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Jeremy Jastrzab
04 Nov, 2008

Gears of War 2 Review

360 Review | Team Delta returns, bigger and better than before.
For a long time after its original release in November 2006, Gears of War was the technical front runner on the Xbox 360 and the shining beacon for technical prowess in the HD generation. To date, it was one of the best exponents of the overused Unreal III engine. It also provided an intense and visceral gaming experience that had players hanging on to the edge of their seats. Two years later and fresh off the surprisingly competent Unreal Tournament III port, Epic are back with the follow-up to one of best sellers on the Xbox 360, in Gears of War 2.

Off the bat, Gears of War 2 has number of improvements over its predecessor. In particular, the story is much stronger and delivered in a much more meaningful manner, though knowledge of the original is recommended. The story will never be deep enough to compare with a game such as GTA IV or Metal Gear Solid 4, as there is still a lot of meat-head military banter flying around. However, the constant doubt seeded in the player’s mind over which faction, the humans or the Locust, is actually winning or doing the ‘right’ thing, as well as the deeper character development and one heck of a wild ride is what makes for a more exciting and fulfilling narrative, even if a few things are left unexplained or don’t make sense.

The addition of colour is nothing to smirk at.

The addition of colour is nothing to smirk at.
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Overall, Gears of War 2 is a better game, though essentially the same one as its predecessor. There have been some minor improvements, though given the success of the original, the development team obviously went with the old mantra ‘if it’s not broken, don’t fix it’. Thankfully, a few of the things that were broken have been fixed, to an extent. While Gears of War 2 provides the same type of visceral and intense action of its predecessor, it does so with an increased level of variety and a stronger design. Still, not everything is quite where you’d expect it to be, especially for such a blockbuster title.

The crux of Gears of War had players moving taking control of either the main protagonist, Marcus Fenix or his squad mate Dom Santiago, through numerous situations involving the use of cover and stop-and-pop gunplay. Gears of War 2 follows a similar structure, though there is an added variety to the situations that you’ll encounter. While said variety is stronger in the first half of the game, there are numerous memorable and exciting set pieces that the player really has to experience for themselves to make the most of them.

It’s not all stop-and-pop, as there are a few curly situations through out the game. These include a sequence where you’re required to manufacture your own cover from 'razor hail', carry an explosive box with a partner and protect your partner from automated security systems. The most interesting one was where you had cover that you have to ‘move’ in order to protect your partner and that was certainly the high point of variety. Furthermore, there are a few more boss fights and they’re much more exciting and breathtaking this time around. There are a couple of vehicle sequences, though the main one is very frustrating due to very slippery controls and a couple of trial-and-error parts. There other two, well, you’re best off seeing them for yourselves. A few other minor additions to the games arsenal include a poison grenade, boom shield, flamethrower, Gatling gun and Mortar cannon.

Yeah, that's going to work.

Yeah, that's going to work.
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The major improvements come from the friendly AI and difficulty curve. Believe it or not, you now actually have AI partners that are useful. They’ll take cover as required and actually help you pick off enemies. Even though they are still prone to gaffs (such as a reluctance to rush to revive you), this improvment is the most welcome. Sometimes when you’re lost, they’ll line up at the place where you’re meant to go next, which is quite handy. It certainly makes for a less frustrating game, though not necessarily an easier one. The difficulty curve is much smoother this time around. The set pieces aren’t so erratically difficult, so you’re only likely to be repeating the one sequence a lot at the back end of the game.

If your main beef with Gears of War was the control scheme, then you’re not going to like it any better this time around. Apart from the addition of a few finishing animations, the controls in the sequel are the same as before. However, the level design is much stronger now, so their limitations are not as exposed as they were before. This holds true for most of the game, as there were far fewer moments where we were left for dead. However, there were times were the A button assigned to everything would do something that we didn’t want it to, such as jump when we actually wanted to run.

