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Anthony Capone
23 Sep, 2008

Star Wars: The Force Unleashed Review

360 Review | Is the Force with LucasArts' latest game?
The Star Wars films have long been a rich tapping ground for video games. George Lucas' epic saga has spawned numerous interactive titles, including masterpieces like X-Wing and TIE Fighter, to the not-so-good of Masters of Teras Kasi. The latest project from LucasArts, Star Wars: The Force Unleashed, has been hyped as one of the biggest games to emerge from the epic sci-fi franchise. Promising players unparalleled access to the Force, The Force Unleashed follows the adventures of Darth Vader's lightsaber-wielding apprentice. Though not the ground-breaking title many were expecting it to be, the game still ranks alongside LucasArts' best work. With a first-class story, excellent presentation and enjoyable gameplay, The Force Unleashed on the Xbox 360 is a very welcome addition to the Star Wars universe.

Star Wars: The Force Unleashed bridges the gap between Episodes III: Revenge of the Sith and Episode IV: A New Hope. For the less Star Wars-versed among us, TFU takes place after Anakin Skywalker becomes Darth Vader but before Luke Skywalker destroys the Death Star. Players assume the role of Vader's secret apprentice, known in the game as Starkiller. The offspring of a Jedi killed by the Darth Vader, Starkiller is raised from childhood to do the bidding of the Dark Lord of the Sith. The apprentice is accompanied on his travels by PROXY, a robot whose primary mission is to ambush his master, and Juno Eclipse, the beautiful and talented pilot of The Rogue Shadow. Over the course of the game, players will discover how the Rebel Alliance was formed, with several well-known Star Wars characters making appearances. You will also see various new and old Star Wars locations, including the inside of the Death Star and the junk world Raxus Prime.

The Force Unleashed's story is engrossing and entertaining, and there are genuine moments of humour, joy and sadness. TFU's narrative is told through cut-scenes between levels. Each segment is excellent in both visual and audio presentation, and simply by watching, you become attached to the characters and experience their same struggles with morality. Indeed, fans may be forgiven for thinking they were watching one of earlier Star Wars films instead of playing a game.

With the Force as your ally, anything is possible.

With the Force as your ally, anything is possible.
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Star Wars: The Force Unleashed isn't the first game to equip players with an energy blade and the Emperor's infamous blue lightning. Previous titles such as Jedi Knight and Knights of the Old Republic have taught us how safely ignite a lightsaber and propel an enemy off a ledge with the Force. However, TFU is supposedly the first game to show us what the Force is really capable off. To some extend, TFU succeeds on this point. There are the obligatory Force manoeuvres, such as pull, push, choke and lightning, but it is in the scale of these powers where the game really shows its potential. For example, the apprentice can haul different objects around the room, levitate several enemies in the air at once or send everyone flying backwards with a massive Force blast. Enemies can be also defeated by throwing them onto vaporising energy shields or electrical currents. Indeed, it's always fun to drop a screaming Stormtrooper off a balcony.

The Force gameplay is entertaining, and thankfully, the control scheme is robust enough to cater for all the powers at your disposal. However, while players won't tire of constantly using the Force, you may sometimes forget some of the different Force combos. Further, TFU doesn't require too much contemplation to beat. Force powers can be just as devastating on all types enemies (despite the occasional protective shield), and you will constantly find yourself resorting to the same tactics, especially during boss fights. Taking out enemies is generally a test of endurance, and while creativity in your approach can help, it certainly isn't obligatory.

Another issue with The Force Unleashed is the targeting system. The game automatically detects if you want to pick up an item or person by placing a blue border around the object (after the camera is aimed at it). While the targeting system works most of the time, the instances when it doesn't are extremely annoying – if the game fails to target the enemy properly, your Force power will be directed at nothing. On occasions, the game camera can also get caught behind your character, but this only occurred a few times during our initial play-through.

In addition to your massive arsenal of Force powers, players can also rely on their trusty lightsaber to defeat hordes of Imperial soldiers. Basic attacks are performed by tapping the X button in the Xbox 360 version, while advanced manoeuvres are executed using more elaborate button combinations. Powerful moves have a devastating effect on enemies, but attempting to pull them often becomes a ferocious button-mashing exercise. That said, mindlessly slashing away at the enemy with your lightsaber still generates the same sense of satisfaction.

The colour of your lightsaber may eventually be changed.

