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Luke Mitchell
20 Aug, 2008

Saints Row 2 Preview

360 Preview | Making crime fun again.
The last time we got our hands on Saints Row 2, we were incredibly optimistic of things to come. It seemed to be leaps and bounds ahead of the original Saints Row, and although being set in the same town of Stilwater, we were confident that the game would successfully keep open world fanatics occupied with plenty of new missions, some crazy and fun new weapons and an absolute bucket load of customization. Then some other open world game was released soon after our initial preview, and everybody jumped on a bit of a hype train as they adventured with Niko in what some consider to be the pinnacle in open world gaming experiences. The dust has settled now though; discussions of said game have calmed down and many are looking for their next fix of carefree crime and mayhem - just the right time for Saints Row 2 to step in and take the spotlight when it's released in October, then.

One for the Hulkamaniacs. You know who you are.

One for the Hulkamaniacs. You know who you are.
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We know it's fairly cliche to mention the comparison between Saints Row 2 and its main 'competition' in the introduction to this preview, but it's incredibly difficult not to given that a large chunk of the marketing campaign for Saints Row 2 has been specifically focusing on the differences between itself and GTAIV. Certainly, trying to rally gamers against one of the most critically successful games of all time is an interesting tactic, but really all the team behind Saints Row 2 are trying to do is say one thing loud and clear: comparisons are inevitable, get over it. Saints Row 2 is not trying to be anything other than Saints Row 2, and makes no apologies for being one of the most over-the-top, crazy and unrealistic open-world games ever made, with an emphasis on fun, comedy and insanity over the kind-of-depressing realism on display in Rockstar's recent effort.

There is nothing 'subtle' about this game.

There is nothing 'subtle' about this game.
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One thing that has been apparent since day one with Saints Row 2 is the incredibly large amount of customization in the title. We had already had a chance to play around with the character creation system, but upon closer inspection we couldn't help but be impressed with how detailed it all is. Aging your character, male or female, creates obvious wrinkles, and the older they get, the more obvious it becomes that everything visually isn't as perky as it used to be. The differences aren't all cosmetic however; there are several fighting styles you'll be able to adapt to your character, depending on your style. From drunken punches to more technical karate-style moves, your character will fight differently based on your choice, and will also walk, talk and taunt however your heart desires, which means the more creative players could find themselves spending a large portion of time making sure their character is absolutely perfect for their needs.

Note: Nothing to do with 'Prison Break: The Game'.

Note: Nothing to do with 'Prison Break: The Game'.
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While the emphasis of the game may not be on creating the most realistic experience, that's not to say that there isn't an entertaining narrative from start to finish. We got to experience the opening portion of the game, and Saints Row 2 wastes no time getting you involved in the action; after the incident at the end of the first game, your character wakes up in prison after being in a coma for some time. You'll very quickly find somebody to rely on, and a frantic escape from the jail begins, all the way from the inside to the outside, and then onto a boat to speed away from the Alcatraz-like prison in Stilwater. Opening the game with such a hectic scenario directly after what we're sure will be a long character customization process really gets you into the mood for some mayhem, straight away putting you on the run from the cops and placing you behind a turret to fend off police boats and helicopters as your own boat speeds away frantically from the prison.

Why does this always happen to me?

Why does this always happen to me?
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Within the combat, there's some gritty execution moves that have been added to the mix to make things that little bit more intense. Grabbing somebody from behind will still give you the option to throw them out of the way like we'd already experienced, but you can also feel free to snap their neck if you'd like to - even more nasty and sickly satisfying is the animation of your character pulling your victim to the side and shooting them right in the head, which happens so quickly and effectively that we almost fell out of our seat when we saw it for the first time. Yes, it's that cool. It really seems as if Saints Row 2 is going to prove to everybody that there is more than enough room in the market for another open world game of this type, and we can tell already that it will easily accomplish its goal of being one of the most purely fun and entertaining games to be released in the genre so far.
Overall:
Saints Row 2 is looking more and more polished every time we see it, and we absolutely can not wait to experience more of the calculated madness when the game is released in October.

Related Saints Row 2 Content

Xbox Live Deal of the Week - 09/11/09
10 Nov, 2009 Keep it real, homies.
Saints Row 2 DLC on the way
01 Apr, 2009 Three slices, first one this month.
6 Comments
3 years ago
To be honest i am anticipating this more than GTA 4, saints row was my first and probably most enjoyable experience on 360. i just hope you can keep your character or something icon_razz.gif
3 years ago
I've already got my collectors edition ordered and paid for of Saints Row 2 and the more I read or see things about SR2 the more my anticipation grows. I can't wait to try out the new customization system, especially considering you can customize your house as well. Hopefully they have added more to the car customizing as well as I used to have much fun doing the cars up in SR1 and my garage is full.
3 years ago
To be honest, I think this game is going to be a LOT more fun that GTA4.GTA4 is GREAT while playing the story, but boring after.

I can see myself playing this game for hundreds of hours like the old GTA's.
3 years ago
Hope this has split screen! This game looks better than GTA 4 cause it seems like there are more things to do, like streaking, and shooting civilians with sewage water.
3 years ago
I agree with the first op statements
3 years ago
I would also like to add that I have been anticipating this game more than GTA4 as well. I like the off the wall crazy **** madness that made the GTA franchise great. I liked the RPG elements that GTA added to San Andreas, though they had poor execution. I cannot say that GTA4 was disappointing, i enjoyed it very much. I even liked the online play to a limited extent. I just don't think they made it as good as they could have. They took the fun out of their own premise! The Saints Row franchise is putting an emphasis on the fun. I cannot wait to spray sewage, or bitch-slap dem hoes! In the mean time, be thankful that EA has not gotten their grubby hands on Take-Two Games aka GTA+. the difference between SA and GTA4 is not as bad as MERCS and MERCS2. That game blows donkey nuts!
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  16/10/2008 (Withdrawn)
Publisher:
  THQ
Genre:
  Action Adventure
Year Made:
  2008

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