The single player experience in Gears of War 2 is an unrelenting 10 to 12 hour ride that only lets up once the final credit has rolled past and is a more enjoyable experience than the original. However, the whole freshness and aspect of ‘new’ that came with the first game won’t really come across here unless you haven’t played the original. Unfortunately, for a game as high profile as this one, there seems to have been something missed in QA. Through out our play through, we had to restart at the last checkpoint no less than three times through the one play through because of glitches. Once was because our vehicle got stuck and once because Dom decide run off a platform and the game leaving us stuck. As complicated and ambitious as the title is, and while not necessarily game breaking, such occurrences are unacceptable in this day and age.

My what a big gun you have.

My what a big gun you have.
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While the single-player experience has improved thanks to a better AI and design. However, the game is still best played with a partner in co-op. Still catering for the two players, you’ve got similar options such as split paths and the ability to revive one another if need be. However, there aren’t a lot of split paths this time around and there isn’t too much done with them outside of the first and second chapters, which is somewhat disappointing. Basically, they seem like they’ve been put there for the sake of it later in the game.

Gears of War multiplayer sessions were some of the most frequented on Xbox Live and without a doubt, Gears of War 2 will be no different. There are now eight different game modes, including those that are new and improved, as well as the ability to have up to ten players in a match, over the previous eight. Furthermore, bots can now be employed to fill in any missing spots. Micro additions to the gameplay include the ability to pick up down players and use them as shields, as well as the ability to crawl while incapacitated, in the hope that a nearby team mate will revive you.

In addition to modes such as ‘Guardian’, where you can only respawn if the designated guardian is still alive and ‘Submission’, where the ‘flag’ is a stranded NPC with a gun, you have a co-op mode called ‘Horde’. Here, up to five players fight off wave after wave of invading Locust. This goes on for 50 waves, though you can save after every five. Overall, the additions and refinements to the multiplayer are sure to be a hit. However, there are reports of issues such as host advantage and lag. With regards to the latter, it is unknown whether this is related to the lack of players at the moment, or whether it will get worse once everyone else hits. Either way, anything less than a stellar performance is disappointing, particularly given Epic’s track record with online multiplayer.

Here comes the Horde.

Here comes the Horde.
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As mentioned in our hands-on preview last month, the addition of colour and vibrance makes for much more visually appealing experience. Gears of War was and still is one of the best looking HD titles available and Gears of War 2 now has the one-up on it. We could write another entire review on the visuals alone, though we’ll just say that when a developer can fit this much eye-candy onto the one DVD, those crying about disc space need to utilise their programming skills better. Disappointingly, there are a few weird glitches that pop-in and take away a little from what is otherwise brilliant looking game. The audio is very intense, loud and will definitely give you surround sound a good work out. The sound track for the game is actually quite exciting and suits the game very well, though aspects such as the voicing and the like are fairly typical. The actual use of the sound could have been a bit better, as sometimes it can be hard to tell where a noise is coming from.

Even though Gears of War 2 is very close follow-up to the original blockbuster, it has made a number of the necessary additions and improvements that make it a better experience overall. The campaign is a wild ride with some amazing sites and sounds, while the multiplayer experience promises to be everything that the original provided and more. While not as ‘new’ as the original, and with what seems to be a disappointing lack of polish, what with the minor glitches that have crept in, there aren’t many other experiences that will come out over this holiday period that will provide the same intensive ride that could only be pulled off by a skilled developer such as Epic. Unless you really didn’t like the scheme from the last game, Gears of War 2 is one of the most viscerally enjoyable experiences you're likely to have this holiday season.
The Score
Gears of War 2 is one of the most intense and viscerally enjoyable and sensually appealing gaming experiences that you'll likely have this holiday season.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Gears of War 2 Content

Gears of War 2 DLC going cheap
13 Oct, 2010 Another massive bargain for Xbox Live.
Xbox Avatars getting Gears of War armour
26 Jul, 2009 Finally a chance to look like Marcus Fenix.
Gears of War 2: Dark Corners DLC screens
22 Jul, 2009 Not as dark as you might think.
83 Comments
3 years ago
Reviews are just one person's opinion. Some review sites/magazines are tougher or more generous than others with their scores. PALGN is one of the tougher ones, and there's nothing wrong with that at all. If it makes you feel any better, add one point to every PALGN score and pretend.

