<?xml version="1.0"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0">	<channel>
		<title>PAL Gaming Network Podcast Series</title>
		<link>http://www.palgn.com.au</link>
		<description>Driven by the best PALGN has to offer, the PALGN podcast is the definitive source for Australian-related gaming information with no filler, just pure content.</description>
		<language>en-us</language>
		<copyright>2008</copyright>

		<lastBuildDate>ed, 13 Feb 2008 12:00:00 +1000</lastBuildDate>
		<webMaster>feedback@palgn.com.au</webMaster>
		<itunes:subtitle>Driven by the best PALGN has to offer, the PALGN podcast is the definitive source for Australian-related gaming information with no filler, just pure content.</itunes:subtitle>
		<itunes:author>PAL Gaming Network</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:summary>Covering a wide variety of primarily PAL-focused games material, the PALGN podcast brings you the latest and greatest every week. Featuring a professionally produced show and a variety of feature content including weekly industry interviews, event coverage, and in-depth discussions, the PALGN podcast is the place to come for insight on both Australian and global developments. Regularly scheduled features include short gaming theory tutorials, overviews of highly influential retro titles, and detailed game discussion and analysis. Driven by the best PALGN has to offer, the PALGN podcast is the definitive source for Australian-related gaming information with no filler, just pure content.</itunes:summary>

		<itunes:owner>
			<itunes:name>PAL Gaming Network</itunes:name>
			<itunes:email>feedback@palgn.com.au</itunes:email>
		</itunes:owner>
		<itunes:image href="http://palgn.com.au/itunes.jpg" />

		<itunes:category text="Games &amp; Hobbies">
			<itunes:category text="Video Games"/>
		</itunes:category>

﻿		<item>
		<title>The Palcast - 23/09/11</title>
		<description>Shadows of the human chronicles.</description>

		<pubDate>Fri, 23 September 2011 01:00:00 +1000</pubDate>
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		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle> Shadows of the human chronicles.</itunes:subtitle>
		<itunes:duration>43:11</itunes:duration>
		<itunes:summary> In the shiny new episode of the PALGN Palcast, Anthony, Jarrod and Jahanzeb reunite in front of the podcasting microphone to mull over the latest releases. Jahanzeb discusses his recent purchase of Shadows of the Damned, and why it stands head and shoulders above several of the year’s other titles. Jarrod and Anthony introduce Xenoblade Chronicles and Deus Ex: Human Revolution to the conversation, highlighting why they are both currently some of gaming’s hottest property. In between, the discussion somehow turns to Nolan North’s magical appears in almost every single blockbuster title, and how certain in-game items can also double as battering rams. Coming in at just over 40 minutes, the Palcast concludes with the PALGN trio asking each other some very tough questions. </itunes:summary>
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		<title>The Palcast - 21/07/11</title>
		<description>Alienware and E3 adventures.</description>

		<pubDate>Thurs, 21 July 2011 23:15:00 +1000</pubDate>
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		<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_07.mp3</guid>
		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle>Alienware and E3 adventures.</itunes:subtitle>
		<itunes:duration>1:06:40</itunes:duration>
		<itunes:summary>In the latest episode of the Palcast, Anthony, Jeremy and Jarrod convene to discuss their recent gaming adventures. First up, the podcast crew recount the time from their invitation to Area 52, where Alienware reveled their latest hardware creations. Next, Jeremy takes us on a guided tour of his E3 experiences. After three days roaming Los Angeles and mixing with the top publishers and hardware developers, Jeremy has plenty of E3 adventures (and misadventures) to share. From Battlefield 3 to Dragon’s Dogma, we get the first-hand details on all the games that wowed at this year’s event. Clocking in at over an hour, tune in for a detailed discussion of all that happened at E3 2011.</itunes:summary>
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		<title>The Palcast - E3 Edition</title>
		<description>The podcast crew review E3 2011.</description>

		<pubDate>Thurs, 23 June 2011 23:15:00 +1000</pubDate>
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		<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_06.mp3</guid>
		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle>The podcast crew review E3 2011.</itunes:subtitle>
		<itunes:duration>33:12</itunes:duration>
		<itunes:summary>In our post-E3 Palcast, podcast regulars and PALGN writers Anthony and Jarrod discuss everything that happened at E3 2011 in LA over the last week. Isolated from the booming noise, booth babes and relegated to watching the event over the internet airwaves, we examine the annual video game presentation from the perspective of the viewers at home. The Microsoft, Sony and Nintendo press briefings feature in the podcast discussion, with a look the best, worst and most embarrassing moments of the conferences. Clocking in at approximately 30 minutes, the Palcast wraps up with our picks for the best games to feature at this year’s E3.</itunes:summary>
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		<title>The Palcast - Easter Edition</title>
		<description>Better than chocolate.</description>

		<pubDate>Sat, 23 April 2011 17:45:00 +1000</pubDate>
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		<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_05.mp3</guid>
		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle>Better than chocolate.</itunes:subtitle>
		<itunes:duration>34:23</itunes:duration>
		<itunes:summary>In the special Easter edition of the Palcast, PALGN staffers Anthony, Jarrod and Jeremy chew over the latest gaming chatter, including rumors of Nintendo’s Project Cafe console and news to emerge from Capcom’s annual Captivate event. Jarrod recounts his experiences with the 3DS, Jeremy proves gamers are capable of doing more than one thing at a time, and Anthony lays an old faithful to rest. Clocking in at over 30 minutes, listening to the latest episode of the Palcast is the best way to pass this extended holiday.</itunes:summary>
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		<title>The Palcast - 31/03/11</title>
		<description>Release roundup.</description>

		<pubDate>Wed, 30 March 2011 22:45:00 +1000</pubDate>
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		<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_04.mp3</guid>
		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle>Release roundup.</itunes:subtitle>
		<itunes:duration>32:43</itunes:duration>
		<itunes:summary>With Jahanzeb otherwise occupied in the gaming wilderness, PALGN’s Executive Editor Jeremy steps in with a special cameo appearance in the fourth episode of the Palcast. Joining podcast regulars Anthony and Jarrod, the three video game amigos take a look at March’s big releases, including Crysis 2, De Blob 2, Homefront, and a lesser known title by the name of Warriors: Legends of Troy. Among with a littering of console versus PC debate and the odd business flight departure, the latest Palcast should no t be missed.</itunes:summary>
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		<title>The Palcast - 10/03/11</title>
		<description>Out and about.</description>

		<pubDate>Thu, 10 March 2011 11:45:00 +1000</pubDate>
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		<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_03.mp3</guid>
		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle>Out and about.</itunes:subtitle>
		<itunes:duration>28:33</itunes:duration>
		<itunes:summary>In the third episode of the Palcast for 2011, we recount our recent outings at media events and hands-on gaming sessions. Jahanzeb remembers his time at Sony’s extravagant Killzone 3 launch, Anthony discusses his impressions of FPS Homefront at THQ’s headquarters, and Jarrod laments being the only member of the podcast trio yet to try out the Nintendo 3DS. The Palcast crew also discover one of the many merits of gaming on consoles rather than computers, and finally, give a wrap-up of PALGN’s recent review coverage.</itunes:summary>
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		<title>The Palcast - 17/02/11</title>
		<description>In Episode 2, we take a look at the 3DS.</description>

