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Jeremy Jastrzab
04 Nov, 2008

Gears of War 2 Review

360 Review | Team Delta returns, bigger and better than before.
For a long time after its original release in November 2006, Gears of War was the technical front runner on the Xbox 360 and the shining beacon for technical prowess in the HD generation. To date, it was one of the best exponents of the overused Unreal III engine. It also provided an intense and visceral gaming experience that had players hanging on to the edge of their seats. Two years later and fresh off the surprisingly competent Unreal Tournament III port, Epic are back with the follow-up to one of best sellers on the Xbox 360, in Gears of War 2.

Off the bat, Gears of War 2 has number of improvements over its predecessor. In particular, the story is much stronger and delivered in a much more meaningful manner, though knowledge of the original is recommended. The story will never be deep enough to compare with a game such as GTA IV or Metal Gear Solid 4, as there is still a lot of meat-head military banter flying around. However, the constant doubt seeded in the player’s mind over which faction, the humans or the Locust, is actually winning or doing the ‘right’ thing, as well as the deeper character development and one heck of a wild ride is what makes for a more exciting and fulfilling narrative, even if a few things are left unexplained or don’t make sense.

The addition of colour is nothing to smirk at.

The addition of colour is nothing to smirk at.
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Overall, Gears of War 2 is a better game, though essentially the same one as its predecessor. There have been some minor improvements, though given the success of the original, the development team obviously went with the old mantra ‘if it’s not broken, don’t fix it’. Thankfully, a few of the things that were broken have been fixed, to an extent. While Gears of War 2 provides the same type of visceral and intense action of its predecessor, it does so with an increased level of variety and a stronger design. Still, not everything is quite where you’d expect it to be, especially for such a blockbuster title.

The crux of Gears of War had players moving taking control of either the main protagonist, Marcus Fenix or his squad mate Dom Santiago, through numerous situations involving the use of cover and stop-and-pop gunplay. Gears of War 2 follows a similar structure, though there is an added variety to the situations that you’ll encounter. While said variety is stronger in the first half of the game, there are numerous memorable and exciting set pieces that the player really has to experience for themselves to make the most of them.

It’s not all stop-and-pop, as there are a few curly situations through out the game. These include a sequence where you’re required to manufacture your own cover from 'razor hail', carry an explosive box with a partner and protect your partner from automated security systems. The most interesting one was where you had cover that you have to ‘move’ in order to protect your partner and that was certainly the high point of variety. Furthermore, there are a few more boss fights and they’re much more exciting and breathtaking this time around. There are a couple of vehicle sequences, though the main one is very frustrating due to very slippery controls and a couple of trial-and-error parts. There other two, well, you’re best off seeing them for yourselves. A few other minor additions to the games arsenal include a poison grenade, boom shield, flamethrower, Gatling gun and Mortar cannon.

Yeah, that's going to work.

Yeah, that's going to work.
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The major improvements come from the friendly AI and difficulty curve. Believe it or not, you now actually have AI partners that are useful. They’ll take cover as required and actually help you pick off enemies. Even though they are still prone to gaffs (such as a reluctance to rush to revive you), this improvment is the most welcome. Sometimes when you’re lost, they’ll line up at the place where you’re meant to go next, which is quite handy. It certainly makes for a less frustrating game, though not necessarily an easier one. The difficulty curve is much smoother this time around. The set pieces aren’t so erratically difficult, so you’re only likely to be repeating the one sequence a lot at the back end of the game.

If your main beef with Gears of War was the control scheme, then you’re not going to like it any better this time around. Apart from the addition of a few finishing animations, the controls in the sequel are the same as before. However, the level design is much stronger now, so their limitations are not as exposed as they were before. This holds true for most of the game, as there were far fewer moments where we were left for dead. However, there were times were the A button assigned to everything would do something that we didn’t want it to, such as jump when we actually wanted to run.

The single player experience in Gears of War 2 is an unrelenting 10 to 12 hour ride that only lets up once the final credit has rolled past and is a more enjoyable experience than the original. However, the whole freshness and aspect of ‘new’ that came with the first game won’t really come across here unless you haven’t played the original. Unfortunately, for a game as high profile as this one, there seems to have been something missed in QA. Through out our play through, we had to restart at the last checkpoint no less than three times through the one play through because of glitches. Once was because our vehicle got stuck and once because Dom decide run off a platform and the game leaving us stuck. As complicated and ambitious as the title is, and while not necessarily game breaking, such occurrences are unacceptable in this day and age.