The culture of review scores being such a critical factor in people purchasing or playing a game is worrying enough. But it's like people invest personal pride into games they're excited about getting a good score, and get upset when a game as somebody said they haven't even played yet gets a 'bad' score (which apparently is any score that isn't 10).





FFS
3 years ago
I can't believe some of the comments in this thread tbh, some people just don't get it. If you are using the review as a buying guide, then this review has made the decision very easy for you; buy the game if you liked GoW1 and are after quite a few refinements, otherwise don't. If you haven't played Gow1 yet, then pick this up as 8.5 is a great score.

If you aren't, then you have a different opinion to Jeremy, big deal. I could understand outcry if it were given a bad score, but getting annoyed at an 8.5 (on PALGN especially) is stupid.

Personally, I can't wait to pick it up tomorrow hopefully.
3 years ago
You people complaining about the score as extremely dissapointing.

Worse again are you imbeciles saying the game 'deserves' a higher score AND YOU HAVENT EVEN PLAYED IT.

Even if you have, a review is a review and frankly for a sequel that is awesome but NOT revolutionary but evolutionary in small parts, an 8.5 is excellent.

Also, reviews are largely a guideline on whether you want to purchase something. Most of you complaining sound like you are going to buy this anyway so what the _____ does the score matter?
3 years ago
Fanboys perhaps?

I gathered from the review what you did ManeKast, a great sequel to an awesome game, but its only an evolution on it. 8.5 seems fitting considering how its nonetheless a great game.
3 years ago
This thread should be at gamefaqs or ign.
3 years ago
Isn't it amazing how much of difference there is between the job of a game critic than that of a movie critic, it is very common for movie reviews to vary from 9/10 right down to 4/10 and at times even more. It's seems that nowadays any site that dares to take their experience of a game and dare to express it honestly,even by as little as .5 is immediately accused of gaming heresy and attention seeking. What I like to read is honest reviewing not the cut 'n paste versions that seem to be becoming all to common in the age of information.
3 years ago
Thread of the year. You are a flame magnet Jeremy!

I'm still picking this game up, even if I still find the movement incredibly annoying.

Twas an excellent review too. If only I was able to come to that playthrough..damn work icon_sad.gif
3 years ago
God I hate one eyed fanboys. Who cares what score it got, you will still buy it and play it, as will I.

Giving a game 85% is not a cry for attention, its a decent score. Personally I pay more attention to the summary at the end of reviews and this one was quite positive.
3 years ago
If Jeremy wanted attention, he'd have given it a 5. Now that would've been thread of the year.

I'm not extremely excited about the single player experience. Its really the multiplayer that i'll be spending my time on, along with the majority. Like many games, once the campaign is over, you'd not touch it if it wasn't for multiplayer.
3 years ago
hhwhatthehello wrote
Sinthesys wrote
It would be if what you said wasn't utter tripe. Thumbs up for defending a troll with too much time, which makes you a troll with too much time that shares his view.
No, thumbs up to you for taking my post seriously.

The Brett wrote
hhwhatthehello, are you just bitter because you got demoted to the "special class" at a school for the mentally challenged?
I take offense to that. You should watch what you say and who you say it to you dick.
God, it was a joke. If it was offensive, sorry, but it's a pretty standard call. It's not like I'm going to have a cry if someone says they wish I would "die from cancer." I don't want to make things morbid if you're unable to take a joke like that then I don't like your ability to hack life.