		<pubDate>Fri, 18 February 2011 00:00:00 +1000</pubDate>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_02.mp3" length="16530206" type="audio/mpeg" />
		<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_02.mp3</guid>
		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle>In Episode 2, we take a look at the 3DS.</itunes:subtitle>
		<itunes:duration>22:58</itunes:duration>
		<itunes:summary>PALGN’s one and only podcast, the Palcast, returns for another week. The PALGN crew take a closer look at Nintendo’s new device, the 3DS, casting their mind back to the official Australian unveiling of the gaming platform. Writing staff Anthony, Jahanzeb and Jarrod discuss the local debut of the 3DS along with new games including Kid Icarus, The Legend of Zelda and Resident Evil: Mercenaries. Coming in at just under 30 minutes, this episode opens with the greatest joke in history, and ends with a valuable lesson learned for almost everyone involved.</itunes:summary>
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		<title>The Palcast - 03/02/11</title>
		<description>The PALGN crew return to the airwaves for 2011.</description>

		<pubDate>Thurs, 3 February 2011 22:00:00 +1000</pubDate>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_01.mp3" length="32172642" type="audio/mpeg" />
		<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/Palcast_01.mp3</guid>
		<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
		<itunes:subtitle> The PALGN crew return to the airwaves for 2011.</itunes:subtitle>
		<itunes:duration>44:41</itunes:duration>
		<itunes:summary>The PALGN Podcast, otherwise known as the Palcast, return to the internet airwaves in the very first episode of a new fortnightly schedule for 2011. Staff writers and video game enthusiasts Anthony, Jahanzeb and Jarrod talk over the details of Nintendo’s new portable gaming device, the 3DS. The trio outline the games they are most looking forward to for the year, and take a peek at upcoming titles Dungeon Siege III and MindJack. Clocking in at just under 45 minutes, the show rounds out with a discussion of games currently being played, whether they be old, new or featuring an alien in blue.</itunes:summary>
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			<title>Palcast - 25/09/10</title>
			<description> Return of the podcast.</description>

			<pubDate>Sat, 25 September 2010 22:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALcast_1.mp3" length="88428467" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALcast_1.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Return of the podcast.</itunes:subtitle>
			<itunes:duration>39:37</itunes:duration>
			<itunes:summary> PALGN’s Podcast show, known as the Palcast, makes a triumphant return to the airwaves this week. Resident staff Anthony, Jahanzeb and the brand new addition of Jarrod chew over the latest gaming chatter, including news to emerge from TGS and the upcoming action title Vanquish. We also reflect on Metroid: Other M, R.U.S.E. and BioWare’s latest Mass Effect 2 downloadable content, Lair of the Shadow Broker. Also in this episode, Jahanzeb’s record-breaking Xbox is laid to rest, and Anthony attempts to establish himself as the next Michael Pachter.</itunes:summary>
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			<title>PALGN E3 Podcast - 17/06/10</title>
			<description>Jeremy and Adam play Killzone 3, Red Faction Armageddon, Portal 2 and more.</description>

			<pubDate>Fri, 18 June 2010 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_004.mp3" length="34615154 " type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_004.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo, E3</itunes:keywords>
			<itunes:subtitle>Jeremy and Adam look at Crysis 2, Dead Space 2, Rage, Fallout New Vegas and more.</itunes:subtitle>
			<itunes:duration>57:41</itunes:duration>
			<itunes:summary>PALGN Editors Jeremy Jastrzab and Adam Ghiggino wrap up their time at E3 with a talk about their final day. Everything from Little Big Planet 2, Mortal Kombat, Rage and Crysis 2, to Telltale Games' Puzzle Agent and Dragon Quest IX are discussed in this final podcast in the E3 2010 series.</itunes:summary>
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			<title>PALGN E3 Podcast - 16/06/10</title>
			<description>Jeremy and Adam play Killzone 3, Red Faction Armageddon, Portal 2 and more.</description>

			<pubDate>Wed, 16 June 2010 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_003.mp3" length="25081766" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_003.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo, E3</itunes:keywords>
			<itunes:subtitle>Jeremy and Adam play Killzone 3, Red Faction Armageddon, Portal 2 and more.</itunes:subtitle>
			<itunes:duration>41:48</itunes:duration>
			<itunes:summary>PALGN Editors Jeremy Jastrzab and Adam Ghiggino talk about a range of games they've seen and played at E3, including Portal 2, Red Faction Armageddon, Killzone 3, Sonic Colours and Assassin's Creed: Bloodlines.</itunes:summary>
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			<title>PALGN E3 Podcast - 15/06/10</title>
			<description>Jeremy and Adams E3 adventures continue with the 3DS, and much more.</description>

			<pubDate>Tue, 15 June 2010 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_002.mp3" length="23179791" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_002.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo, E3</itunes:keywords>
			<itunes:subtitle>Jeremy and Adam's E3 adventures continue with the 3DS, and much more.</itunes:subtitle>
			<itunes:duration>38:38</itunes:duration>
			<itunes:summary>PALGN Editors Jeremy Jastrzab and Adam Ghiggino discuss their hands-on experience with the Nintendo 3DS, as well as Nintendo and Sony's press conferences, and the games they've played at E3, from Goldeneye 007 to Star Wars: The Force Unleashed II.</itunes:summary>
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			<title>PALGN E3 Podcast - 14/06/10</title>
			<description>Jeremy and Adam arrive at E3 and discuss the Microsoft press conference.</description>

			<pubDate>Mon, 14 June 2010 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_001.mp3" length="6354063" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_E3Podcast2010_001.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo, E3</itunes:keywords>
			<itunes:subtitle>Jeremy and Adam arrive at E3 and discuss the Microsoft press conference.</itunes:subtitle>
			<itunes:duration>10:35</itunes:duration>
			<itunes:summary>PALGN Editors Jeremy Jastrzab and Adam Ghiggino report back on their first day at E3. Jeremy spent the day watching Microsoft's showing at their press conference, while Adam spent the day watching his plane's boarding time get later and later.</itunes:summary>
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			<title>Palcast - 16/03/10</title>
			<description>EveryonePlays takes to the audio medium.</description>

			<pubDate>Tue, 16 March 2010 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALCAST_Mar16.mp3" length="35014987" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALCAST_Mar16.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>EveryonePlays takes to the audio medium.</itunes:subtitle>
			<itunes:duration>36:28</itunes:duration>
			<itunes:summary>In the latest episode of the Palcast, we go on the internet airwaves to discuss at everything that’s happening with the EveryonePlays campaign. The regular crew of Anthony, Michael and Jahanzeb are joined by PALGN Executive Editor Jeremy to talk about what’s being done to help introduce an R18+ classification. Topics include the impact of adult videogames on children, Michael Atkinson, one of the central figures in the classification debate, and what you – the listener – can do to help. While listening to the Palcast, remember to drop past your local GAME store and sign the EveryonePlays petition.</itunes:summary>
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			<title>Palcast - 16/02/10</title>
			<description>The Palcast Strikes Back.</description>

			<pubDate>Tue, 16 February 2010 19:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALCAST_Feb16.mp3" length="75806366" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALCAST_Feb16.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>The Palcast Strikes Back.</itunes:subtitle>
			<itunes:duration>31:35</itunes:duration>
			<itunes:summary> In episode 2 of the Palcast, we reflect on the greatness of two recent sequels – Mass Effect 2 and BioShock 2. The motley PALGN crew of Anthony, Michael P and Jahanzeb then move on to discuss a few upcoming games, BlazBlue: Calamity Trigger and Splinter Cell: Conviction. Be sure to listen out for an update on Michael’s Gamerscore celebrations and a debate on the usefulness of moustaches in stealth games. All in the all, the episode comes in at just over 30 minutes.</itunes:summary>
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			<title>Palcast - 23/01/10</title>
			<description>PALGN’s brand new podcast.</description>