The colour of your lightsaber may eventually be changed.
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By completing primary and secondary objectives, players are given points to upgrade their Force powers, lightsaber moves and character attributes. Secondary objectives range from destroying TIE Fighters to earning a certain amount of Force points. A number of small square boxes, called Holocrons, are also hidden throughout each level. Depending on the type of Holocron you find, you will either be rewarded with a temporary boost in power or something more permanent, such as a lightsaber crystal or costume. Force powers are quite devastating at higher levels, and upgrading your character and lightsaber can sometimes mean the difference between life and death. Hence, there is real incentive to spend time exploring each stage.

Enemies in The Force Unleashed are a cut above the level of intelligence displayed in previous Star Wars games. Stormtroopers can actually shoot straight (no, we aren't joking), and clusters of enemy units can be very overpowering when they group together. There are various types of Imperials, mercenaries and robots to cut your teeth on in TFU, but players may find the task of dispatching foe after foe repetitive. However, unlike many other games, each conflict feels as though it has a purpose, and there is no endless re-spawning of enemies.

Whenever you defeat a boss character in The Force Unleashed, a quick-time event plays out, whereby you have to quickly press a specific sequence of buttons. Players are reward with a montage of animations if they successfully complete the task. However, you are usually so focused on what button is being displayed on the screen that you sometimes miss the end of the fight. Thankfully, players are allowed to repeat the process until you get it right. A particular quick-time event towards the end of the game is quite different, requiring players to move each thumbstick in a specific direction. While we won't reveal exactly what enemy the apprentice is battling, it can be said that this quick-time event is one of the best we have ever encountered. Indeed, the sequence is even one of the highlights of the entire game.

While all of the worlds in Star Wars: The Force Unleashed have a unique look, levels are very linear in design. A few Force puzzles are thrown in to mix things up, but they aren't very too complicated to solve. Further, by keeping an eye on the mini-map, you'll seldom get lost. Each of TFU's levels retain an 'epic feel' (especially the journey through the Death Star) and stay true to the Star Wars property. Nonetheless, a little more variety in the path-finding would have been welcome.

The Force Unleashed authentically captures the feel of the Star Wars movies.

The Force Unleashed authentically captures the feel of the Star Wars movies.
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Since The Force Unleashed was first announced, LucasArts has been touting the revolutionary benefits of two new technologies included in the game – Euphoria and DMM (short for Digital Molecular Matter). Euphoria is designed to make artificial intelligence react dynamically and realistically. In TFU, Euphoria may be seen at work when a Stormtrooper levitated in the air grabs for something to hold on to. The result of Euphoria is that while the game has somewhat of a more natural feel, it is not the revolution we were hoping for. The second creation, Digital Molecular Matter, is responsible for effects such as splintering wood and shattering glass. Watching how realistically metal is bent when the apprentice punches open a door is extremely impressive. However, though DMM gives TFU a realistic edge, like Euphoria, it still has limitations and does not fully live up to the hype.

Graphically, The Force Unleashed delivers. The backgrounds bring the environments to life and aid in conveying the cinematic nature of the game. Textures are rendered expertly, character and environment modelling is first-class, and the polished animations make you feel like an acrobatic Jedi. Art direction should also be commended, as the overall look of TFU is fantastic.

Sound is another of the game's strong assets. Lightsaber and blaster noises are conveyed as they are in the Star Wars movies, and explosions and other audio effects create a sense of urgency. Voice acting is solid, and while the replacement cast for the classic Star Wars characters don't sound as polished, the original voice cast – including Sam Witwer, who players Starkiller in both voice and appearance – is superb. The soundtrack, which consists of John Williams' original Star Wars music, adds the final touch to the game. The theme created especially for The Force Unleashed is also worth mentioning, as it too is a pleasure on the ears.

The Force Unleashed is an excellent supplement to the vast library of Star Wars games. The game authentically captures the look and feel of the Star Wars movies, with an intriguing story, polished visuals and excellent audio. Though not too deep or robust, Lightsaber and Force-based gameplay is still vastly entertaining. New technologies like DMM and Euphoria are not as ground-breaking as previously thought, and the secret apprentice's adventure seems a little short at around ten hours. Nonetheless, Star Wars: The Force Unleashed will satisfy fans of George Lucas' saga and anyone who has ever dreamed of duelling with a lightsaber.
The Score
With excellent presentation, entertaining gameplay and a classic story, Star Wars: The Force Unleashed is the lightsaber-wielding adventure we've long been waiting for.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Star Wars: The Force Unleashed Content