In conclusion, LET'S NOT FIGHT PEOPLE. Let's take some inspiration from Obama and CHANGE... the PALGN forums.
3 years ago
There is nothing in this thread that isn't completly awesome.
3 years ago
is it true Kmart sold a few copies this morning... i got there and they were sold out... or realised they made another release mistake.... can any one confirm or do u have proof that they were selling it??? I WANT IT SOOOOO BAD!!!
3 years ago
^if you want something early i found that going to places such as toys'r'us/target/kmart/bigw that if you are able to talk your way into making them believe that you are right (finding someone who has no idea's about games, trainee's sometimes are good if they arn't into that thing) you could normally get yourself a copy.

I nearly got my hands on a copy of lpb 2 weeks ago until the floor manager stumbled apon us icon_annoyed.gif that bastard.
3 years ago
This thread is a poor man's full auto review.
3 years ago
^ I don't think Ads has replied to this thread though?
3 years ago
I didn't really like the first, thought it was way over hyped. The sequel seems no different. I grow tired of this 'big man in armor with guns' trend. Hell I'm sick and tired of the stagnant shooter genre altogether.

I'm sure I'll pick up gears 2 some time next year though or whenever I run out of other more interesting(to me personally) games to play.
3 years ago
Spot-on review, Jeremy.

Although I must say, if I were going to score the game it would be in the realm of a 9.0 to a 9.5; this game's campaign is so far ahead of its predecessors that it boggles belief.

The pacing, the variety, the set-pieces, it adds up to one heck of a great game; and that's not even mentioning the competitive multiplayer options.

A much-improved sequel, thanks very much, Epic.
3 years ago
To be honest i think the game was probably worth a 9 :/ but whatever. The game is stunning, story is great, 5 player coop horde is awesome, to me that constitutes 9-9.5 , especially consiring titles like gta 4 got 9.5. but each to his own. The ideas in the reveiw were justified.
3 years ago
Decent review, but I think the score is a little high. Probably a 7.5/10.

It's enjoyable, but it's the same thing I've played before.
3 years ago
I dont really bother with reviews anymore, I dont think you should even have a number at the end, I mean from what ive played of Geow 2 its rocked my socks off and i dont even know now how i played geow anymore.

They gave Pure a 8.5 and this the same but at the end of the day to me and maybe others geow 2 is a better game even though there totally diffrent games, I feel this game should of been given at least a 9 regardless of opinion after all this is the one opinion of one guy who for whatever reason felt it nececcary to do so, Even though every other publication has put it 9 and above and this is why the review looks off.

I read most of it but at the end of the day id rather have and opinion of a review that caters to what the reviewer feels and what the customer might feel and adjust accordingly and thats what makes a great review and a informative peice of information and not just some guys opinion of a game which could be diffrent to mine and yours
Just because his taste and feelings are diffrent than ours which will affect the certain game under review and this is why multiple reviews a good.


Ive found that Ign have been probaly the best atm but ive got the game and im really really happy with it from what i played of it but id rather this review would be given a nine because i want it to be aknowleged as one of the best games of this genaration and this only makes it harder for it to be but what can u do.
3 years ago
I just started playing this. They've nailed the controls, I can't believe how MUCH better this game feels compared with the first.

The production qualities of the game has almost doubled. Very slick presentation and the new lobby is fantastic.

Awesome stuff.
3 years ago
lapzod wrote
It's enjoyable, but it's the same thing I've played before.
That's what I thought at first too.. but the singleplayer level design is at such odds with what you see in Gears 1. The scale of the battles are many, many times larger than in the predecessor. Gears 1 had a single, highly underwhelming vehicle section. I lost count of the times I was using some new absurd 'vehicle' in Gears 2 that had a ridiculous amount of firepower.

