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Jahanzeb Khan
09 Dec, 2009

The Last Remnant PS3 version canned

PS3 News | So much for the superior version.
Square-Enix has canned the PlayStation 3 version of The Last Remnant, apparently due to technical difficulties created by the Unreal Engine.

The Last Remnant for the Xbox 360 was plagued with technical issues and the PS3 version was supposed to address all those issues, thus being the definite console version of the game. Unfortunately gamers will never see it.

Gamers are left with a choice between the Xbox 360 version and the PC version.

Related The Last Remnant Content

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27 Nov, 2008 Most of it is free though. Yay!
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25 Sep, 2008 Square Enix show what they're made of.
26 Comments
2 years ago
I can't say I'm surprised, even if it did come out for the PS3 any interest people had in it would have faded months ago.
2 years ago
Oh no icon_sad.gif But I guess there are so many other games coming this won't be missed!

I am surprised that still the unreal engine is causing issues so far into the current gen!
2 years ago
360 version failed hard and the PC version still sucked..

It would have been 10000 times worse on PS3 then, especially with the whole Unreal engine thing.
2 years ago
It's a case of why bother. When Final Fantasy XIII exists.
2 years ago
oomlot wrote
It's a case of why bother. When Final Fantasy XIII exists.
Sounds like sour grapes to me...
2 years ago
It seems like they flat out just gave up. I wonder what issues they were having with UE3? There are plenty of games out on PS3 that use the same engine that don't seem to suffer. Batman springs to mind as a recent release....
2 years ago
That's a shame, it was a good game, just had some technical and design flaws that stopped it from being noticed as much as it deserved.
2 years ago
The game is fantastic, apart from some frame rate issues that were fixed with an install icon_biggrin.gif
2 years ago
i found that it was fine on the 360 after the hdd install, still enjoyed it regardless of the odd texture loading lag or frame rate drop
2 years ago
For a minute there I thought it read "The Last Guardian" i was like NO **** WAY!!! lol The Last Remnant = meh.
2 years ago
no real loss, the game was far below square's standards and had far too many poor design choices.
2 years ago
I loved the game. But it was too ridiculously hard. And then the PC version came out and they had made it bafflingly HARDER.
2 years ago
The Last Remnant? It looked like a pretty awesome game. I was looking forward to buy this for my PS3. Oh well.

I thought it was going to be one of Square-Enix's new and better IPs.
2 years ago
Source? As far as I know, Squenix hasnt stated anything about its cancellation, and I think its still on their ps3 release website.
2 years ago
No one was gonna buy this anyways, it was a friggin terrible game when it was released 10 years ago or whenever....
2 years ago
What is everyones gripe with this game? The battle mechanics were fantastic and original, the customisation was pretty deep and the story was quite engaging. Definitely a great IP for Squenix, would like to see more of it. Technical errors can always be worked out in the next one icon_biggrin.gif
Id like to know of the people that dont like it, if they have actually played it properly or are just whiny fan boys that are crying because they missed out on another great jrpg.
2 years ago
Texture loading lag and frame rate drop? Sounds like Borderlands as well... maybe UE isn't that great after all.
2 years ago
stick_theory wrote
What is everyones gripe with this game? The battle mechanics were fantastic and original, the customisation was pretty deep and the story was quite engaging. Definitely a great IP for Squenix, would like to see more of it. Technical errors can always be worked out in the next one icon_biggrin.gif
Id like to know of the people that dont like it, if they have actually played it properly or are just whiny fan boys that are crying because they missed out on another great jrpg.
1. lack of control of party members- whats the point of having an assortment of different abilities if youre not going to let me use them on a regular basis? not to mention the amount of times i needed to revive someone yet the game refuses to give me that option.
2. illogical levelling- from the start of the game, youre encouraged to link/kill everything you see. this has the effect of giving you significantly weaker characters, the only way to get decent characters is to avoid over 90% of the enemies you see, only fighting specific ones until around br 120.
3. why can't i choose what other characters equip exactly? instead you have this strange system where certain characters will ask for specific items (which in some cases glitches them out of their upgrade path until you fix that yourself) which can only be described as inconsistant.
4. maybe i've just played too many rpgs, but i found the storyline to be pretty unmemorable, and as for the voice acting...the less said the better.
5. even with the hd install, i still noticed graphical glitching more than i'd like, and more time than i'd like sitting at loading screens.

there was probably more, but thats all thats coming to mind for now.
2 years ago
No one cares anymore. I regret buying this game and was too disgusted with it that I couldn't be bothered defeating the Emperor considering my Battle Rank (Not that anyone ever explained this in the game?) was over 100...
2 years ago
I think this game would have been pretty good if they didn't have the stupid leveling system which only just made the game harder. PS3 always has a few issues with the unreal engine so I'm not suprised to see this game get cancelled especially the obvious issues that had with the 360 version.
2 years ago
Smurf80 wrote
It seems like they flat out just gave up. I wonder what issues they were having with UE3? There are plenty of games out on PS3 that use the same engine that don't seem to suffer. Batman springs to mind as a recent release....
Actually Batman is the only game I have played on the PS3 that uses the Unreal Engine that didn't have texture loading issues.

