aspects much better than GTA4 did.

They're minor gripes and things I can get over, but to say that it is "the best sandbox game ever" as a result of a few pointless features like a tv and ads on radio stations really goes against the mark. But hey, opinions/arseholes, same diff.
3 years ago
weird.

for me, cars stop on red lights (well, rarely one will just drive through, but they do it in a manner that makes it look like they're programmed to), flash their high-beams and swerve if i'm going the wrong way, and brake if i try running a red light (doesn't always help, but i've definitely been saved full on T-boning some people because they've slammed on the brakes as i come hurtling through.)

however - there have been times when i've been driving around, and every intersection is a mess of cars rammed into eachother. like the AI just goes to sh*t and everyone brainfarts at once. usually resets when i cause the game to load though, so it's probably because i've just been driving aimlessly too long.

i've also had cops start chasing me for ramming into other traffic (usually parked cars) at high speeds. not often, and it certainly occurred when the ding was greater than the minor nudges that cops take umbrage at, but it happens.

i do seem to remember being able to takedown random criminals that were being chased by cops (on foot) in GTA3 without getting a star, but this doesn't seem to be the case now. haven't tried shooting from a cop car though. and i agree about cop spawning. just tonight i knicked a car like i usually do, a cop saw me, 1 star. i swear it must've taken 10 minutes to lose them, despite never going above 1 star - just every intersection there would be another cop car. stupid.
3 years ago
They usually do stop, yes, but it's those few that don't that irritate the crap out of me, and it's not like they're programmed to be hoons or anything, they just sometimes miss the lights. The random turning in front of me happens far more often though, you're pretty lucky if you haven't experienced it becuase it has caused quite a number of failed chases (and as a result, missions) because some idiot turned right in front of me and caused me to T-Bone him.
3 years ago
The most annoying traffic problem is the cars changing lanes without warning for no reason in the middle of a bridge when you're flying down the middle.

And a lot of the time they don't seem to be cautious drivers. If you cut them off or try to cut them off at an intersection, they slow down and scrape your car, not slam on the breaks which would be a pretty obvious reaction in the real world.

Those problems are no where near a game breaker though, just minor annoyances. This is the first GTA game I've properly played and I'm enjoying it, it's one of the best current-gen games I've played. I wouldn't give it 10/10, though I could understand a reviewer doing so. It's no that there are any major flaws or anything, it's just that it's not really my type of game. I don't feel Nico/aiming/cover controls are implemented well and don't really enjoy at least 50% of the missions, i enjoy roaming around the city. The story is good, but a major let down from what I thought it would be. It's told in such a disjointed and slow way that I sometimes forget there is a story.

The thing I'm loving most about it is that I hate all these things about it, yet I find myself playing and enjoying it more than 95+% of games. So if this kind of game is your cup of tea, then a 10/10 is defiantly a plausible score.

PS, is there a way to make custom soundtrack available ONLY while driving? I'm not a big fan of the soundtrack!
3 years ago
I've been trying to figure that out myself but to no avail, I don't think it is possible which is a real shame becuase i would have loved my music while driving, and even interspersed by radio ads and announcers (I love the dude on Integrity).
3 years ago
Qbert wrote
PS, is there a way to make custom soundtrack available ONLY while driving? I'm not a big fan of the soundtrack!
Honestly, I'm pretty surprised that you can't find a station for you. I like some of the radio stations so much I've actually gone to the point of making playlists for them on my computer (I had most of the tracks anyway, especially for the Jazz, Reggae and International Funk stations). In my mind, the music is one of the single most impressive things about the game.
3 years ago
^ That's generally true (I've loved all the previous GTA soundtracks but this one hasn't grown on me yet), but at the same time it's disappointing the feature isn't there when it was present in the previous games on Xbox.
3 years ago
ugh the boot wrote
Ok opinion it is then....and judging by it's current ranking....hmm #1....popular opinion seems to be that it is the best game. Case closed.
That is quite the assy thing to say, to be honest. I think GTA IV is clearly one of the best games to come out in the last ten years, but to deny someone their opinion on the matter is just childish.

In my 'opinion', GTA IV is to be praised for its scope and breadth, but when broken down into individual elements like control, graphics, etc, it starts to show cracks. I love it, but it doesn't scream 'perfection' to me in the same way Super Mario Galaxy does, for example.

We can all have differing opinions on GTA IV's exact place in the pantheon of all-time greats, and we can all disagree, but don't start pointing at metacritic/whatever stats to 'prove' a point.

Spanca wrote
^ That's generally true (I've loved all the previous GTA soundtracks but this one hasn't grown on me yet), but at the same time it's disappointing the feature isn't there when it was present in the previous games on Xbox.
Sorry for the two posts in a row, but the music in GTA IV is quite a divisive issue - I dislike all the rap, except Movado's 'Gangster for Life' and some of the eastern european rap was quite good!

Aaaanyway, what I wanted to say was wait for the final mission, and check out the music they play by default on the radio. So moody, so awesome icon_smile.gif
3 years ago
Don't be sorry for double posting, just don't do it - use the edit button instead icon_wink.gif
3 years ago
sidzed2 wrote
blah blah
Whatever i'm over it, I was merely pointing out small niggles here and there don't seem to have much of an overall impact on a majority of people's enjoyment of it.

Gamespy have done a pretty good article outlining some of the genres that the radio stations cover and how they're familiar to some radio stations from previous games. I'm not a huge fan of music since 2000 and onwards, there are some awesome tracks but they don't seem as plentiful as back in the 80's and 90's imo so I wrote down the radio stations that were similar to the ones that I enjoyed from the previous games so when I play through it properly this weekend I don't spend too much time finding the good stuff, 18 radio stations is quite a lot.

http://www.gamespy.com/articles/872/872040p1.html
3 years ago
About the only stations worth listening too are radio broker and liberty rock, besides the talk stations, they are always gold.
2 years ago
And still after 11 months, this game deserves a Ten.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  29/04/2008 (Confirmed)
Standard Retail Price:
  $119.95 AU
Publisher:
  Rockstar Games
Genre:
  Action
Year Made:
  2007

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