My what a big gun you have.

My what a big gun you have.
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While the single-player experience has improved thanks to a better AI and design. However, the game is still best played with a partner in co-op. Still catering for the two players, you’ve got similar options such as split paths and the ability to revive one another if need be. However, there aren’t a lot of split paths this time around and there isn’t too much done with them outside of the first and second chapters, which is somewhat disappointing. Basically, they seem like they’ve been put there for the sake of it later in the game.

Gears of War multiplayer sessions were some of the most frequented on Xbox Live and without a doubt, Gears of War 2 will be no different. There are now eight different game modes, including those that are new and improved, as well as the ability to have up to ten players in a match, over the previous eight. Furthermore, bots can now be employed to fill in any missing spots. Micro additions to the gameplay include the ability to pick up down players and use them as shields, as well as the ability to crawl while incapacitated, in the hope that a nearby team mate will revive you.

In addition to modes such as ‘Guardian’, where you can only respawn if the designated guardian is still alive and ‘Submission’, where the ‘flag’ is a stranded NPC with a gun, you have a co-op mode called ‘Horde’. Here, up to five players fight off wave after wave of invading Locust. This goes on for 50 waves, though you can save after every five. Overall, the additions and refinements to the multiplayer are sure to be a hit. However, there are reports of issues such as host advantage and lag. With regards to the latter, it is unknown whether this is related to the lack of players at the moment, or whether it will get worse once everyone else hits. Either way, anything less than a stellar performance is disappointing, particularly given Epic’s track record with online multiplayer.

Here comes the Horde.

Here comes the Horde.
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As mentioned in our hands-on preview last month, the addition of colour and vibrance makes for much more visually appealing experience. Gears of War was and still is one of the best looking HD titles available and Gears of War 2 now has the one-up on it. We could write another entire review on the visuals alone, though we’ll just say that when a developer can fit this much eye-candy onto the one DVD, those crying about disc space need to utilise their programming skills better. Disappointingly, there are a few weird glitches that pop-in and take away a little from what is otherwise brilliant looking game. The audio is very intense, loud and will definitely give you surround sound a good work out. The sound track for the game is actually quite exciting and suits the game very well, though aspects such as the voicing and the like are fairly typical. The actual use of the sound could have been a bit better, as sometimes it can be hard to tell where a noise is coming from.

Even though Gears of War 2 is very close follow-up to the original blockbuster, it has made a number of the necessary additions and improvements that make it a better experience overall. The campaign is a wild ride with some amazing sites and sounds, while the multiplayer experience promises to be everything that the original provided and more. While not as ‘new’ as the original, and with what seems to be a disappointing lack of polish, what with the minor glitches that have crept in, there aren’t many other experiences that will come out over this holiday period that will provide the same intensive ride that could only be pulled off by a skilled developer such as Epic. Unless you really didn’t like the scheme from the last game, Gears of War 2 is one of the most viscerally enjoyable experiences you're likely to have this holiday season.
The Score
Gears of War 2 is one of the most intense and viscerally enjoyable and sensually appealing gaming experiences that you'll likely have this holiday season.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Gears of War 2 Content

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83 Comments
3 years ago
8.5? So it's a flop?
3 years ago
Gears of War 2 is one of the most intense and viscerally enjoyable and sensually appealing gaming experiences that you'll have this holiday season.

I don't think so. Palgn normally has reviews out a week or two after the game release, I hope reviews are always released early.
3 years ago
The Brett wrote
8.5? So it's a flop?
Last time I checked, 8.5 was still a solid score. Unlike other immature gaming sites that hype a game and when they fail to meet hype the game is discredited and wrongly criticised despite it still being awesome, that type of thing doesn't occur here in PALGN. To real gamers, hype and a game flopping is irrelevant and all comes down to a matter of opinion, 8.5 still indicates the game is excellent.
3 years ago
'The story will never be deep enough to compare with a game such as GTA IV '

Say wha?
3 years ago
PALGN wrote
Even though Gears of War 2 is very close follow-up to the original blockbuster, it has made a number of the necessary additions and improvements that make it a better experience overall.
Except that you rate it lower.. You gave Gears of War a 9.0, but this, which from all accounts I've heard is a better game in every way, an 8.5. Tsk tsk. icon_wink.gif
3 years ago
I am surprised nothing was mentioned of the length of the single player campaign, as many people thought the original was too short... Is this the case with GOW2?
3 years ago
A little off topic, but I'm not convinced GTA IV's storyline is one of the great gaming storylines. There's a lot been said about it's 'clever social commentary' and satire of the American dream and American culture. But its story is nothing more than a bloodbath, lead by an unrealistic character.