Star Wars: The Force Unleashed II Announced
16 Dec, 2009 Starkiller set to return.
More Force Unleashed DLC on the way
26 Jul, 2009 New special retail edition also coming soon.
Xbox Live Deal of the Week - 20/07/09
20 Jul, 2009 Microsoft unleash a tempting offer.
42 Comments
3 years ago
AlphaDark wrote
shiraj wrote
great game - short (beat it in approx 7 - 7 1/2 hours - but entertaining all the way through - loved the story - didnt like the sith ending though - the Jedi ending was in tune with the movies -
What the? (have to be delicate as to not spoil)
what do you mean there are two endings? how does this happen, I've completed (PS3) and received what I imagine is the Jedi ending.. are you saying there are different cinematics that create a Sith ending?
that doesn't seem likely as I'm fairly certain I didn't get any direct input into how my character turned out...
Theres a scene at the end
Spoiler wrote
after you smack down Darth Vader, you can either jump down and attack vader or attack the emporer
3 years ago
Jim Dash wrote
I think many people read into the reviews too much. So far, I am loving it, and am very impressed. There isn't too much to it, just get it and have a ball.
Couldn't agree more.
3 years ago
@ Alphadark - yes there are 2 endings.

SPOILER below, read at your own risk:

Quote
depends whether you try and kill Vader or the Emperort
3 years ago
^Thanks for that spoiler.
3 years ago
In his defense it did reference someone who was asking about the ending of the game so it was your decision whether to read or not.
3 years ago
Ahh right so if you answer someones question you dont need to use spoiler quotes?

I just clicked on the last page of the thread, didn't read the previous page. Didnt really expect spoilers in a review thread.

Sorry not trying to be a d1ck.....ive just been told off for posting very mild spoilers in the past... I consider that to be a bigger one.
3 years ago
You aren't a d1ck Benc82. By simply reading a response to a thread about a new release title, my experience has been ruined too.

Thanks for that thoughtless post shiraj. Gee, you think you could atleast edit your slip in 'selflessness' to prevent blowing the game for other people, or would that be too considerate an act to ask of you?


Sin Ogaris wrote
In his defense it did reference someone who was asking about the ending of the game so it was your decision whether to read or not.
That's stretching it a little far dont you think? Seeing as; at no point in the foolish reply, was the original question replicated. Common sense dictates that you shouldn't post an ending scenario for a game that's barely been out a week. Should your finger be twitching over the spoiler trigger, you go out and make a new thread which clearly states it has spoilers. This is not a new practice..
3 years ago
Dang thats a massive spoiler shiraj.. Ive edited your post to stop anyone else getting the ending ruined for them.
3 years ago
Good job Groovy. Don't want anything spoiled forme, I'm taking my time with it.
3 years ago
I wish I hadn't highlighted the spoiler..although it seemed kinda obvious anyways....

Nice job on the spoiler tagging groovy.
3 years ago
Great. I saw the spoiler before it got edited. Now I can't play the game!
3 years ago
GooberMan wrote
Great. I saw the spoiler before it got edited. Now I can't play the game!
Why not? as if it is going to detract from the experience?

aww diddums..
3 years ago
I Apologise for my impulsive post -
is there a way I can highlight spoilers not to show - can I edit my messages in any way ....
again, i apologise
3 years ago
shiraj wrote
I Apologise for my impulsive post -
is there a way I can highlight spoilers not to show - can I edit my messages in any way ....
again, i apologise
There is an edit button in the top right hand corner of your post, you can edit here any time.

For spoilers usually people make a "quote box" and turn the font to white I believe. In all the time I've been here I've never posted a spoiler. :/

After reading the review I'm thinking I may need to revise my decision of maybe getting this game same time down the line. I love Star Wars games (not a big buff on the films) so this sounds like I game I really should be getting.
3 years ago
For the Wii it's an absolute must. No hard feelings shiraj. As long as you've learned your lesson when it comes to spoilers.
3 years ago
Zarnoss wrote
Why not? as if it is going to detract from the experience?
Well, knowing all the plot twists two and a half years before it hit the shelves didn't help either to be honest.
3 years ago
Call me crazy but having read that spoiler haven't they used that exact same scenario somewhere before? Lucasarts are pathetic.
3 years ago
I just finished the game, I think the review score is dead on. The repetitve levels (mushroom + junk worlds) really got under my skin. That really annoyed me.

Still, top little starwars game despite all the flaws (er many many). Best Starwars story since KOTOR IMO. Fantastic. Washes away eps 1-3 nicely (ok, 2 and 3 were OK, but still a bit wooden).
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  17/09/2008 (Confirmed)
Publisher:
  Activision
Genre:
  Action Adventure
Year Made:
  2008

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