It's actually noted (from what I read and have experienced) that the UE runs better on the 360.
2 years ago
This was a review of the game I wrote for Xbox360 when it first came out.

"A work-in-progress sold as a 'finished' product...."
The Last Remnant is a West-meets-East JRPG centered on a protagonist named Rush Sykes, his family and his friends going up against the mysterious conqueror in a world of powerful objects known as 'remnants'...

STORY (7/10)

One of the most appealing aspects to me of this game was the effort to create a story using both westernised and typical Japanese elements. As mentioned above, the story is fairly solid yet at times, somewhat disjointed. The characters are pretty average (the protagonist Rush Sykes is your boring, japanese stereotype save-the-world sort of character) yet the main individual likely to attract your attention is the Conqueror and his actions that lead the world of the 'Last Remnant' in to an all-out war. It's a decent story that will keep you playing over the game's 2 discs yet a bit more attention to detail is required when explaining some of the game's characters and events.

GAMEPLAY (6/10)

My main issue with this otherwise mostly good game is how the gameplay is just essentially underdeveloped. In this JRPG, combat is set out as a turn-based battle between your unions and enemy unions. Unions themselves are combinations of up to 5 characters who act collectively as one unit, all sharing the same collective HP and AP. It's an interesting setup yet certain flaws mar the real potential of this battle system. For example, the player lacks direct control over each individual unit, instead having to rely on randomised choices such as "play by the ear" or "take em all out!" that automatically choose the actions of your units in your union for you. The problem here is that certain combinations of attacks are simply more powerful than others and depending on your luck, the player may have access to special abilities from the first turn which all ultimately create a disproportionate sense of advantage/disadvantage over the entire battle. Another important feature of the combat system is the use of trigger events (button-timed sequences that when successful, execute a critical attack or defensive move) which help to keep the player stimulated over the typically long encounters throughout the game. However, these trigger events are diminished by the game's absolutely shocking frame rate to a point that pressing the right buttons becomes that much easier.

In addition, levelling up has been somewhat replaced by the Battle Rank (an extremely vague figure that sort of represents the main level of your entire party). You'll notice however that not once in the game is your battle rank mentioned or truly explained at all (you can 'only' see it right after a battle). As well, characters even are assigned to particular classes which also have absolutely no explanations from the manual or the game itself. In short, the experience just suffers from a lack of explanation for some of the gameplay's features which is frustrating due to the considerable difficulty of the game itself.

In spite of all this, Square Enix has still managed to create a game with in-depth and enjoyable gameplay due to the wide range of enemies, playable units, abilities and series of epic and tough battles. An extremely helpful aspect of the game is how sidequests are set out as accepting one automatically transports the player to and back from a quest's location. There are also numerous guild tasks to complete which tend to reward you with worthwhile treasure although the customisation system within the game can be quite vague with its component requirements.

GRAPHICS (6/10)

Quite honestly, the graphics for the Last Remnant are decent yet there are oddities in regards to some of the character's skin textures as seen in some of the FMV's. Overall however, the Unreal Engine 3 gets the job of decent, worthwhile graphics done yet the biggest issue with this engine is the FRAME RATE. The frame rate severely slows down gameplay during battles due to the amount of units on screen at a time. This issue just shows how rushed the production rate of this game was and can turn a player off with its laggy performance (downloading the game to the Xbox harddrive does improve performance). If you can work past this, then this game is beautiful enough as it is.

SOUND (9/10)

The music for this game is simply great. Even the opening music for the main menu and certain events/locations really helps to evoke the right mood within the player. The battle music however can get a bit old considering that the battles themselves take ages to finish so you'll hearing that particular tune for a fair bit. Quite honestly, the music and sounds are fitting and most people wouldn't have a real problem with either.
2 years ago
stick_theory wrote
What is everyones gripe with this game?
I don't really have a gripe with it, I stopped playing it after a while to move onto other games but I plan to play through it again some time. I just don't feel it would have sold much on the PS3 seeing as how it's been available on the 360 for over a year and it has a bad reputation in general.

The PS3 version would have needed a ton of new content and to run a lot smoother than it's 360 counterpart to really warrant a purchase.
2 years ago
still waiting for it to become like $2 on steam lol. Then I may purchase it.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  20/11/2008 (Confirmed)
Standard Retail Price:
  $109.95 AU
Publisher:
  UBI Soft
Genre:
  RPG
Year Made:
  2008

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