So, yeah the core gameplay is unchanged. Controls still feel slightly sticky when people get near you and you're scrambling with a shotgun or something (but as I said elsewhere the minor changes to things such as the camera make it feel a lot better). However there is so much to enjoy in the game that I began not to care. One of my top gaming moments is now from Gears 2:
Spoilers wrote
Taking down the giant worm, an absolutely incredible level. I thought I was going to get something along the lines of Halo 3's godawful flood level, but instead it is one of the highlights amongst the game. Especially towards the end of the level, the presentation was fantastic. Chainsawing the arteries of the worm's heart? F**king awesome objective. The visual cues were perfect (all of Delta squad was covered in blood up to their shoulders), and the sheer absurdity of it all had me laughing out loud and actually having fun. "QUICK THE CHAMBER IS FILLING WITH BLOOD!" ahah.. oh and bursting out of the side of the worm with a chainsaw, along with a sea of worm blood.. just brilliant.
And yeah savage, I too find I can't go back to Gears 1 anymore, the gunfights feel so petty by comparison and very inconsequential. In Gears 2, you practically change the tide of the war.
3 years ago
savage163 wrote
I feel this game should of been given at least a 9 regardless of opinion
What?

Let's play a game I don't feel fond of and give it a high score because everybody else is?

You're a Publisher's Wet Dream if you became a videogame critic.


savage163 wrote
Even though every other publication has put it 9 and above and this is why the review looks off.
So the number at the end of the review makes it appear out of place with everybody else? How about you actually read the content, like you're really supposed to for most reviews, then look back at the given number?

If you read through the review and then saw a giant 10 there, you know something would be up.


savage163 wrote
...and not just some guys opinion of a game which could be diffrent to mine and yours
...what?

A review that doesn't contain the opinions of a reviewer at all?

Right.

savage163 wrote
id rather this review would be given a nine because i want it to be aknowleged as one of the best games of this genaration and this only makes it harder for it to be but what can u do.
So two digits and a decimal is going to stop Gears of War 2 from becoming one of the best games of this 'genaration', along with the other four Below-9 reviews on Metacritic?


Learn to accept that there are actually people in the Gaming World who have opinions that don't fall to pressure from other reviewers.
3 years ago
I cant quote for some reason but this goes to evce


Obviously you didnt get the jist of what i said, I meant that this guys is entiled to his opinion which is all good but i wont be reading reviews that dont cater to the core and non core demagraphic of the game and have found Ign and Gametrailers to be a source of better reviews which give a fair and balanced review with a score that fits the actual review im just dissapointed that this AAA has scored AA by this lone review and from the expereince i have had as with many others i just think its odd the score it got given the review sounds like a AAA and has scored AAA everywhere so i will scratch my head disregard the review and look at some other reviews.


And i also said that reviwes shouldnt have a number at the end, Which means you have to read the review and understand why that paticular person didnt like about it and then we all can judge for ourselfes and not be bound to the judgemnet of reviwer thats why i go to Multiple reviews and this show why scores shouldnt even come in to play becuase i just read the review again and the the review was pretty positive and the score dosent fit the quality of the game and review.

I Honestly belive that we should have 2 reviews with game say a person who dosent like them games and someone who does and not include a score but i dont think were going to get that.

Also im not worried that gears 2 wont be viewed at one of the best games this genaration but for some stupid and dont ask me why but im more dissapointed that it was an Australian website that gave a score that wasnt fitting the written review and game itself which the game is really growing on me.
3 years ago
ObsoletE wrote
Mullet87 wrote
PALGN wrote
Even though Gears of War 2 is very close follow-up to the original blockbuster, it has made a number of the necessary additions and improvements that make it a better experience overall.
Except that you rate it lower.. You gave Gears of War a 9.0, but this, which from all accounts I've heard is a better game in every way, an 8.5. Tsk tsk. icon_wink.gif
reviews should be relative to the age they're released, not relative to it's previous titles.

so it might be better than Gears1, but would Gears1 still get a 9 in today's market?
Which is, of course, the problem with reviews, they are relative to the time the game was released. That's where sites like metacritic can be misleading when you look at the top rated games for a system, where something that has great scores can appear to be very average when you go and play it. But, that comes with the territory really, as anything ages, the standard always continues to go up and up while it gets left behind. After all, Zelda: OOT, possibly the game with the highest average review score, would get terrible marks these days, but at the time, it was a masterpiece. Everything is relative.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  7/11/2008 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Microsoft
Genre:
  Shooter
Year Made:
  2008

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