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Luke Mitchell
12 Jun, 2008

Guitar Hero: Aerosmith Preview

360 Preview | We rock out with Steven Tyler's insanely huge lips.
When Guitar Hero: Aerosmith was announced not too long ago, most people scoffed at the idea. "A Guitar Hero game centred around just one band? That won't work anywhere near as well as the previous titles!" Yes, even we had our skepticism about just how effective a disc full of Aerosmith would be when put into practice, but our fears were numbed slightly when we found out that the game would actually feature tracks from other artists as well. While this made the non-Aerosmith fans happy, it raised another question: Why is it 'Guitar Hero: Aerosmith' when the game still features a variety of artists? Lots of questions, lots of uncertainty... but after playing the actual game, it all starts to make sense.

Look familiar?

Look familiar?
Close
On the surface, it all looks and feels like what you'd expect from Guitar Hero. The opening 'cinematic' features Aerosmith in a comical cartoon run-through of their career in about 30 seconds, and then it's on to the basics, where you can choose to start a career, or quickplay, or jump online for some multiplayer. Once selecting a career, you'll choose a character (including many returning from previous Guitar Hero titles) and will begin playing songs at your first venue - nothing out of the ordinary yet, then. The difference here is that each venue is one of particular importance to Aerosmith, whether it be where they played their first gig or where they had a memorable concert of some kind. This means that before partaking in the songs at each venue, you'll be given a brief rundown of why the venue is important, using real footage of the band themselves talking about the location.

If you dislike Aerosmith, you're probably thinking at this point that it's simply not worth it, but the footage of the band talking about their history is very short and edited in a quick-cutting fashion so that it never really dwells too much on what they're saying. It also does help give the venue a bit of back-story, which previously hadn't been touched on in other Guitar Hero titles. When playing, each venue will initially have two songs for you to play through from other artists (ie: not Aerosmith); once completing those two tracks, the crowd will cheer for Aerosmith to come on stage, and you will then play three tracks of theirs to finish off the 'set'. In a sense, the other bands on the disc are all supporting acts to the main feature of Aerosmith.

Then it's a matter of lather, rinse and repeat from here on out, hearing some details on the venue from the band, followed by playing a set list with Aerosmith as the big 'finale' each time. The gameplay is unchanged from previous Guitar Hero titles, and it's worth mentioning that even though we aren't big Aerosmith fans ourselves, the songs selected for the disc are all entertaining and fun to play through regardless, with the variety of difficulty settings and tempos still just as relevant here as they ever were in prequels. When Aerosmith comes onto stage, it's an odd experience seeing them represented in their cartoony Guitar Hero style caricatures, but they do certainly look like their real life counterparts, right down to the way they move and act on stage.

See? It's not all just Aerosmith!

See? It's not all just Aerosmith!
Close
Despite our initial concerned reaction to the idea of an Aerosmith based Guitar Hero disc, after playing the game, we're nowhere near as worried. While many aspects of the game really are going to give Aerosmith fans themselves a real fuzzy feeling, there is still a solid Guitar Hero game here for fans of the franchise itself. Sure, in terms of gameplay it's pretty much exactly the same as Guitar Hero 3, but the series has always been a case of 'if it ain't broke' anyway, and it's still just as addictive as it always has been. There are a lot of Aerosmith tracks, so if you despise the band, then you may find it difficult to justify playing it, but when it comes down to it, it's the Guitar Hero that we know and love with a bunch of new tracks... so if you're looking for a brand new reason to pull out your plastic guitar, keep a look out for Guitar Hero: Aerosmith in the near future.
Overall:
Guitar Hero: Aerosmith is still an enjoyable experience for Guitar Hero fans, and will be the ultimate music game for fans of the band themselves.

Related Guitar Hero: Aerosmith Content

Guitar Hero: Aerosmith Review
02 Aug, 2008 Aerosmith fans unite!
Guitar Hero: Aerosmith shots
04 Jun, 2008 Dude looks like a lady.
Guitar Hero: Aerosmith on the way
16 Feb, 2008 Free song to celebrate the occasion.
7 Comments
3 years ago
Quote
so if you're looking for a brand new reason to pull our your plastic guitar, keep a look out for Guitar Hero: Aerosmith later this month.
Last little bit, should be out if I'm not mistaken.

Seems to me like just another GH. Not sure if I'll be buying this.
3 years ago
Anyone know what they will be charging for this?
Don't think it's worth $100, but I may be persuaded if it's $50....
3 years ago
Later this month? The release list has it listed under August.
3 years ago
rufati wrote
Later this month? The release list has it listed under August.
Sigh. I guess the release date for it was changed/updated in the day or two since I finished writing the article earlier this week. icon_redface.gif
3 years ago
Any reason why you didn't list the non-Aerosmith bands? Might help those who aren't into Aerosmith to determine whether they might want this game or not.
3 years ago
Yeah, id certainly like to hear about what other tracks there are..
3 years ago
Partial setlist. Wikipedia knows all...
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  6/08/2008 (Confirmed)
Publisher:
  Activision
Genre:
  Music
Year Made:
  2008

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