			<pubDate>Sat, 23 January 2010 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALCAST_Jan23.mp3" length="20310577" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALCAST_Jan23.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle> PALGN’s brand new podcast.</itunes:subtitle>
			<itunes:duration>28:12</itunes:duration>
			<itunes:summary>January. It’s been a fantastic month of gaming, with the likes of Bayonetta, Darksiders and the soon to be released Mass Effect 2. Bringing their talents to the Palcast, otherwise known as PALGN’s iPodcast 2.0, the PALGN crew of Anthony, Michael and Jahanzeb reflect on everything that has been so far in 2010. With the recent releases out of the way, there’s also a peek at Final Fantasy XIII and Dante’s Inferno.</itunes:summary>
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			<title>Episode 67 - Reflections on Eminence, and easy Achievements.</title>
			<description>Returning to the weekly podcast schedule, the PALGN podcast team looking back on their Night in Fantasia with Eminence and easy Achievements.</description>

			<pubDate>Sat, 17 October 2009 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_067.mp3" length="35386304" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_067.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Returning to the weekly podcast schedule, the PALGN podcast team looking back on their Night in Fantasia with Eminence and easy Achievements.</itunes:subtitle>
			<itunes:duration>36:52</itunes:duration>
			<itunes:summary> Returning to the weekly podcast schedule, the PALGN podcast team open Episode 67 by looking back on their Night in Fantasia with Eminence. Jahanzeb, Jeremy and James reflect on their excellent evening spent listening to videogame music, while Anthony wishes he could have traveled states to experience the spectacular Metal Gear Solid finale. In the discussion of the previous week’s news, we look at Halo 3: ODST reaching 2.5 million copies sold, the consequences of Left 4 Dead 2’s edits, and the link between what Gearbox Software President Randy Pitchford calls ‘easy Achievements’ and increased sales. Clocking in at around 36 minutes, make sure you listen right until the end for our preview of Episode 69’s topic.</itunes:summary>
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			<title>Episode 66 - Videogame previews, news round-up and our game of the year predictions.</title>
			<description>This week, in Episode 66 of the PALGN Podcast, Anthony, James, Michael and Jahanzeb discuss recent videogame news, recount their hands-on time with titles that have yet to be released and predict what may end up being PALGN’s game of the year.</description>

			<pubDate>Sat, 10 October 2009 21:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_066.mp3" length="37388339" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_066.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>This week, in Episode 66 of the PALGN Podcast, Anthony, James, Michael and Jahanzeb discuss recent videogame news, recount their hands-on time with titles that have yet to be released and predict what may end up being PALGN’s game of the year.</itunes:subtitle>
			<itunes:duration>38:57</itunes:duration>
			<itunes:summary>This week, in Episode 66 of the PALGN Podcast, Anthony, James, Michael and Jahanzeb discuss recent videogame news, recount their hands-on time with titles that have yet to be released and predict what may end up being PALGN’s game of the year. First up, James reports back from a Forza Motorsport 3 press event, and Michael offers his opinion on Bayonetta and Borderlands from the floor of Gen Con. In our news round-up, we reflect on the boycott of the PSPgo by certain retailers and Left 4 Dead 2’s troubles with the OFLC. Finally, the discussion on the contenders for game of the year ends with our podcasters arriving to a unanimous decision (you’ll have to listen to find out which game we picked). Episode 66 comes in at approximately 40 minutes.</itunes:summary>
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		<item>
			<title>Episode 65 - Videogame magazines, and For the Love of Gaming: Episode 2.</title>
			<description>In Episode 65 of the PALGN Podcast, our writers tear themselves away from their consoles and computer screens to discuss the current state of videogame magazines.</description>

			<pubDate>Fri, 2 October 2009 10:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_065.mp3" length="61001074" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_065.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>In Episode 65 of the PALGN Podcast, our writers tear themselves away from their consoles and computer screens to discuss the current state of videogame magazines.</itunes:subtitle>
			<itunes:duration>1:03:33</itunes:duration>
			<itunes:summary>In Episode 65 of the PALGN Podcast, our writers tear themselves away from their consoles and computer screens to discuss the state of videogame magazines. Anthony ponders how magazines are surviving in the online world, and ultimately, whether videogame publications even have a place in current gaming culture. Michael, James and Jeremy provide their views on issues such as online versus print journalist and if demo discs are still relevant, while Jahanzeb looks at videogame magazines that we have come to treasure over the years. Clocking in at just over an hour, this is one podcast that gamers of new and old won’t want to miss. Episode 2 of For the Love of Gaming can also be heard in the heart of this week’s episode. Once again looking at the gaming issues that are getting on our nerves, Anthony talks about the absurd delay in bringing Rock Band 2 to Australia and the Left 4 Dead 2 boycott. Meanwhile, James discusses his foray into casual gaming.</itunes:summary>
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			<title>Episode 64 - Games of 2009 2.0, and For the Love of Gaming: Episode 1.</title>
			<description>In the aptly titled ‘Games of 2009 2.0’ podcast, we ponder all the happenings of the first half of 2009 and look forward to the upcoming holiday season.</description>

			<pubDate>Wed, 26 August 2009 14:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_064.mp3" length="85071966" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_064.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>In the aptly titled ‘Games of 2009 2.0’ podcast, we ponder all the happenings of the first half of 2009 and look forward to the upcoming holiday season.</itunes:subtitle>
			<itunes:duration>1:10:53</itunes:duration>
			<itunes:summary> It’s been a while, but the PALGN Podcast is finally back on the air. A long time ago, in a galaxy not so far away, we discussed Games of 2009 in our very first podcast of the year. A number of months have passed since then, so in the aptly titled ‘Games of 2009 2.0’ podcast, we ponder all the happenings of the first half of 2009 and look forward to the upcoming holiday season. In Part 1, Anthony, Adam and Jeremy look at the good, the bad and the ugly in the year leading up to June. In Part 2, James joins the discussion of delayed release dates and upcoming titles such as Uncharted 2 and Forza Motorsport 3. Clocking in a little over an hour, it really is a podcast of epic proportions. This week also marks the debut of our brand new segment, For the Love of Gaming. It’s an opportunity for our staff to moan and groan about the topics on their minds. In Episode 1, we dissect recent developments with Xbox LIVE and items bundled with the inevitable Collector’s Edition.</itunes:summary>
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			<title>Episode 63 - Portable Gaming.</title>
			<description>In this week’s podcast, we go on the road to discuss portable gaming.</description>

			<pubDate>Sun, 19 July 2009 20:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_063.mp3" length="38321705" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_063.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>In this week’s podcast, we go on the road to discuss portable gaming.</itunes:subtitle>
			<itunes:duration>31:56</itunes:duration>
			<itunes:summary>Last time in the PALGN Podcast, we cast a critical eye over PC and console gaming. In this week’s podcast, we move away from in-house entertainment and instead go on the road to discuss portable gaming. Anthony, host of Episode 63, asks the PALGN writing team about their first portable gaming devices and the best titles that they’ve played on them (Pokemon rates a mention more than once). As the voice of reason, PALGN’s Executive Editor Jeremy talks about the current generation of portable gaming, particularly the PlayStation Portable and Nintendo DS. Joining in the podcast for the first time, Jahanzeb looks at Metal Gear Solid and The Legend of Zelda on the Game Boy and Michael provides an interesting observation of gaming on public transport. Clocking in at just under 32 minutes, there’s just enough time to discuss the past, present and future of portable gaming.</itunes:summary>
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			<title>Episode 62 - PC vs Console Gaming</title>
			<description>We discuss one of oldest debates in the history of videogames, ‘PC versus console gaming’.</description>