The quintessential video game story line has to surely by Half Life's.
3 years ago
Mullet87 wrote
PALGN wrote
Even though Gears of War 2 is very close follow-up to the original blockbuster, it has made a number of the necessary additions and improvements that make it a better experience overall.
Except that you rate it lower.. You gave Gears of War a 9.0, but this, which from all accounts I've heard is a better game in every way, an 8.5. Tsk tsk. icon_wink.gif
Well, maybe Gears 2 hasn't changed much, so it is a little better, but by today's standards it isn't worth a higher mark.
3 years ago
Mullet87 wrote
PALGN wrote
Even though Gears of War 2 is very close follow-up to the original blockbuster, it has made a number of the necessary additions and improvements that make it a better experience overall.
Except that you rate it lower.. You gave Gears of War a 9.0, but this, which from all accounts I've heard is a better game in every way, an 8.5. Tsk tsk. icon_wink.gif
reviews should be relative to the age they're released, not relative to it's previous titles.

so it might be better than Gears1, but would Gears1 still get a 9 in today's market?
3 years ago
The Brett wrote
8.5? So it's a flop?
Since when was 8.5/10 a flop?... anyway, im looking forward to playing this. Got too many to play at the moment so might pick it up next month.

At least its PALGN arent like GameTrailers where they praise every thing 360 and dis anything PS3/Wii. 8.5/10 sounds like a fair score.
3 years ago
I personally think this is a great review from Jeremy. The review sufficiently justifies the 8.5 score.

The review clear states there are some notable glitches, game feels a bit unpolished and there aren't many "new" elements in the game unlike the first. None the less its still a great game.

So I would think Jeremy is basically saying, although GOW2 is a great game, it wont wow us as much as the original did.

Even if reviews didn't have scores, I would still get this game. I think people put too much emphasis on a score. 8.5 is still a pretty solid score.
3 years ago
eckymosis wrote
The Brett wrote
8.5? So it's a flop?
Last time I checked, 8.5 was still a solid score. Unlike other immature gaming sites that hype a game and when they fail to meet hype the game is discredited and wrongly criticised despite it still being awesome, that type of thing doesn't occur here in PALGN. To real gamers, hype and a game flopping is irrelevant and all comes down to a matter of opinion, 8.5 still indicates the game is excellent.
Do you honestly think anyone would consider 8.5/10 a flop? Just thought I'd participate in a bit of flame-baiting, it's uni exam period after all. icon_razz.gif

I guess in a roundabout way I sort of have a point though, lots of games are getting out-of-this-world average scores (LBP, Far Cry 2, Fallout 3, Fable 2, Valkyria Chronicles, Resistance 2, Guitar Hero World Tour) so it's indeed an extremely crowded market. For someone like me who buys maybe 4 or 5 games a year you have to deliver a seriously incredible product to get on my buy list.

While I loved the first Gears, this sounds a bit too familiar to draw my attention away from potential purchases of LBP, Far Cry 2 and Fallout 3.

*EDIT*

Also, kudos to Jeremy for keeping a cool head and actually remaining somewhat of a critic. I used to have alot of respect for Eurogamer but they dish out 10s like there's no tomorrow now. Before you knew a 10 meant it was a game that could change the world, now it seems to apply to games that are just "great." I haven't played Gears 2 but from what I can tell it is fantastic but certainly not life-changing.
3 years ago
3 cheers for a honest reviewer who didn't jump on the hype bandwagon, a 8.5 score is very good, perhaps fanboys/girls could cry foul if the score was 7.5 but Jeremy's reasoning is sound to me, a game should be rated and weighted in comparison to it's peers at the time and of course points must be deducted for unreasonable levels of glitches.
3 years ago
My question: how many of you just scrolled down to glance at the score?

The 8.5 is an indicator of what Jeremy thinks of the game, you have absolutely no idea how he came to the conclusion of the game being worthy of 8.5. If you read through the review, you might find the flaws Jeremy points out do not bother you in the slightest, in which case the game might be a 9 or 9.5 to you.

