Developed by Softmax, Magnacarta 2 is a follow up to the PS2 RPG Magnacarta: Tears of Blood and will take place in the Lanzheim Continent, with war and conflict being the main theme. The game will be powered by the Unreal 3 engine and feature artwork by Korean artist Hyung-Tae Kim.
The game will feature a battle system which combines strategic turn-based battles and real-time action gameplay and will allow a seamless transition between exploration and battle modes, as well as a full 3D camera and will allow gamers to pre-assign attributes for each AI character and easily switch control between all the characters at any time. Characters within the game will be able to use a variety of different weapons and fighting styles, as well as a number of different skills and special moves.
The game is set for release in the third quarter of 2009.

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