			<pubDate>Fri, 03 July 2009 20:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_062.mp3" length="39782772" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_062.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Kicking off our first episode back, we discuss one of oldest debates in the history of videogames, ‘PC versus console gaming’.</itunes:subtitle>
			<itunes:duration>41:26</itunes:duration>
			<itunes:summary>With study, exams and just about every other distraction over and done with, the PALGN team return to the podcasting studio. Kicking off our first episode back, we discuss one of oldest debates in the history of videogames, ‘PC versus console gaming’. PALGN’s local PC enthusiast Denny takes up the hosting chair, asking whether computers or consoles are better for playing games. Anthony, Jeremy and James look at the various pros and cons associated with console gaming, while Denny stands firm as the computer’s advocate. Clocking in just under 42 minutes, there are plenty of issues up for debate, including affordability, compatibility, and whether the mouse and keyboard are superior to the Xbox or PlayStation controller.</itunes:summary>
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			<title>E3 2009 Podcast Special.</title>
			<description> With microphones in hand, we examine everything from E3 2009.</description>

			<pubDate>Wed, 10 June 2009 20:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_E309.mp3" length="37346663" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_E309.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>In our special E3 episode, PALGN regulars Anthony, Adam, Jeremy and James take a look at all the information to have emerged from the gaming show of the year.</itunes:subtitle>
			<itunes:duration>38:54</itunes:duration>
			<itunes:summary>This week, in a very special episode of the PALGN Podcast, we cast our minds back to just over seven days ago and take a look at what was E3 2009. In our special E3 episode, PALGN regulars Anthony, Adam, Jeremy and James take a look at all the information to have emerged from the gaming show of the year. Topics on the podcast agenda include Project Natal, the unveiling of the PSP Go, and whether E3 2009 was truly a return to form for the event. Clocking in at just under 40 minutes, we discuss everything from the hottest games on show, to which of the ‘big 3’ (Microsoft, Sony and Nintendo) had the best press conference.</itunes:summary>
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			<title>Episode 60 - Random Walk: Fun and Work, Comedy in Games and LAN Cafes.</title>
			<description>In Episode 60, Anthony, James and Denny talk about gameplay that seems more like work than fun, comedy as a genre in videogames and LAN cafes.</description>

			<pubDate>Sat, 9 May 2009 23:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_060.mp3" length="36633108" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_060.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle> Anthony, James and Denny talk about gameplay that seems more like work than fun, comedy as a genre in videogames and LAN cafes.</itunes:subtitle>
			<itunes:duration>30:32</itunes:duration>
			<itunes:summary>We’ve been focusing on particular topics for the last few PALGN podcasts, but this week we return to Random Walk, discussing anything and everything that pops into our brains. In Episode 60, Anthony, James and Denny talk about gameplay that seems more like work than fun, comedy as a genre in videogames and LAN cafes. Coming in at 30 minutes, we ponder how you sometimes have put in the hard yards before getting to the fun part of a game, scripted and user-generated humor, and why LAN cafes may be the new gaming arcades.</itunes:summary>
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		<item>
			<title>Episode 59 - Gaming Trends</title>
			<description>Videogames have had more trends than fashion. Today’s spectacular boss battle could be lining tomorrow’s rubbish bin. This week, trends such as rechargeable health, exploding barrels, the infamous crate and unpolished games are placed under the podcasting microscope.</description>

			<pubDate>Sat, 2 May 2009 15:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_059.mp3" length="39613680" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_059.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle> This week, trends such as rechargeable health, exploding barrels, the infamous crate and unpolished games are placed under the podcasting microscope.</itunes:subtitle>
			<itunes:duration>33:01</itunes:duration>
			<itunes:summary>Videogames have had more trends than fashion. Today’s spectacular boss battle could be lining tomorrow’s rubbish bin. This week, trends such as rechargeable health, exploding barrels, the infamous crate and unpolished games are placed under the podcasting microscope. Anthony, James and Jeremy talk about the overabundance of explosive containers, how gameplay bugs are becoming more common, and the death of the health pack. Episode 59 comes in with a running time of exactly 33 minutes.</itunes:summary>
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			<title>Episode 58 - Difficult Games</title>
			<description>Hard games feature in the podcasting spotlight this week, with the unrelenting difficulty of titles such us Left 4 Dead, Ikaruga, Devil May Cry 3 and Mega Man up for discussion.</description>

			<pubDate>Sat, 25 April 2009 20:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_058.mp3" length="41378512" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_058.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Hard games feature in the podcasting spotlight this week, with the unrelenting difficulty of titles such us Left 4 Dead, Ikaruga, Devil May Cry 3 and Mega Man up for discussion.</itunes:subtitle>
			<itunes:duration>34:29</itunes:duration>
			<itunes:summary>Hard games feature in the podcasting spotlight this week, with the unrelenting difficulty of titles such us Left 4 Dead, Ikaruga, Devil May Cry 3 and Mega Man up for discussion. Anthony, Adam, Denny and James ponder their most difficult gaming experiences, whether it be solving a bewildering puzzle or beating a boss with a seemingly infinite amount of lives. With a running time of approximately 35 minutes, there’s plenty of time to reminisce on the hours and days spent in from of the computer screen.</itunes:summary>
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			<title>Episode 57 - Sequels</title>
			<description>Adam, Anthony, Jeremy and James join together to discuss sequels that they know little about, including Modern Warfare 2 and Mass Effect 2.</description>

			<pubDate>Thu, 16 April 2009 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_057.mp3" length="44901574" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_057.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle> Adam, Anthony, Jeremy and James join together to discuss sequels that they know little about, including Modern Warfare 2 and Mass Effect 2.</itunes:subtitle>
			<itunes:duration>37:25</itunes:duration>
			<itunes:summary> This week, Adam returns as host to cast his dark will upon the podcasters, as they speculate on upcoming sequels that they know little about. On the agenda are Modern Warfare 2, Mass Effect 2, Halo ODST and Battlefield: Bad Company 2. As Anthony, Jeremy and James do battle with this topic, the dark lord suddenly twists the conversation into a truly diabolical discussion of cases where videogame sequels have ever been better than the originals. Will their heathen predictions prove to be true, or are their speculations baseless and floundering? Find out, in the latest and most terrifying episode of the PALGN Podcast. </itunes:summary>
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        		<item>
			<title>Episode 56 - Retrospective Roundup: Oblivion, Ninja Gaiden 2 and Assassin’s Creed</title>
			<description>Anthony, Denny and James cast a critical eye over three games that have been sitting on store shelves for a while.</description>

			<pubDate>Fri, 10 April 2009 23:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_056.mp3" length="51994677" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_056.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Anthony, Denny and James cast a critical eye over The Elder Scrolls IV: Oblivion, Ninja Gaiden 2, and Assassin’s Creed.</itunes:subtitle>
			<itunes:duration>43:19</itunes:duration>
			<itunes:summary>This week marks the return of the Retrospective Roundup, a discussion of games that have been sitting on store shelves for a while. Anthony, Denny and James cast a critical eye over The Elder Scrolls IV: Oblivion, Ninja Gaiden 2, and Assassin’s Creed. James ponders the hours spend playing Bethesda’s role-playing epic, Denny talks about Ninja Gaiden 2’s punishing gameplay and Anthony offers his opinion on those medieval citizens pestering Altair for money. Coming in at approximately 43 minutes, we close the show with a conversation about the games we are currently playing and what may happen at this year’s Electronic Entertainment Expo, better known as E3.</itunes:summary>
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			<title>Episode 55 - Random Walk</title>
			<description>Adam, Anthony and Denny examine the Nintendo DSi, the length of games and CryEngine 3.</description>