Perhaps you think Jeremy likes certain elements of the game that you find incredibly frustrating and stupid, then it might only be a 6 or 7 to you. Review scores are subjective, at least if you read the review you have an idea of why these scores are being handed out and can decide to purchase the game based on personal taste.

My other question of course would be why so many of you care about this perceived 'massive gulf' between an 8.5 and a 9.0. If it was awarded 9.0, I don't think you would have had people saying it 'deserved a 9.5'. People seem to be placing far too much importance on the numerical score rather than the review itself.
3 years ago
^ Me for one. To check if the sequel to my favourite game of all time was as good as ever. The difference with me is, I don't care if it got a 5 out of 10. It'd still rock my sock/jocks off.

Great review Jeremy. Props.
3 years ago
@ The Brett: That's an unfair comment to eurogamer. Their reviews are the best in the business (IMO) and if a game gets a *10* it deserves it.

I have no real interest in the review scores for this game cause I'm going to buy, play and love it regardless. As long as they fix up the multiplayer lobby/party system I'm happy. Most of the game here for me is the online portion.

Will be interesting to play through this though and see has the same effect as the first. Gears 1 is probably the first next-gen title where my jaw dropped to the ground in terms of visuals, had, and well, still has, the best co-op single player game. They might have been a big factor in the first title.

See you online with my GOLD, and poxy according to a few, gun.
3 years ago
Seeya there Leon. Keep in mind everyone the old Gears crew will be back together. I'll be on always as usual.

What was it? Search for 9 what to find an Aussie game?
3 years ago
LeonJ wrote
@ The Brett: That's an unfair comment to eurogamer. Their reviews are the best in the business (IMO) and if a game gets a *10* it deserves it.

I have no real interest in the review scores for this game cause I'm going to buy, play and love it regardless. As long as they fix up the multiplayer lobby/party system I'm happy. Most of the game here for me is the online portion.

Will be interesting to play through this though and see has the same effect as the first. Gears 1 is probably the first next-gen title where my jaw dropped to the ground in terms of visuals, had, and well, still has, the best co-op single player game. They might have been a big factor in the first title.

See you online with my GOLD, and poxy according to a few, gun.
Leon, I still believe that EG is close to the top in terms of content of review, they manage to convey a message in a way few can. I meant almost exclusively in terms of the score. I thought Eurogamer were one of the last bastions of accurate review-to-score ratios. A lot of reviewers overlook major flaws in games and give decent ratings; just compare Eurogamer's review of Legendary for 360 with a few other sites.

I've explained before in other threads that scores are very important to me because they can make me sit up and take notice of games/genres I might not have cared about otherwise. As an example, I didn't care one bit about Fallout 3 leading up to release but it has now shot straight to the top of my most wanted. Braid is another example that comes to mind. I don't have the time to read every review from every games site, so I depend on sites like Eurogamer and PALGN to provide accurate scores, which I can then flesh out by reading the review if my interest has been flagged.

I know, not a very "gamer" way to look at it but them's the breaks for me these days. I just don't have the time.
3 years ago
Jim Dash wrote
What was it? Search for 9 what to find an Aussie game?
Warzone, 9 rounds baby!

Only 3 more sleeps. icon_biggrin.gif
3 years ago
8.5/10 is a travesty, this game is easily a 9
3 years ago
Honestly, I was never a fan of the first.

I will still give this one a shot, but it really hasn't crossed my mind since I saw this review. I think an 8.5 deserves to be given a chance.
3 years ago
PALGN you sly dogs, this review took the Gears 2 metascore from 95 to 94 icon_razz.gif

Seems the Australians don't love this game as the Americans, IGN Australia gave it an 8.9/10
3 years ago
I agree! An 8.5 is a fantastic score for a game! We must also take into account that Gears of War (1) scored so highly because it was the first of its kind. For a sequel to score so highly is very impressive!
3 years ago
8.5 out of 10? you have just lost all credibility. You score Resistance Fall Of man a 8.5/10 and also Gears 2 a 8.5/10 I mean really?

gears 2 = 9.6/10
Resistance 1 = 7.8/10

Are you just trying to stand out on Metacritic? That could be the only reason you would score this masterpiece so low.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  7/11/2008 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Microsoft
Genre:
  Shooter
Year Made:
  2008

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