			<pubDate>Thu, 02 April 2009 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_055.mp3" length="49394243" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_055.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle> Adam, Anthony and Denny examine the Nintendo DSi, the length of games and CryEngine 3.</itunes:subtitle>
			<itunes:duration>34:18</itunes:duration>
			<itunes:summary> This week, Adam takes over as host for a rollercoaster ride through the twisted minds of himself, Anthony and Denny. Adam's concerned that buying a Nintendo DSi at launch may not be the smartest move he's ever made, Anthony wants to talk about the length of videogames and Denny just can't stop thinking about CryEngine 3 or Project Offset. At a length of about 34 minutes, there's also plenty of time for several double entendres to be pointed out. </itunes:summary>
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       		<item>
			<title>Episode 54 - PALGN Focus: Resident Evil</title>
			<description>Anthony, Jeremy and Adam look at the past, present and future of the Resident Evil series.</description>

			<pubDate>Wed, 25 March 2009 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_054.mp3" length="40876455" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_054.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle> Anthony, Jeremy and Adam look at the past, present and future of the Resident Evil series.</itunes:subtitle>
			<itunes:duration>34:03</itunes:duration>
			<itunes:summary> With the recent release of Resident Evil 5, in this week’s podcast we stop, stand still and take a look at Capcom’s famous survival horror franchise. Anthony, Jeremy and Adam discuss the evolution of the Resident Evil series, why the games have been so successful, and their personal experiences battling hordes of hungry zombies. Coming in at approximately 34 minutes, Jeremy considers Capcom’s fixation with remakes, Anthony ponders Sheva’s inability to use anything other than a pistol and Adam exhibits his talent for videogame character impersonations. </itunes:summary>
		</item>

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			<title>Episode 53 - Games of 2009</title>
			<description>Anthony, Jeremy and Denny bring the PALGN podcast back for the year.</description>

			<pubDate>Thurs, 19 February 2009 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_053.mp3" length="45165788" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_053.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Anthony, Jeremy and Denny bring the PALGN podcast back for the year.</itunes:subtitle>
			<itunes:duration>37:38</itunes:duration>
			<itunes:summary>It's been a little while, but the PALGN podcast is back for the year. This week, Anthony, Jeremy and Denny talk about their most anticipated games of 2009, the products and trends that may surface over the next twelve months, and everything else in-between. Clocking in at just under 38 minutes, Denny indulges his passion for all things Killzone, Jeremy longs for an old-school Nintendo game, and the surplus of gaming sequels proves too much for Anthony. </itunes:summary>
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			<title>Episode 52 - Gaming memories</title>
			<description>Tristan, Evan and Daniel discuss their earliest gaming memories and reminisce.</description>

			<pubDate>Wed, 05 November 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_052.mp3" length="28674666" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_052.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Tristan, Evan and Daniel discuss their earliest gaming memories and reminisce.</itunes:subtitle>
			<itunes:duration>38:26</itunes:duration>
			<itunes:summary>On this week's PALGN podcast, we take it back to basics (again). Evan, Tristan and Daniel discuss our earliest gaming memories: from the days when Apple gaming wasn't either an oxymoron or limited to some newfangled Apple phone, to Pilotwings and Pong. There's a lot of entertaining conversation here, and we'd encourage all our listeners to post your own earliest gaming memory in our forums.</itunes:summary>
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			<title>Episode 51 - Ashley Jenkins and emergent gameplay.</title>
			<description>Chatting with an ex-Frag Doll and subversive gaming.</description>

			<pubDate>Wed, 05 November 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_051.mp3" length="38120001" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_051.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Chatting with an ex-Frag Doll and subversive gaming.</itunes:subtitle>
			<itunes:duration>49:45</itunes:duration>
			<itunes:summary>In this week's episode, we have a chat with Ashley Jenkins, Digital Site Manager for Xbox in Australia / New Zealand, also known as Jinx from the Frag Dolls. We find out what it's like to be a Frag Doll, whether the team was as successful as they thought they'd be, and what it's like being a female gaming journalist in a heavily male dominated industry. Evan, Daniel, and Tristan also catch up to discuss emergent game play and whether it's possible for gamers to become subversive in their game play, fighting the man and breaking down power structures. Or, something like that, anyway - it seems the topic may have gotten away from us a little bit. </itunes:summary>
		</item>	

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			<title>Episode 50 - Eric Kaltman and game preferences.</title>
			<description>The Indiana Jones of the gaming world and the way we roll with our games.</description>

			<pubDate>Wed, 29 October 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_050.mp3" length="50554888" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_050.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>The Indiana Jones of the gaming world and the way we roll with our games.</itunes:subtitle>
			<itunes:duration>59:37</itunes:duration>
			<itunes:summary>We're back, and in what's a really special discussion this week, we chat with Eric Kaltman, the Indiana Jones of the gaming world and contributor to the extremely interesting 'How They Got Game' blog.  Eric has a job that few would believe; as the cataloger for the Steven Cabernetti collection at the Stanford University library, his role is to go through rooms full of boxes and catalog and preserve the 24,000 odd videogames bequeathed to the university.  Preserving games-related material is a big deal - not only is the US Library of Congress actively interested in it, Stanford's only one part of the 'Preserving Virtual Worlds' project, the other participants being the University of Illinois, the University of Maryland, the Rochester Institute of Technology, and Linden Lab.  Sound interesting?  Have a listen - this is really only scratching the surface.  Evan, Daniel, and Tristan also catch up to discuss what kind of gamers they are.  Taking a break from the more intellectual discussion of recent weeks, we step back and ask the simple question; 'what do we like?'  And, don't forget that our eGames competition continues to run this week - tune in for your chance to win a double pass for a full day at the expo. If you're one of the winners, we'll be in contact shortly to explain how to claim your prize.</itunes:summary>
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			<title>Episode 49 - Gaming culture, Know your Roots, and Game Ed 101.</title>
			<description>What is gaming culture? Plus Game Ed, Know Your Roots, and more.</description>

			<pubDate>Wed, 22 October 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_049.mp3" length="33929186" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_049.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>What is gaming culture? Plus Game Ed, Know Your Roots, and more.</itunes:subtitle>
			<itunes:duration>46:04</itunes:duration>
			<itunes:summary>In a return to our regularly scheduled content, this week, the PALGN Podcast is packed to the rafters. We have Evan discussing Hitchhiker's Guide to the Galaxy in Know Your Roots, and Daniel discussing the role of other media in Game Ed 101. To top it all off, we have a lengthy discussion between Evan, Tristan and Daniel about gaming culture - does it even exist, and if so, what is it? And, don't forget that our eGames competition continues to run this week - tune in for your chance to win a double pass for a full day at the expo. If you're one of the winners, we'll be in contact shortly to explain how to claim your prize.</itunes:summary>
		</item>	

		<item>
			<title>Episode 48 - The role of reviewing</title>
			<description>A discussion with Tristan, Evan and Daniel on the role reviewers play today.</description>

			<pubDate>Wed, 15 October 2008 12:00:00 +1000</pubDate>
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			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_048.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>A discussion with Tristan, Evan and Daniel on the role reviewers play today.</itunes:subtitle>
			<itunes:duration>35:36</itunes:duration>
			<itunes:summary>In this episode of the PALGN Podcast, we're going lean, mean and streamlined. What we're really trying to say is that we've had an action-packed week and have therefore boiled the podcast down to its barebones - a single discussion. This week, it's the role of reviews, and we're continuing last week's experiment for our podcast, with Tristan, Daniel, and Evan revolting against Skype and deciding to do things up close and personal. And, don't forget that our eGames competition continues to run this week - tune in for your chance to win a double pass for a full day at the expo. If you're one of the winners, we'll be in contact shortly to explain how to claim your prize.
</itunes:summary>
		</item>	

		<item>
			<title>Episode 47 - The guys behind Good Game and a Golden Age of Gaming.</title>
			<description>A discussion with Janet and Jeremy from Good Game and whether or not we're in a golden age of gaming.</description>

			<pubDate>Wed, 8 October 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_047.mp3" length="47815329" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_047.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>A discussion with Janet and Jeremy from Good Game and whether or not we're in a golden age of gaming.</itunes:subtitle>
			<itunes:duration>1:05:33</itunes:duration>
			<itunes:summary>In this episode of the PALGN Podcast, we speak to Janet Carr (Syd), Series Producer of Good Game on ABC2, and Jeremy Ray (Junglist), Presenter of Good Game. As the creators of one of the most interesting mainstream television shows on gaming, they're quite unique - if you haven't already checked out their show, their weekly episodes are available online through the ABC or via vodcast on iTunes. In our discussion, we cover the challenges with reviews, the role of journalism in games coverage, and how the show came about. Did you know that the pilot episode was filmed for less than $1,000? For a slight change in pace, we also delve into a little more of a detailed discussion about whether or not we're entering, exiting, in, or out of a golden age of gaming. What makes this especially interesting is, in a first for our podcast, Tristan, Daniel, and Evan revolt against Skype and decide to do things up close and personal. And, don't forget that our eGames competition continues to run this week - tune in for your chance to win a double pass for a full day at the expo. If you're one of the winners, we'll be in contact shortly to explain how to claim your prize. Given the length of this week's episode, Game Ed 101 will make a return next week, alongside our next episode of Know Your Roots. </itunes:summary>
		</item>	

		<item>
			<title>Episode 46 - A chat with Michael Abbott, Know your Roots, and Lock's Quest.</title>
			<description>Facetime with The Brainy Gamer, the intent of Beat Takeshi's Challenge, and Brett Caird on Lock's Quest.</description>

			<pubDate>Wed, 1 October 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_046.mp3" length="29731464" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_046.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Facetime with The Brainy Gamer, the intent of Beat Takeshi's Challenge, and Brett Caird on Lock's Quest.</itunes:subtitle>
			<itunes:duration>36:22</itunes:duration>
			<itunes:summary>In this, our forty-sixth episode of the PALGN Podcast, we speak to Michael Abbott, site owner of The Brainy Gamer and creator of the the Gamer's Confab, a gaming equivalent of the original London Royal Society created in the 1600's. Whether that means Michael Abbot is actually the gaming equivalent of Robert Boyle is probably open to debate, but it's an interesting discussion none-the-less. We also check out one of the most sadistic games ever made, Beat Takeshi's Challenge. While it's normally known for being notoriously unfair, that's not why it's important from a design perspective - in this week's episode, we take another look at this game, its highly interesting creator, and exactly why more people should sit up and take notice about this game, irrespective of whether they play it or not. Wrapping up this week's episode, we have a chat at the THQ offices with Brett Caird, one of the people who worked on Lock's Quest. We also find out that our mobile recording equipment is woefully inadequate - watch this space. And, don't forget that our eGames competition continues to run this week - tune in for your chance to win a double pass for a full day at the expo. If you're one of the two winners, we'll be in contact shortly to explain how to claim your prize.</itunes:summary>
		</item>	

		<item>
			<title>Episode 45 - Focus: Star Wars games, a chat with Al Lowe, and Game Ed 101</title>
			<description>A history of Star Wars games, a chat with Leisure Suit Larry creator Al Lowe, Game Ed 101 and our eGames comp</description>

			<pubDate>Wed, 24 September 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_045.mp3" length="47309423" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_045.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>A history of Star Wars games, a chat with Leisure Suit Larry creator Al Lowe, Game Ed 101 and our eGames comp</itunes:subtitle>
			<itunes:duration>1:03:22</itunes:duration>
			<itunes:summary>In the 45th episode of the PALGN Podcast, we speak to Leisure Suit Larry creator and adventure game designer Al Lowe about his career in the industry. We also take a look back at the history of Star Wars games with Denny, Tristan and Daniel. Game Ed 101 rounds out our weekly content as well, with a look at the Games-as-Art debate. We're also continuing our eGames competition this week, so tune in for your chance to win a double pass for a full day at the expo. We also announce last week's winner.</itunes:summary>
		</item>	

		<item>
			<title>Episode 44 - Random Walk, Peter Barlow on eGames, and Competitions</title>
			<description>Walk with Tristan and Daniel, Peter Barlow on the eGames expo (and a chance to win tickets), and Know Your Roots</description>

			<pubDate>Wed, 17 September 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_044.mp3" length="26775407" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_044.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Walk with Tristan and Daniel, Peter Barlow on the eGames expo (and a chance to win tickets), and Know Your Roots</itunes:subtitle>
			<itunes:duration>35:10</itunes:duration>
			<itunes:summary>This week, minus regular Jeremy, Daniel and Tristan hold the fort and take a random walk to topics including development cycles and the broadening of the industry. We also chat to Peter Barlow, organiser of the upcoming eGames expo in Melbourne about what to expect this year, and just what goes on behind the scenes in maintaining such a diverse show. Evan also takes us down memory lane in Know Your Roots, and discusses Portal (no, that's not the Portal with companion cubes and insane AI - it's something else entirely). We're also running a competition this week, so tune in for your chance to win a double pass for a full day at eGames.</itunes:summary>
		</item>	

		<item>
			<title>Episode 43 - Braid, Steve Fawkner on Steve Fawkner, and Game Ed 101</title>
			<description>Deconstructing Braid, Steve Fawkner talks about himself and the industry, and the future of gaming theory.</description>

			<pubDate>Wed, 10 September 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_043.mp3" length="52749601" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_043.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Deconstructing Braid, Steve Fawkner talks about himself and the industry, and the future of gaming theory.</itunes:subtitle>
			<itunes:duration>1:02:55</itunes:duration>
			<itunes:summary>Steve Fawkner's such a great guy, we just couldn't stop talking. Included in this week's show is the second part of our interview with Steve Fawkner, CEO of Infinite Interactive, where we discuss how and why Infinite Interactive almost wasn't, how Fawkner went from mining to gaming, and what to possibly expect after Puzzle Quest Galactrix. Game Ed 101 also make a return, with Daniel picking up from narratology / ludology and moving full-pelt into the future of gaming theory. And, in our feature segment this week, we completely miss the point of Retrospective Roundup and get lost in Braid. Tristan, Daniel, and Evan discuss Braid in all its detail, debating the story, the delivery of the game, and more importantly, whether it's actually a good game or not. Be warned - this last segment is extremely spoiler heavily, so if you haven't played Braid yet or are trying to avoid spoilers, you might want to stop listening at the warning at the 26 minute mark. In total, the episode clocks in at just over an hour. As with the last episode, a transcript of the interview with Steve Fawkner will be up this weekend for those who are unable to listen to the podcast for whatever reason.</itunes:summary>
		</item>	

		<item>
			<title>Episode 42 - The Blitz, Infinite Interactive, and NetDevil</title>
			<description>News in review, Steve Fawkner on Puzzle Quest Galactrix, and NetDevil on Jumpgate Evolution.</description>

			<pubDate>Wed, 3 September 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_042.mp3" length="47964896" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_042.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>News in review, Steve Fawkner on Puzzle Quest Galactrix, and NetDevil on Jumpgate Evolution.</itunes:subtitle>
			<itunes:duration>57:08</itunes:duration>
			<itunes:summary>This week on the PALGN Podcast, we keep a local focus while going global. First, we catch up with local superstar designer Steve Fawkner, CEO of Infinite Interactive, to discuss Puzzle Quest, Puzzle Quest Galactrix, and Neopets Puzzle Adventure. Looking a bit further abroad, we also cross live to the floor at PAX 2008 to have a chat with Scott Brown, co-founder of NetDevil, to discuss Jumpgate Evolution and see what tidbits we can find out about the upcoming Lego Universe game.  And, in this week's feature segment, Jeremy, Tristan, and Evan hit the Blitz to discuss our highest viewed news items over the last four weeks. Not surprisingly, Sony features very heavily, what with the PSP 3000, a wireless keypad, the new 80 gigabyte PlayStation 3, and the lack of a 160 gigabyte PlayStation 3 for Australia and New Zealand.</itunes:summary>
		</item>	

		<item>
			<title>The PALGN Podcast, Episode 41</title>
			<description>It's our birthday, and we chat to Marcus Westbury.</description>

			<pubDate>Wed, 27 August 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_041.mp3" length="40648423" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_041.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>It's our birthday, and we chat to Marcus Westbury.</itunes:subtitle>
			<itunes:duration>52:56</itunes:duration>
			<itunes:summary>This week, we turn one. So, we thought it about time to sit back and take a look at one year of PALGN Podcasting, with Jeremy, Evan, Tristan and Daniel. What lies ahead? Tune in to find out. We also have a chat with Marcus Westbury, creator of the ABC's Not Quite Art about games and gaming culture. Finally, we return to Know Your Roots to look at a classic PC title, Alter Ego.</itunes:summary>
		</item>	

		<item>
			<title>The PALGN Podcast, Episode 40</title>
			<description>Random Walk: Spoilers, Journos, Music, and a chat with Greg Tannahill.</description>

			<pubDate>Wed, 20 August 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_040.mp3" length="29484035" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_040.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Random Walk: Spoilers, Journos, Music, and a chat with Greg Tannahill.</itunes:subtitle>
			<itunes:duration>39:02</itunes:duration>
			<itunes:summary>This week, it's Random Walk: Jeremy tells us what he really thinks about the state of games journalism, Daniel has a listen to some of the most interesting videogame soundtracks available, and Tristan spoils a good (random) walk with his complaint about complaints about spoilers. We also bring you our exclusive interview with Greg Tannahill, Democrat politician and gamer, who tells us why Australian politics needs to change. We also pit ludology and narratology in a cage match to end all cage matches in Game Ed 101.</itunes:summary>
		</item>	

		<item>
			<title>The PALGN Podcast, Episode 39</title>
			<description>PALGN Focus: Downloadable games, and a chat with Joseph Hewitt.</description>

			<pubDate>Wed, 13 August 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_039.mp3" length="35658705" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_039.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>PALGN Focus: Downloadable games, and a chat with Joseph Hewitt.</itunes:subtitle>
			<itunes:duration>47:21</itunes:duration>
			<itunes:summary>This week on the PALGN Podcast, it's Focus time, as Jeremy, Tristan and Daniel sit down and work their way through an in-depth discussion of downloadable games. Is it the future of gaming? Tune in to find out. We also interview Joseph Hewitt, of Interzone, about the upcoming soccer MMO, Interzone Futebol ‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚àö√´‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂‚àö¬¥‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√Ñ√∂‚àö‚Ä†‚àö√°‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚Äö√Ñ‚Ä†‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂¬¨¬•‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚Äö√Ñ‚Ä†‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂‚àö‚à´ of which he's got a lot of very interesting things to say. We also take a quick look at the world of ludology with Game Ed 101.</itunes:summary>
		</item>	

		<item>
			<title>The PALGN Podcast, Episode 38</title>
			<description>Retrospective Roundup:  A look at Stranglehold, Uncharted and Eternal Sonata, a chat with the president of the GDDA, Tom Crago, and some new segments.</description>

			<pubDate>Wed, 05 August 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_038.mp3" length="36395733" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_038.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Retrospective Roundup:  A look at Stranglehold, Uncharted and Eternal Sonata, a chat with the president of the GDDA, Tom Crago, and some new segments.</itunes:subtitle>
			<itunes:duration>48:12</itunes:duration>
			<itunes:summary>This week on the PALGN Podcast, we're so full of content we're trying hard to keep it all in. First up, we've got our anticipated interview with Tom Crago. The President of the GDAA and CEO of Tantalus talks to us on a wide variety of topics ‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚àö√´‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂‚àö¬¥‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√Ñ√∂‚àö‚Ä†‚àö√°‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚Äö√Ñ‚Ä†‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂¬¨¬•‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚Äö√Ñ‚Ä†‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂‚àö‚à´ from an R-rating for videogames, to industry tax breaks, and what the future entails for the GDAA. It's also Retrospective Roundup, where we take a look at the impact of videogames six months or so down the track. This week, and Daniel, Jeremy and Tristan go heads on with the lethal tripartite of Stranglehold, Uncharted: Drake's Fortune and Eternal Sonata. Finally, we're introducing PALGN Shortcuts in this week's podcast ‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚àö√´‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂‚àö¬¥‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√Ñ√∂‚àö‚Ä†‚àö√°‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚Äö√Ñ‚Ä†‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂¬¨¬•‚Äö√Ñ√∂‚àö√ë‚àö‚àÇ‚Äö√†√∂‚Äö√Ñ‚Ä†‚Äö√†√∂‚Äö√†√á‚Äö√Ñ√∂‚àö‚Ä†‚àö‚àÇ‚Äö√†√∂‚àö‚à´ short, reoccurring segments that we'll be running over the course of the series. Today, we'll take a look at Ultima VI with Know Your Roots, and narratology with Game Ed 101.</itunes:summary>
		</item>		

		<item>
			<title>The PALGN Podcast, Episode 37</title>
			<description>The Blitz: Wii Fit, price cuts, emotional experiences, Diablo III, Alone in the Dark, and Ghostbusters.</description>

			<pubDate>Wed, 30 July 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_037.mp3" length="34937949" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_037.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>The Blitz: Wii Fit, price cuts, emotional experiences, Diablo III, Alone in the Dark, and Ghostbusters.</itunes:subtitle>
			<itunes:duration>41:52</itunes:duration>
			<itunes:summary>It's a packed episode this week - not only is there a review of the most viewed news items over the last month in The Blitz, we also sit down with Tristan to discuss Alone in the Dark. And, if that weren't enough, we also managed to squeeze in a quick overview of the now potentially upcoming Ghostbusters: The Videogame. In this week's episode Jeremy, Tristan, and Evan sit down to discuss whether we're still Wii Fitting (or whether we wanted to in the first place, the impact of the 360 price cut, and whether or not Bioware was on the money when they suggested that games should trigger an emotional experience. We briefly debate whether the increase palette of Diablo III is worth caring about, and fill things out with a bit of history behind the Ghostbusters videogames. All told, just under 42 minutes of news, reviews, and even a bit of Fallout blues.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 36</title>
			<description>Random Walk:  Difficulty, controllers, Fallout, the great Australian game, and Vib-Ribbon.</description>

			<pubDate>Wed, 23 July 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_036.mp3" length="36951126" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_036.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Random Walk:  Difficulty, controllers, Fallout, the great Australian game, and Vib-Ribbon.</itunes:subtitle>
			<itunes:duration>42:16</itunes:duration>
			<itunes:summary>We return to Random Walk this week, a selection of topics chosen by PALGN's writers.  Jeremy, Tristan, and Evan discuss the importance of tuning difficulty appropriately in games, the sudden deluge of controllers we somehow seem to have accumulated over the last few years, and some of the most disappointing news to have come out in recent memory, the refusal by the OFLC to rate Fallout 3.  We also catch up with Daniel to discuss whether a truly 'Australian' game exists and, in PALGN's picks, discuss Vib-Ribbon, one of the precursors to Audiosurf.  All told, roughly 42 minutes of debate, discussion, and speculation.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 35</title>
			<description>PALGN Focus: E3 2008.</description>

			<pubDate>Fri, 18 July 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_035.mp3" length="43569096" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_035.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>PALGN Focus: E3 2008.</itunes:subtitle>
			<itunes:duration>50:56</itunes:duration>
			<itunes:summary>With E3 just about wrapped up, it's been one of the biggest weeks of the year as far as gamers as concerned. We here at PALGN are no exception, and after a flurry of interesting, not so interesting, and sometimes downright frustrating news, we're in a position to analyse what we've seen. First, Denny and Evan join us for a quick wrap-up of the major highlights of the three hardware press conferences. Then, we move across to David, Tristan, and Evan for a bit of analysis of what we saw as well as what we didn't see. And finally, we offer our congratulations to the so called 'winner'. All told, roughly 50 minutes of some of the best analysis you'll get about E3 2008.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 34</title>
			<description>Retrospective Roundup: Bioshock, Portal, and COD4</description>

			<pubDate>Wed, 8 July 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_034.mp3" length="33467303" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_034.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Retrospective Roundup: Bioshock, Portal, and COD4</itunes:subtitle>
			<itunes:duration>44:09</itunes:duration>
			<itunes:summary>This week, we've got so much content we're practically overflowing! We chat with Luke about his Civilization Revolution review, we speak to James about PALGN's recent redesign, and on PALGN's picks, Jeremy picks an ancient Dragonball Z classic. For the Retrospective Roundup, Denny, Jeremy and Daniel take a look at the best FPS' of 2007: Bioshock, Portal and Call of Duty 4.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 33</title>
			<description>The Blitz: The month in review</description>

			<pubDate>Wed, 2 July 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_033.mp3" length="36422392" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_033.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>The Blitz: The month in review</itunes:subtitle>
			<itunes:duration>48:08</itunes:duration>
			<itunes:summary>It's the Blitz! The month in review gets a twist this week, as we take a look not just at news, but the whole month for PALGN. We look at our Indiana Jones review, the Lock's Quest: Construction Combat preview, our comps, and preview the next month for PALGN. Of course, our take on the top ten news items for the month hasn't disappeared, as Daniel, David, Tristan and Jeremy put the news under the microscope.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 32</title>
			<description>Random Walk: Multiplayer, movies, and retro.</description>

			<pubDate>Wed, 25 June 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_032.mp3" length="36256240" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_032.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Random Walk: Multiplayer, movies, and retro.</itunes:subtitle>
			<itunes:duration>43:09</itunes:duration>
			<itunes:summary>Clocking in at approximately 42 minutes, Tristan, Luke M, and Evan go for a walk this week. Tristan brings up multiplayer and we all laugh at Evan's inability to build a credible friends list. Luke brings up games based on movies and wonders what's the point. And Evan, displaying his age yet again, wonders at what point a game becomes 'retro' and the graphics cease to matter. Wrapping it with PALGN's picks, Tristan discusses Chibi-Robo! Plug into Adventure, the story of the robotic slave who could.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 31</title>
			<description>PALGN Focus: Violence in games.</description>

			<pubDate>Wed, 18 June 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_031.mp3" length="33121047" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_031.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>PALGN Focus: Violence in games.</itunes:subtitle>
			<itunes:duration>39:02</itunes:duration>
			<itunes:summary>Clocking in at 39 minutes almost on the dot, Tristan, Daniel, and Evan focus in on violence in games this week. In a session positively packed with soapboxes, we speculate on the why, when, and whether it's even important. Much opinionated bantering ensues.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 30</title>
			<description>Retrospective Roundup: Puzzle Quest, Viva Pinata, and Command and Conquer 3.</description>

			<pubDate>Wed, 11 June 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_030.mp3" length="33008023" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_030.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Retrospective Roundup: Puzzle Quest, Viva Pinata, and Command and Conquer 3.</itunes:subtitle>
			<itunes:duration>38:23</itunes:duration>
			<itunes:summary>Clocking in at 38 minutes and 23 seconds, Tristan, Luke, and Evan hit Retrospective Roundup, a posthumous review of relatively recent games.   Tristan, rather puzzlingly, goes with Puzzle Quest .  Luke, displaying his love for all things agricultural and 360, runs with Viva Pinata.  Evan, releasing his barely contained rage, goes with Command and Conquer 3 and Kane's Wrath.  And, wrapping it up with PALGN's picks, Evan takes a walk back in time to one of the best puzzle games ever created, The Fool's Errand.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 29</title>
			<description>Random Walk: Emotion in games, cutscenes and Rock Band.</description>

			<pubDate>Wed, 04 June 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_029.mp3" length="38167373" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_029.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Random Walk: Emotion in games, cutscenes and Rock Band.</itunes:subtitle>
			<itunes:duration>50:07</itunes:duration>
			<itunes:summary>This week, Jeremy, Tristan, Luke and Daniel take a random walk among the issues we've been thinking about lately - and fortunately for us, we think a lot. The issues up for debate in our verbal cage match this week: over-reliance on emotion in games, cutscenes, and rhythm games. Oh, and Michael Jackson.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 28</title>
			<description>The Blitz: The news in review.</description>

			<pubDate>Wed, 28 May 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_028.mp3" length="37531322" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_028.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>The Blitz: The news in review.</itunes:subtitle>
			<itunes:duration>49:55</itunes:duration>
			<itunes:summary>Hitting the Blitz this week are Daniel, Tristan, David and Luke, as we take a look at what made news this month in gaming. The targets: Rockstar on casual gaming, Banjo Kazooie, Smash Bros. Brawl, and somehow, we squeeze in the new Indiana Jones flick.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 27</title>
			<description>Retrospective Roundup: STALKER, Mass Effect, and Phantom Hourglass.</description>

			<pubDate>Wed, 21 May 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_027.mp3" length="36181749" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_027.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>Retrospective Roundup: STALKER, Mass Effect, and Phantom Hourglass.</itunes:subtitle>
			<itunes:duration>42:56</itunes:duration>
			<itunes:summary>Clocking in at 42 minutes and 56 seconds, Tristan, Jeremy, and Evan go for a Random Walk this week, a posthumous review of recent games. Tristan starts the reckoning this week with STALKER, a post-apocalyptic FPS. Jeremy brings up Mass Effect, and Evan wraps it up with Phantom Hourglass. And, in this week's PALGN's Picks, Evan returns to The 7th Guest, one of the first CD games to have been released.</itunes:summary>
		</item>

		<item>
			<title>The PALGN Podcast, Episode 26</title>
			<description>PALGN Focus:  Exergaming.</description>

			<pubDate>Wed, 14 May 2008 12:00:00 +1000</pubDate>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_026.mp3" length="63534404" type="audio/mpeg" />
			<guid>http://www.podtrac.com/pts/redirect.mp3?http://palgn.com.au/podcasts/PALGN_Episode_026.mp3</guid>
			<itunes:keywords>australia, video, games, pal, gaming, wii, egames, xbox 360, ps3, sony, microsoft, nintendo</itunes:keywords>
			<itunes:subtitle>PALGN Focus:  Exergaming</itunes:subtitle>
			<itunes:duration>1:14:04</itunes:duration>
			<itunes:summary>This week, clocking in at an hour and fourteen minutes, David, Jeremy, and Evan run through a breathless debate about whether personal improvement programs such as [i]Wii Fit[/i] and [i]Let's Yoga[/i] do anything for you, whether they're really games at all, and whether they're worth purchasing.  We also completely lose it in the back third of the podcast when we start arguing over whether we're ever going to see the emergence of so-called 'real' games on the Wii, but that's a different story ...</itunes:summary>
		</item>

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